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# Exercise Title Features Description Platform Keywords
1 Program Code Analysis Practice Questions Question, Battery Battery of self-assessment questions about asymptotic analysis and analyzing programs. OpenDSA Algorithm Analysis, Analyzing Programs
2 Nested Lets Tracing Exercise Code trace exercise for a program in imperative language SLang2. OpenDSA Functional Programming
3 Nested Lets with Closures Tracing Exercise Code trace exercise for a program in imperative language SLang2. OpenDSA Functional Programming
4 Nested Lets Syntax-Only Tracing Exercise Code trace exercise for a program in imperative language SLang2. OpenDSA Functional Programming
5 Output of an SLang2 Program Tracing Exercise Code trace for a recursive program in imperative language SLang2. OpenDSA Functional Programming
6 Efficient Recursion in SLang2 Tracing Exercise Code trace for a recursive program in imperative language SLang2. OpenDSA Functional Programming
7 Abstract Syntax of SLang1 Question Question related to the abstract syntax of functional programming language SLang1. OpenDSA Functional Programming
8 Functional Programming: Accumulator Pattern Tracing Exercise, Battery A collection of self-practice questions related to the accumulator pattern. OpenDSA Functional Programming
9 Functional Programming Exercise: Functional Composition Tracing Exercise A question related to functional programming languages: functional composition. OpenDSA Functional Programming
10 Concrete Syntax of SLang1 Question, Battery A collection of self-practice questions related to the syntax of functional programming language SLang1. OpenDSA Functional Programming
11 Concrete Syntax of SLang1: 2 Question, Battery A second collection of self-practice questions related to the syntax of functional programming language SLang1. OpenDSA Functional Programming
12 Functional Programming: Continuation Passing Style 1 Question A question related to functional programming languages: Continuation Passing Style. OpenDSA Functional Programming
13 Functional Programming: Continuation Passing Style 2 Question A question related to functional programming languages: Continuation Passing Style. OpenDSA Functional Programming
14 Functional Programming: Continuation Passing Style 3 Question A third question related to functional programming languages: Continuation Passing Style. OpenDSA Functional Programming
15 Functional Programming: Continuation Passing Style 4 Question A fourth question related to functional programming languages: Continuation Passing Style. OpenDSA Functional Programming
16 Functional Programming: Curry 1 Question A question related to functional programming languages: curry 1. OpenDSA Functional Programming
17 Functional Programming: Curry 2 Question, Battery A collection of self-practice questions related to functional programming languages: curry 2. OpenDSA Functional Programming
18 Curry in SLang1 Question Question related to curry in the functional programming language SLang1. OpenDSA Functional Programming
19 Recursive Tree Processing: Value Summation Tracing Exercise A question related to tree processing in a functional programming language: Value summation. OpenDSA Functional Programming
20 Recursive Tree Processing: Substitution Question A question related to tree processing in a functional programming language: Substitution. OpenDSA Functional Programming
21 Recursive Tree Processing: Substitution 2 Question A question related to tree processing in a functional programming language: Substitution 2. OpenDSA Functional Programming
22 Recursive Tree Processing: Mystery Function Tracing Exercise, Battery A collection of self-practice questions related to tree processing in a functional programming language: Mystery Function. OpenDSA Functional Programming
23 Determine Values Bound to a Variable in Environment Calculation Exercise, Battery A collection of self-practice questions related to determining values bound to a variable in environment of the functional programming language... OpenDSA Functional Programming
24 Expression Evaluation for SLang1 Calculation Exercise, Battery A collection of self-practice questions related to expression evaluation for the functional programming language SLang1. OpenDSA Functional Programming
25 Denoted Values in SLang1 Question, Battery A collection of self-practice questions related to denoted values in the functional programming language SLang1. OpenDSA Functional Programming
26 Functional Programming: Filter Question A question related to functional programming languages: filter pattern. OpenDSA Functional Programming
27 Functional Programming: Cons Operator Tracing Exercise A question related to the cons operator. OpenDSA Functional Programming
28 Functional Programming: Cons, Hd, and Tl Tracing Exercise, Battery A collection of self-practice questions related to the cons, hd, and tl operators. OpenDSA Functional Programming
29 Functional Programming: Cons, Hd, and Tl, Exercise 2 Question A question related to the cons, hd, and tl operators. OpenDSA Functional Programming
30 Functional Programming: isEq Tracing Exercise A question related to the isEq operator. OpenDSA Functional Programming
31 Functional Programming: Higher Order Functions 1 Tracing Exercise A question related to functional programming languages: higher order functions. OpenDSA Functional Programming
32 Functional Programming: Higher Order Functions 2 Tracing Exercise A question related to functional programming languages: higher order functions. OpenDSA Functional Programming
33 Functional Programming: Higher Order Functions 3 Tracing Exercise A question related to functional programming languages: higher order functions. OpenDSA Functional Programming
34 Functional Programming Exercise: Mapping Pattern Tracing Exercise A question related to functional programming languages: mapping pattern. OpenDSA Functional Programming
35 Functional Programming: Map Reduce Question A question related to functional programming languages: map reduce. OpenDSA Functional Programming
36 Functional Programming: Quicksort Tracing Exercise A question related to using split and join to implement Quicksort. OpenDSA Functional Programming
37 Recursive List Processing 1 Question A question related to list processing in a functional programming language. OpenDSA Functional Programming
38 Recursive List Processing 2 Question A question related to list processing in a functional programming language. OpenDSA Functional Programming
39 Recursive List Processing 3 Question A question related to list processing in a functional programming language. OpenDSA Functional Programming
40 Functional Programming: Reduce 1 Question A question related to functional programming languages: reduce pattern. OpenDSA Functional Programming
41 Functional Programming: Reduce and Map Question A question related to functional programming languages: reduce and map pattern. OpenDSA Functional Programming
42 Functional Programming: Reduce 2 Question, Battery A collection of self-practice questions related to functional programming languages: reduce pattern. OpenDSA Functional Programming
43 Semantics of SLang1 Question Question related to the semantics of the functional programming language SLang1. OpenDSA Functional Programming
44 Split anad Join with Accumulators Tracing Exercise A question related to split and join operations with accumulators in a functional programming language. OpenDSA Functional Programming
45 Functional Programming Exercise: Static vs Dynamic Binding Tracing Exercise A question related to functional programming languages: static vs. dynamic binding. OpenDSA Functional Programming
46 Functional Programming: Tail Recursion Question Question related to functional programming languages: tail recursion. OpenDSA Functional Programming
47 Functional Programming List Processing: Summation Algorithm Visualization, Code Tracing Presentation Slideshow visualizing basic list processing in a functional programming language: Summation of list values. OpenDSA Functional Programming
48 Functional Programming List Processing: isMember Algorithm Visualization, Code Tracing Presentation Slideshow visualizing basic list processing in a functional programming language: isMember function. OpenDSA Functional Programming
49 Functional Programming List Processing: Substitution Algorithm Visualization, Code Tracing Presentation Slideshow visualizing basic list processing in a functional programming language: substitution function. OpenDSA Functional Programming
50 Functional Programming Recursion: Summing Elements in a Tree Algorithm Visualization, Code Tracing Presentation Slideshow visualizing list-of-list (tree) processing in a functional programming language: sum all values. OpenDSA Functional Programming
51 Functional Programming Recursion: BST Algorithm Visualization, Code Tracing Presentation Slideshow visualizing list-of-list (tree) processing in a functional programming language: Binary Search Tree Search. OpenDSA Functional Programming
52 Functional Programming: Split and Join Algorithm Visualization, Code Tracing Presentation Slideshow visualizing split and join operations in a functional programming language. OpenDSA Functional Programming
53 Functional Programming: Accumulator Pattern Pivot Algorithm Visualization, Code Tracing Presentation Slideshow visualizing using pivot as an example in the accumlator pattern. OpenDSA Functional Programming
54 Functional Programming: Scope and Closure Algorithm Visualization, Code Tracing Presentation Slideshow visualizing scope and closure in a functional programming language. OpenDSA Functional Programming
55 Functional Programming: Variable Hoisting Algorithm Visualization, Code Tracing Presentation Slideshow visualizing variable hoisting in a functional programming language. OpenDSA Functional Programming
56 Functional Programming: Nested Scopes Algorithm Visualization, Code Tracing Presentation Slideshow illustrating nested scopes in a functional programming language. OpenDSA Functional Programming
57 Functional Programming Visualization: Static vs Dynamic Binding Algorithm Visualization, Code Tracing Presentation Slideshow illustrating static vs dynamic binding in a functional programming language. OpenDSA Functional Programming
58 Functional Programming: Closures Algorithm Visualization, Code Tracing Presentation Slideshow illustrating closures in a functional programming language. OpenDSA Functional Programming
59 Functional Programming Visualization: Mapping Pattern Algorithm Visualization, Code Tracing Presentation Slideshow visualizing the mapping pattern in a functional programming language. OpenDSA Functional Programming
60 Functional Programming Visualization: Functional Composition Algorithm Visualization, Code Tracing Presentation Slideshow visualizing functional composition in a functional programming language. OpenDSA Functional Programming
61 Functional Programming: Currying Algorithm Visualization, Code Tracing Presentation Slideshow visualizing currying in a functional programming language. OpenDSA Functional Programming
62 Functional Programming: Filter Pattern Algorithm Visualization, Code Tracing Presentation Slideshow visualizing the filter pattern in a functional programming language. OpenDSA Functional Programming
63 Functional Programming: Reduce/Folding Pattern Algorithm Visualization, Code Tracing Presentation Slideshow visualizing the reduce/folding pattern in a functional programming language. OpenDSA Functional Programming
64 Functional Programming: ReduceRight Pattern Algorithm Visualization, Code Tracing Presentation Slideshow visualizing the reduceRight pattern in a functional programming language. OpenDSA Functional Programming
65 Functional Programming: MapReduce Pattern Algorithm Visualization, Code Tracing Presentation Slideshow visualizing the Map/Reduce pattern in a functional programming language. OpenDSA Functional Programming
66 Functional Programming: Continuation Passing Algorithm Visualization, Code Tracing Presentation Slideshow illustrating continuation passing in a functional programming language. OpenDSA Functional Programming
67 Functional Programming: CPS vs non-tail recursion Algorithm Visualization, Code Tracing Presentation Slideshow comparing continuation passing with non-tail recursion and accumulation. OpenDSA Functional Programming
68 Call Structure for the Fibonacci Sequence Problem Algorithm Visualization Slideshow showing the tree structure for calls by a recursive implementation of the Fibonacci sequence calculation. OpenDSA Dynamic Programming, Fibonacci Sequence
69 Call Structure for the Chained Matrix Multiplication Problem Algorithm Visualization Slideshow showing the tree structure for calls by a solution to the chained matrix multiplication problem. OpenDSA Dynamic Programming, Chained Matrix Multplication Problem
70 Problems, Algorithms, and Programs Exercise Question, Battery Battery of self-assessment questions on lower bounds and the relationship of various growth rates. OpenDSA Problem, Algorithm, Program
71 Comparing Growth Rates Exercise Question, Battery Battery of self-assessment questions that lets users pick which growth rate is cheapest from several choices. OpenDSA Problem, Algorithm, Program
72 Faster Computer or Faster Algorithm Exercise Question, Battery Battery of self-assessment questions on the distinction between speeding a computer processor vs. reducing computational complexity of an algorithm OpenDSA Problem, Algorithm, Program
73 Growth Rates Ordering Exercise Question, Battery Battery of self-assessment questions that lets users put several growth rates in order. OpenDSA Problem, Algorithm, Program
74 Asymptotic Analysis and Upper Bounds Exercise Question, Battery Battery of self-assessment questions about asymptotic analysis and upper bounds. OpenDSA Problem, Algorithm, Program
75 Best, Worst, and Average cases slideshow Presentation Slideshow illustrating analysis when there are different inputs of a given size. OpenDSA Problem, Algorithm, Program
76 Simple analysis cases slideshow Presentation Slideshow illustrating analysis when there is only one input of a given size. OpenDSA Problem, Algorithm, Program
77 Lower Bounds Misconceptions Presentation Slideshow illustrating lower bounds analysis and discussing various associated misconceptions. OpenDSA Problem, Algorithm, Program
78 Misunderstanding Examples: Graph Visualization Presentation Slideshow illustrating various growth rate behaviors. OpenDSA Problem, Algorithm, Program
79 Problem, Algorithm, and Program definitions Presentation Slideshow illustrating the differences between problems, algorithms, and programs. OpenDSA Problem, Algorithm, Program
80 Misconceptions Related to Upper Bounds Presentation Slideshow illustrating various misconceptions that can occur related to upper bounds asymptotic analysis. OpenDSA Problem, Algorithm, Program
81 Interfaces 1 Java PredictingFinalResult for demonstrating Interfaces 1 QuizJET interfaces, object-oriented programming
82 Interfaces 2 Java PredictingFinalResult for demonstrating Interfaces 2 QuizJET interfaces, object-oriented programming
83 Interfaces 4 Java PredictingFinalResult for demonstrating Interfaces 4 QuizJET interfaces, object-oriented programming
84 Object-oriented programming concept map: Review Questions Question, Battery, Concept Map Self-assessment question battery about the object-oriented programming concept map. OpenDSA Object-Oriented Programming
85 Equivalence Relations Review Programmed Instruction Programmed Instruction Frameset presentation of equivalence relations review. OpenDSA Set
86 Programmed Instruction: Induction Proof For Factorial Programmed Instruction Programmed Instruction Frameset examples of induction proof proving a Factorial function implementation correct. OpenDSA Proof by Induction
87 Programmed Instruction: Induction Proof Examples Programmed Instruction Programmed Instruction Frameset examples of induction proofs. OpenDSA Proof by Induction
88 Programmed Instruction: Induction Proofs Programmed Instruction Programmed Instruction Frameset review of induction proofs. OpenDSA Induction Proof
89 Programmed Instruction: Induction Proof For Two Coloring Programmed Instruction Programmed Instruction Frameset examples of induction proof for two-coloring the 2D plane. OpenDSA Proof by Induction
90 Programmed Instruction: Proof Techniques Introduction Programmed Instruction Programmed Instruction Frameset presentation of basic proofs review, including proof by contradiction review. OpenDSA Proof
91 Relations Review Programmed Instruction Programmed Instruction Frameset presentation of basic relations terminology review. OpenDSA Set
92 Set Definitions Review Programmed Instruction Programmed Instruction Frameset presentation of basic set definitions and terminology review. OpenDSA Set
93 Set Notation Review Programmed Instruction Programmed Instruction Frameset presentation of basic set notation review. OpenDSA Set
94 Context-Free Language Ambiguity Frameset Programmed Instruction Programmed Instruction Frameset discussing ambiguity in Context-Free Grammars. OpenDSA Context-Free Grammar
95 Context-Free Language Derivations Frameset Programmed Instruction Programmed Instruction Frameset discussing derivations of strings from Context-Free Grammars. OpenDSA Context-Free Language
96 Context-Free Language Introduction Frameset Programmed Instruction Programmed Instruction Frameset introducing Context-Free Languages and their formal definition. OpenDSA Context-Free Language
97 Context-Free Grammar Transformation: Chomsky Normal Form Frameset Programmed Instruction Programmed Instruction Frameset discussing Chomsky Normal Form for Context-Free Grammars. OpenDSA Context-Free Grammar
98 Context-Free Language Derivation Trees Frameset Programmed Instruction Programmed Instruction Frameset discussing derivation trees for Context-Free Grammars. OpenDSA Context-Free Language
99 Context-Free Grammar Transformation: Greibach Normal Form Frameset Programmed Instruction Programmed Instruction Frameset discussing Greibach Normal Form for Context-Free Grammars. OpenDSA Context-Free Grammar
100 Context-Free Language Membership Problem Frameset Programmed Instruction Programmed Instruction Frameset discussing how to recognize if a given string is derivable from a given Context-Free Grammar. OpenDSA Context-Free Language
101 Context-Free Grammar Transformation: Remove Lambda Productions Frameset Programmed Instruction Programmed Instruction Frameset discussing removing lambda productions from Context-Free Grammars. OpenDSA Context-Free Grammar
102 Context-Free Grammar Transformation: Remove Unit Productions Frameset Programmed Instruction Programmed Instruction Frameset discussing removing unit productions from Context-Free Grammars. OpenDSA Context-Free Grammar
103 Context-Free Grammar Transformation: Useless Productions Frameset Programmed Instruction Programmed Instruction Frameset discussing removing useless productions from Context-Free Grammars. OpenDSA Context-Free Grammar
104 Context-Free Grammar Transformation Introduction Frameset Programmed Instruction Programmed Instruction Frameset discussing reasons for transforming Context-Free Grammars to simpler versions. OpenDSA Context-Free Grammar
105 Programmed Instruction: DFA Advanced Concepts Programmed Instruction Programmed Instruction Frameset covering more advanced DFA concepts. OpenDSA Deterministic Finite Automata
106 Programmed Instruction: DFA Definitions Programmed Instruction Programmed Instruction Frameset covering the formal definition of a DFA. OpenDSA Deterministic Finite Automata
107 Programmed Instruction: DFA Minimization Example 1 Programmed Instruction Programmed Instruction Frameset presenting the algorithm to minimize the number of states in a DFA: Example 1. OpenDSA Deterministic Finite Automata
108 Programmed Instruction: DFA Minimization Example 2 Programmed Instruction Programmed Instruction Frameset presenting the algorithm to minimize the number of states in a DFA: Example 2. OpenDSA Deterministic Finite Automata
109 Programmed Instruction: DFA Minimization Programmed Instruction Programmed Instruction Frameset presenting the algorithm to minimize the number of states in a DFA. OpenDSA Deterministic Finite Automata
110 Programmed Instruction: NFA to DFA Conversion Programmed Instruction Programmed Instruction Frameset with an example for converting an NFA to an equivalent DFA. OpenDSA Deterministic Finite Automata
111 Programmed Instruction: Non-Deterministic Finite Automata Programmed Instruction Programmed Instruction Frameset introducing the concept of non-determinism and the NFA. OpenDSA Deterministic Finite Automata
112 Introduction to the Concept of a Grammar Programmed Instruction Programmed Instruction slideshow introducing the concept of a grammar. OpenDSA Grammar
113 Introduction to the Concept of a Language Programmed Instruction Programmed Instruction slideshow introducing the concept of a language. OpenDSA Language
114 Closure Properties to Show a Language Non-Regular: Example 1 Programmed Instruction, Proof Visualization Programmed Instruction slideshow demonstrating an example of using closure properties to prove a language non-regular. Language: a^n b^m a^m. OpenDSA Non-Regular Language, Closure Property
115 Closure Properties to Show a Language Non-Regular: Example 2 Programmed Instruction, Proof Visualization Programmed Instruction slideshow demonstrating an example of using closure properties to prove a language non-regular. Example 2. OpenDSA Non-Regular Language, Closure Property
116 Closure Properties to Show a Language Non-Regular Programmed Instruction, Proof Visualization Programmed Instruction slideshow introducing the concept of using closure properties to prove a language non-regular. OpenDSA Non-Regular Language, Closure Property
117 Introduction to the Concept of a Non-Regular Language Programmed Instruction Programmed Instruction slideshow introducing the concept of a non-regular language and ideas for how to recognize one. OpenDSA Non-Regular Language
118 Introduction to the Concept of the Pumping Lemma Programmed Instruction Programmed Instruction slideshow introducing the concept of a the pumping lemma for regular languages. OpenDSA Non-Regular Language
119 Pumping Lemma Example: Harder Proof Programmed Instruction, Proof Visualization Programmed Instruction slideshow showing the harder pumping lemma proof where there are multiple cases to consider. OpenDSA Non-Regular Language
120 Pumping Lemma Example: a^n b^n Programmed Instruction, Proof Visualization Programmed Instruction slideshow showing the pumping lemma proof that the language a^n b^n is not regular. OpenDSA Non-Regular Language
121 Pumping Lemma Example: wwR Programmed Instruction, Proof Visualization Programmed Instruction slideshow showing the pumping lemma proof that the language consisting of a string w followed by the reverse... OpenDSA Non-Regular Language
122 Closure Properties for Context-Free Languages Programmed Instruction Programmed Instruction slideshow explaining the concept and giving examples of closure properties for Context-Free Languages. OpenDSA Context-Free Language, Closure Property
123 Context-Free Language Pumping Lemma Example 1 Programmed Instruction Programmed Instruction slideshow giving an example for using a pumping lemma to prove a language is not Context-Free: a^n b^n... OpenDSA Context-Free Language, Pumping Lemma
124 Context-Free Language Pumping Lemma Example 2 Programmed Instruction Programmed Instruction slideshow giving an example for using a pumping lemma to prove a language is not Context-Free: a^n b^n... OpenDSA Context-Free Language, Pumping Lemma
125 Context-Free Language Pumping Lemma Example 3 Programmed Instruction Programmed Instruction slideshow giving an example for using a pumping lemma to prove a language is not Context-Free: a^j b^k... OpenDSA Context-Free Language, Pumping Lemma
126 Context-Free Language Pumping Lemma Example 4 Programmed Instruction Programmed Instruction slideshow giving an example for using a pumping lemma to prove a language is not Context-Free: w, reverse... OpenDSA Context-Free Language, Pumping Lemma
127 Pumping Lemma for Context-Free Languages Programmed Instruction Programmed Instruction slideshow introducing a pumping lemma for Context-Free Languages. OpenDSA Context-Free Language, Pumping Lemma
128 Deterministic vs Nondeterministic PDAs Programmed Instruction Programmed Instruction Frameset discussing the differences between deterministic and non-deterministic PDAs. OpenDSA Pushdown Automata
129 Grammars for Deterministic CFL Programmed Instruction Programmed Instruction Frameset discussing grammars for deterministic context free languages. OpenDSA Context-Free Language
130 Proof not all CFL are Deterministic Programmed Instruction Programmed Instruction Frameset with a proof that there exists a CFL that is not a deterministic CFL. OpenDSA Pushdown Automata
131 Pushdown Automata Acceptance Models Frameset Programmed Instruction Programmed Instruction Frameset discussing Pushdown Automata acceptance models. OpenDSA Pushdown Automata
132 Pushdown Automata Acceptance Model Equivalence Frameset Programmed Instruction Programmed Instruction Frameset discussing the equivalence of various Pushdown Automata acceptance models. OpenDSA Pushdown Automata
133 Pushdown Automata and Context Free Languages Programmed Instruction Programmed Instruction Frameset discussing the relationship between Pushdown Automata and context free languages. OpenDSA Pushdown Automata
134 Pushdown Automata Empty Stack Acceptance Frameset Programmed Instruction Programmed Instruction Frameset discussing Pushdown Automata and the empty stack acceptance model. OpenDSA Pushdown Automata
135 Pushdown Automata Introduction Frameset Programmed Instruction Programmed Instruction Frameset introducing Pushdown Automata and their formal definition. OpenDSA Pushdown Automata
136 Pushdown Automata Transitions Frameset Programmed Instruction Programmed Instruction Frameset discussing Pushdown Automata transition types. OpenDSA Pushdown Automata
137 Review of the Concept of Closure Properties Programmed Instruction Programmed Instruction Frameset reviewing the concept of closure properties, in the context of regular languages. OpenDSA Regular Language, Closure Property
138 NFA Conversion to Regular Expression Example Programmed Instruction Programmed Instruction Frameset presenting an example of converting a NFA to an equivalent Regular Expression. OpenDSA Regular Expression, Non-Deterministic Finite Automata
139 Right and Left Regular Grammars Frameset Programmed Instruction Programmed Instruction Frameset presenting right and left regular grammars and conversion between them. OpenDSA Regular Grammar, Regular Language
140 Converting NFAs to Regular Grammars Frameset Programmed Instruction Programmed Instruction Frameset presenting a conversion from a NFA to an equivalent regular grammar. OpenDSA Regular Grammar, Regular Language, Non-Deterministic Finite Automata
141 Regular Expressions Equivalent to NFA: Part 1 Programmed Instruction Programmed Instruction Frameset presenting Part 1 of 4 parts of a proof of equivalence of Regular Expressions and NFAs. OpenDSA Regular Expression, Non-Deterministic Finite Automata
142 Regular Expressions Equivalent to NFA: Part 3: Concatenate Programmed Instruction Programmed Instruction Frameset presenting Part 3 of 4 parts of a proof of equivalence of Regular Expressions and NFAs. Concatenating... OpenDSA Regular Expression, Non-Deterministic Finite Automata
143 Regular Expressions Equivalent to NFA: Example Programmed Instruction Programmed Instruction Frameset presenting examples of converting a Regular Expression to an equivalend NFA. OpenDSA Regular Expression, Non-Deterministic Finite Automata
144 Regular Expressions Equivalent to NFA: Part 2: Or Programmed Instruction Programmed Instruction Frameset presenting Part 2 of 4 parts of a proof of equivalence of Regular Expressions and NFAs. Or'ing... OpenDSA Regular Expression, Non-Deterministic Finite Automata
145 Regular Expressions Equivalent to NFA: Part 4: Star Programmed Instruction Programmed Instruction Frameset presenting Part 4 of 4 parts of a proof of equivalence of Regular Expressions and NFAs. Kleene... OpenDSA Regular Expression, Non-Deterministic Finite Automata
146 Regular Expressions Introduction Frameset Programmed Instruction Programmed Instruction Frameset introducing Regular Expressions their formal definition. OpenDSA Regular Expression
147 Converting a RegEx to a Left Regular Grammar Frameset Programmed Instruction Programmed Instruction Frameset presenting a conversion from a regular expression to a left regular grammar. OpenDSA Regular Grammar, Regular Language
148 Converting a RegEx to a Right Regular Grammar Frameset Programmed Instruction Programmed Instruction Frameset presenting a conversion from a regular expression to a right regular grammar. OpenDSA Regular Grammar, Regular Language
149 Regular Grammars Introduction Frameset Programmed Instruction Programmed Instruction Frameset presenting an introduction to regular grammars, their definitions and properties. OpenDSA Regular Grammar, Regular Language
150 Converting Regular Grammars to NFAs Frameset Programmed Instruction Programmed Instruction Frameset presenting a conversion from a regular grammar to an equivalent NFA. OpenDSA Regular Grammar, Regular Language, Non-Deterministic Finite Automata
151 Basic Closure Properties of Regular Languages Programmed Instruction Programmed Instruction Frameset presenting some basic operations that are closed for regular languages, like intersection. OpenDSA Regular Language, Closure Property
152 Closure Properties for Regular Languages: Right Quotient Programmed Instruction Programmed Instruction Frameset presenting the concept of right quotient, and a proof that this operator is closed for regular languages. OpenDSA Regular Language, Closure Property
153 Closure Properties for Regular Languages: Homomorphism Programmed Instruction Programmed Instruction Frameset presenting the concept of homomorphism, and a proof that this operator is closed for regular languages. OpenDSA Regular Language, Closure Property
154 Decideable Questions about Regular Languages Programmed Instruction Programmed Instruction Frameset reviews the concept of decideablilty and presenting some key questions that are decideable for regular languages. OpenDSA Regular Language
155 Composition of Turing Machines Programmed Instruction Slideshow the formal conepts that support composition of Turing machines, which is a necessary step to building more complicated machines. OpenDSA Turing Machine
156 Turing Machines Deciding vs. Accepting Frameset Programmed Instruction Slideshow presenting the distinction between a Turing Machine that decides a language (always halts with a decision) vs. one that... OpenDSA Turing Machine
157 Turing Machines Introduction Frameset Programmed Instruction Slideshow introducing the concept of a Turing machine and its formal definition. OpenDSA Collision Resolution
158 Turing Machines Configurations and Terminology Frameset Programmed Instruction Slideshow presenting the concept of a configuration for a Turing machine, along with defintions for terms like halting, accepting, and... OpenDSA Collision Resolution
159 Encryption Program C++ BehaviorExample for demonstrating Encryption Program AnnEx
160 Construct a program that creates unique 3 digit combination Construct a program which creates and prints all three-digit combinations from numbers 1-4 such that each number appears at most... jsParsons while loop
161 Construct a program that creates unique 3 digit combinations Construct a program which creates and prints all three-digit combinations from numbers 1-4 such that each number appears at most... jsParsons
162 Construct a program with multiple if-elif statements Construct a program which checks whether each of the integers in interval from 1 to 100 is divisible by 2,... jsParsons
163 Construct a program with multiple if-elif statements Construct a program which checks which of the integers in interval from 1 to 50 is divisible by only 2,... jsParsons
164 Construct a program with multiple if-elif statements Construct a program which checks whether each of the integers in interval from 1 to 100 is divisible by 2,... jsParsons for loop
165 Construct a program that creates a Stack Structure Construct a program that creates two functions in a Stack Structure. The first one is "push" function and the second... jsParsons classes, data structures, stack, stacks
166 Kontrola toka programa PCEX Set of activities for Kontrola toka programa PCEX
167 Construir un programa que trabaje con listas Construye un programa que imprima [[0, 1, 2], [3, 4, 5], [6, 7, 99]] jsParsons
168 Construir un programa que genere combinaciones únicas de 3 dígitos Construye un programa que cree e imprima todas las combinaciones de tres digitos de los numeros del 1 al 4... jsParsons
169 Construir un programa que genere combinaciones únicas de 3 dígitos Construye un programa que cree e imprima todas las combinaciones de tres digitos de los numeros del 1 al 4... jsParsons
170 Construir un programa con múltiples sentencias if-elif Construye un programa que verifique si cada uno de los enteros del intervalo del 1 al 100 es divisible por... jsParsons conditionals, for loop
171 Construir un programa con múltiples sentencias if-elif Construye un programa que verifique cuales de los enteros en el intervalo del 1 al 50 son divisibles solo por... jsParsons
172 Construir un programa con múltiples sentencias if-elif Construye un programa que verifique si cada uno de los enteros del intervalo del 1 al 100 es divisible por... jsParsons conditionals, for loop
173 Crear un programa con un ciclo while Construye un programa que imprima el valor 8. jsParsons loops, while loop
174 Crear un programa que compare un valor en un ciclo Construye un programa que imprima los valores 1,2,4,8 y finalmente imprima "El fin!". jsParsons loops, while loop
175 Construir un programa que cree una estructura de pila (Stack) Construye un programa que cree dos funciones en una estructura de Pila. La primera es la funcion "apilar" y la... jsParsons
176 c_vrijednosti_u_pokazivacima Napisati program koji deklariše dvije varijable tipa long int i double, i dodjeljuje njihove adrese u odgovarajuće pokazivače. Zatim ispisati... PCEX
177 c_vrijednosti_u_pokazivacima_int Napisati program u kojem se deklarišu dvije cjelobrojne varijable i dva pokazivača na int. Postaviti pokazivač p da pokazuje na... PCEX
178 c_izmjena_binarnih_datoteka Napisati program koji omogućava dodavanje novih zapisa u binarnu datoteku brojevi.dat. Definisati strukturu Broj koja sadrži jedan cijeli broj. Program... PCEX
179 c_izmjena_binarnih_datoteka_challenge Napisati program koji radi s binarnom datotekom poruke.dat. Datoteka sadrži jednu kratku tekstualnu poruku fiksne dužine (niz znakova) od maksimalno... PCEX
180 c_dijeljenje_reda Napisati program koji dijeli red matrice sa nekim prirodnim brojem. Korisnik unosi indeks reda koji želi podijeliti i prirodni broj... PCEX
181 c_sabiranje_kolona Napisati program koji dodaje elemente na istim mjestima svake kolone matrice na narednu kolonu. PCEX
182 c_mnozenje_reda_iznad Napisati program koji uvećava svaki element u matrici za vrijednost elementa iznad sebe pomnoženim sa -1, koristeći promijenjene vrijednosti iz... PCEX
183 c_izbacivanje_svakog_ntog_karaktera Napisati program u kojem se iz datog stringa izbacuje svaki n-ti karakter. Brojanje karaktera počinje od 1 (prvi karakter se... PCEX
184 c_izbacivanje_nte_rijeci Napisati program koji iz datog stringa izbacuje n-tu riječ po redu. Brojanje počinje od 1 (prva riječ se treba obrisati... PCEX
185 c_brisanje_samoglasnika Napisati program koji iz datog stringa briše sve samoglasnike. PCEX
186 c_citanje_iz_bin_datoteke Napisati program koji omogućava čitanje podataka o osobama iz binarne datoteke baza.dat. Datoteka sadrži zapise tipa Osoba, pri čemu svaki... PCEX
187 c_citanje_podatka_iz_bin_datoteke Napisati program koji iz binarne datoteke broj.dat učitava jedan podatak tipa double. Program treba otvoriti datoteku u binarnom režimu za... PCEX
188 c_citanje_iz_bin_datoteke_challenge Napisati program koji čita podatke iz binarne datoteke proizvodi.dat. Datoteka sadrži zapise tipa Proizvod, pri čemu svaki zapis obuhvata naziv... PCEX
189 c_datoteke_brojanje_redova_rijeci_znakova Napisati program koji određuje broj redova, broj riječi i broj znakova (pri čemu se "whitespace" znakovi ne računaju) u tekstualnoj... PCEX
190 c_datoteke_brojanje_rijeci_s_velikim_pocetnim_slovom Napisati program koji određuje broj riječi koje počinju velikim slovom u tekstualnoj datoteci. Ime datoteke se unosi sa tastature. Riječ... PCEX
191 c_citanje_struktura_iz_datoteka Napisati program koji iz tekstualne datoteke ispit.txt učitava podatke o studentima. Datoteka sadrži više redova, pri čemu svaki red ima... PCEX
192 c_citanje_iz_txt_challenge Napisati program koji čita podatke iz tekstualne datoteke rezultati.txt. Datoteka sadrži više redova, pri čemu je svaki red zapisan u... PCEX
193 csedpad.01.preliminary_topics.preliminarytopics This program cacluates the area of circle. PCEX
194 csedpad.01.preliminary_topics.variables_expressions_primitivedatatypes This program displays Casablanca's statistics. PCEX
195 csedpad.01.preliminary_topics.variables_expressions_primitivedatatypes_1 This program displays a student' s profile within a university. PCEX
196 csedpad.02.Input.example3.inputtype This program collects various information about an employee from the standard input device. The collected employee information is then displayed... PCEX
197 csedpad.02.Input.example4.inputtype This program collects various information about a student from the standard input device. The collected student information is then displayed... PCEX
198 csedpad.05.LogicalOperators.logicaloperator this program checks whether a year is a leap year or not PCEX
199 csedpad.05.LogicalOperators.no_topic This program checks the eligibility of a student to enroll in a university by checking the prerequisite PCEX
200 csedpad.07.IfElse.no_topic_1 This program assigns a jersey to one of two teams, teamE if jersey number is even else to teamO PCEX
201 csedpad.11.ForLoops.no_topic This program displays the multiplication table of 6. PCEX
202 csedpad.11.ForLoops.no_topic_1 This program checks whether a number is a prime number or not and displays the result. PCEX
203 csedpad.13.Arrays.arrays This program calculates the highest and lowest grade scores among 10 student grade scores. Once found, it displays the highest... PCEX
204 csedpad.13.Arrays.arrays_1 This program will pick four cards at random from a deck of 52 cards. PCEX
205 csedpad.13.Arrays.arrays_1 This program generates the numbers from 0 to 10 which represent the numbers to be printed on the t-shirts of... PCEX
206 csedpad.14.TwoDimensionalArrays.no_topic This program calculates the average performance of 2 students by combining their performance in quiz, homework and discussion. PCEX
207 csedpad.14.TwoDimensionalArrays.no_topic_1 This program stores the ratings for 4 different movies and finds the average rating for the third movie. PCEX
208 csedpad.14.TwoDimensionalArrays.no_topic_1 This program generates a tictac toe board by using a two dimensional array. PCEX
209 csedpad.14.TwoDimensionalArrays.no_topic_1 this program calculates the total cost of different items by multiplying unit cost of an item with count of items PCEX
210 csedpad.15.ArrayLists.arraylist_1 This program shows a person's orginal travel list and creates a new travel list from the original. Then it makes... PCEX
211 csedpad.15.ArrayLists.arraylist_1 This program creates a wish list and edits it. PCEX
212 csedpad.16.Methods.no_topic_1 The program will create a method that will show some information about a faculty on a campus. The program will... PCEX
213 csedpad.17.ClassesObjects.ClassExample1.classesandobjects This program creates two objects of BagDetail which will get the total number of balls from the bags. PCEX
214 csedpad.17.ClassesObjects.ClassExample2.classesandobjects This program calls a static and instance method from Groceries and prints out what is needed for getting groceries in... PCEX
215 csedpad.17.ClassesObjects.ClassExample3.classesandobjects This program calls Groceries static and instance method by creating new object of Groceries PCEX
216 csedpad.17.ClassesObjects.ClassExample3.classesandobjects_1 This program is about creating a class named Courses with static and instance method that prints out the ways to... PCEX
217 csedpad.17.ClassesObjects.objects This program shifts the x and y coordiantes by a given amount. PCEX
218 csedpad.17.ClassesObjects.objects_1 This program checks if the current speed of car is the max speed of car or not. PCEX
219 csedpad.17.ClassesObjects.objects_1 This program creates a rectangle object and calculates its area. PCEX
220 csedpad.19.ExceptionHandling.exceptionhandling_1 This program demonstrates how arrays are initalized and how an ArrayIndexOutOfBoundsException can occur. PCEX
221 csedpad.19.ExceptionHandling.exceptionhandling_1 This program checks that an input for an order is in the correct format, demonstrating how a NumberFormatException can occur. PCEX
222 csedpad.20.Recursion.recursion This program checks whether a string is palindrome or not (meaning the second half of the string is the reverse... PCEX
223 csedpad.20.Recursion.recursion_1 This program computes Fibonacci numbers using a recursive method. PCEX
224 csedpad.20.Recursion.recursion_1 This program desrcibes how many different ways we can arrange n T-Shirts. PCEX
225 csedpad.20.Recursion.recursion_1 This program recursively generates the length of a given student first name. PCEX
226 csedpad.22.Searching.searching(binarysearch) This program implements Binary Search using a recursive algorithm (recursion is used in this algorithm PCEX
227 csedpad.22.Searching.searching(binarysearch)_1 This program uses the binary search algorithm to search the index, where "index will be the rank of prizes you... PCEX
228 csedpad.22.Searching.searching(linearsearch) This program implements Linear Search Algorithm to take the size of the array and then if a user inputs lets... PCEX
229 csedpad.22.Searching.searching(linearsearch)_1 This program linearly searches the array for the index or rank of the rollNumber entered by the user or student... PCEX
230 csedpad.input.inputtype This program takes user inputs where there are different input types, as it collects details of the employee. PCEX
231 csedpad.LogicalOperators.logicaloperator this program checks whether a year is leap year or not source: PCEX
232 csedpad.preliminary_topics.variables_expressions_primitivedatatypes This program displays students' profiles within a university. PCEX
233 c_pokazivaci_dereferenciranje_int Napisati program koji deklariše cjelobrojnu varijablu i dodjeljuje njenu adresu odgovarajućem pokazivaču p. Zatim ispisati adresu varijable a i vrijednosti... PCEX
234 c_promjena_vrijednosti_preko_pokazivaca_2 U programu su date cjelobrojne varijable a i b. Pokazivač p prvobitno pokazuje na varijablu a. Vaš zadatak je da... PCEX
235 c_brojanje_rijeci_alfanumericki Napisati program u kojem se omogućava unos nekog stringa, a zatim se ispisuje broj riječi koje se u njemu nalaze.... PCEX
236 c_brojanje_rijeci_razmaci Napisati program u kojem se omogućava unos nekog stringa s najviše 1000 karaktera, a zatim se ispisuje broj riječi koje... PCEX
237 c_brojanje_rijeci_s_velikim_pocetnim_slovom Napisati program u kojem se omogućava unos nekog stringa, a zatim se ispisuje broj njegovih riječi koje počinju velikim slovom.... PCEX
238 c_dinamicka_alokacija_niza_calloc Napisati program koji koristi dinamičku alokaciju memorije za cjelobrojni niz. Program treba imati posebnu funkciju za alokaciju niza i posebnu... PCEX
239 c_dinamicka_alokacija_niza_malloc Napisati program koji koristi dinamičku alokaciju memorije za cjelobrojni niz. Program treba imati posebnu funkciju za alokaciju niza i posebnu... PCEX
240 c_dinamicka_alokacija_nizova_challenge Napisati program koji koristi dinamičku alokaciju memorije koja je inicijalizirana s nulama za niz struktura. Definisati strukturu Student koja sadrži... PCEX
241 c_dinamicka_alokacija_varijable_calloc Napisati program koji dinamički alocira memoriju za jednu realnu varijablu. Program treba omogućiti korisniku unos realnog broja sa tastature, zatim... PCEX
242 c_dinamicka_alokacija_varijabli_challenge Napisati program koji od korisnika traži unos broja elemenata n, a zatim u petlji dinamički alocira memoriju za jednu cijelobrojnu... PCEX
243 c_ispis_unazad (for petlja) Napisati program koji ispisuje na ekran brojeve od 1 do 5 unazad koristeći for petlju. PCEX
244 c_faktorijeli (for petlja) Napisati program koji pomoću for petlje ispisuje na ekran faktorijele svih brojeva od 1 do 5. PCEX
245 c_puni_kvadrat Napisati program koji na ekran iscrtava kvadrat ispunjen znakovima zvijezda (*) čije su stranice duge po 5 zvijezda. PCEX
246 c_ispisi_sa_sirinom_i_preciznosti Napisati program koji ispisuje dva cijela broja poravnata udesno i razdvojena razmakom, pri čemu prvi broj treba zauzeti barem 5... PCEX
247 c_ispisi Napisati program koji ispisuje različite vrijednosti na ekran. Prvo ispišite tekst "Zdravo, svijete!". Nakon toga ispišite proizvoljna dva cijela broja,... PCEX
248 c_ispisi_sa_sirinom_preciznosti_i_vodecim_nulama Napisati program koji na ekran ispisuje broj 10 na 5 mjesta, pri čemu dodatna mjesta trebaju biti ispunjena nulama. Nakon... PCEX
249 c_decimalni_ispis Napisati program koji na ekran ispisuje sljedeće vrijednosti jednu ispod druge: 2.5, 2.50, 02.50. PCEX
250 c_funkcija_djelitelji Napisati program koji od korisnika traži unos prirodnog broja n i poziva funkciju djelitelji koja ispisuje sve njegove djelitelje. PCEX
251 c_funkcija_stepenuj Napisati program koji koristi funkciju stepenuj za izračunavanje stepena cijelog broja. Ispisati vrijednosti stepenovanja brojeva 2 i -3 za stepene... PCEX
252 c_strukture_funkcije_sredina_tacaka Napisati program koji definiše strukturu Tacka te fukciju "sredina" koja prima dvije varijable tipa ove strukture, računa središnju tačku te... PCEX
253 c_strukture_s_pokazivacima Napisati program u kojem se definišu strukture Tacka i Kruznica. Program treba omoguciti unos obje strukture i ispisati da li... PCEX
254 c_strukture_funkcije_sredina_tacaka_s_pokazivacima Napisati program koji definiše strukturu Tacka te fukciju "sredina" koja prima dvije varijable tipa ove strukture, računa središnju tačku te... PCEX
255 c_upis_broja_karaktera_na_kraj_datoteke Napisati program koji broji koliko ima karaktera u datoteci datoteka.txt i zatim na njen kraj upisuje tekst “\nBroj karaktera: “... PCEX
256 c_upis_na_kraj_datoteke Napisati program koji otvara datoteku datoteka.txt i na njen kraj upisuje tekst “--KRAJ--”. PCEX
257 c_polovine Napisati program koji dodjeljuje varijabli vrijednost 44, računa njenu polovinu i ispiše obje vrijednosti na ekran. Isto ponoviti i za... PCEX
258 c_celzijus_farenhajt_konverzija Napisati program koji traži unos broja stepeni u Celzijusima i pretvara ih u Farenhajte prema formuli: F = C *... PCEX
259 c_farenhajt_celzijus_konverzija Napisati program koji traži unos broja stepeni u Celzijusima i pretvara ih u Farenhajte prema formuli: C = (5/9) *... PCEX
260 c_dijeljenje Napisati program koji na ekran ispisuje rezultat dijeljenja broja 5 sa 2, zaokružen na dva decimalna mjesta. PCEX
261 c_ostatak_pri_dijeljenju Napisati program koji računa ostatak pri dijeljenju broja 158 sa 13 i ispisuje na ekran cijeli izraz zajedno sa rezultatom. PCEX
262 c_mjeseci Napisati program koji prima redni broj mjeseca sa tastature i ispisuje da li je on ispravan ili ne. PCEX
263 c_pritisak Napisati program koji deklariše cjelobrojnu varijablu pritisak i dodjeljuje joj neku vrijednost. Ako je vrijednost pritiska u intervalu [90, 120],... PCEX
264 c_grading Napisati program koji sa standardnog ulaza učitava cijeli broj bodova osvojenih na predmetu i nakon toga ispisuje odgovarajuću ocjenu. Skala... PCEX
265 c_max_number Napisati program koji sa tastature traži unos dva cijela broja, a zatim na ekran ispisuje onaj broj koji je veći... PCEX
266 c_makro_kvadrat_broja Napisati program koji računa kvadrat cijelog broja pomoću makro naredbi i ispisuje kvadrat broja 5 na standardni izlaz. PCEX
267 c_makro_max_broj Napisati program koji ispisuje veći od dva data cijela broja pomoću makro naredbi. PCEX
268 c_pretvaranje_broja_u_slovo Napisati program koji omogućava unos teksta sa maksimalno 1000 karaktera, a zatim u tekstu zamjenjuje sve brojeve sa slovom 'B'.... PCEX
269 c_zamjena_svakog_drugog_znaka Napisati program u kojem se u unešenom stringu zamijeni svaki drugi znak znakom '*'. Kandidati za zamjenu su znakovi koji... PCEX
270 c_niz_karaktera_brojanje_samoglasnika Napisati program koji prolazi kroz niz karaktera i broji koliko se puta u njemu pojavljuju samoglasnici. Program treba prepoznati i... PCEX
271 c_unos_niza_karaktera Napisati program koji od korisnika traži da unese broj indeksa (cijeli broj), ime i prezime. Nizovi za ime i prezime... PCEX
272 c_trazenje_karaktera_u_stringu Napisati program koji provjerava da li se u datom stringu nalazi određeni karakter. PCEX
273 c_strukture_i_nizovi Napisati program u programskom jeziku C koji omogućava rad sa studentima koristeći strukture i nizove. Potrebno je definisati strukturu Student... PCEX
274 c_strukture_i_nizovi_pokazivaci Napisati program koji omogućava rad sa studentima koristeći strukture i nizove. Potrebno je definisati strukturu Student koja sadrži ime i... PCEX
275 c_strukture_i_nizovi_challenge Napisati program u programskom jeziku C koji radi sa strukturom `Proizvod` koja sadrži naziv proizvoda i njegovu cijenu. U programu... PCEX
276 c_srednja_vrijednost_matrice Napisati program koji ispisuje srednju vrijednost elemenata matrice. PCEX
277 c_zbir_elemenata_u_redovima Napisati program koji ispisuje zbir elemenata u svakom redu matrice. PCEX
278 c_zbir_elemenata_u_kolonama Napisati program koji ispisuje zbir elemenata u svakoj koloni matrice. PCEX
279 c_max_elementi_kolona Napisati program koji za svaku kolonu ispisuje najveći element koji se nalazi u njoj. PCEX
280 c_pisanje_u_binarne_datoteke Napisati program koji omogućava upis podataka o osobama u binarnu datoteku baza.dat. Definisati strukturu Osoba koja sadrži ime osobe i... PCEX
281 c_pisanje_podatka_u_binarnu_datoteku Napisati program u programskom jeziku C koji u binarnu datoteku podatak.dat upisuje jedan podatak tipa double. Program treba otvoriti datoteku... PCEX
282 c_pisanje_u_binarne_datoteke_challenge Napisati program koji omogućava upis podataka o kursevima u binarnu datoteku kurs.dat. Definisati strukturu Kurs koja sadrži naziv kursa, šifru... PCEX
283 c_zamjena_pomocu_pokazivaca Napisati program koji prikazuje razliku između pokušaja zamjene vrijednosti dvije cjelobrojne varijable pomoću funkcije koja prima parametre po vrijednosti i... PCEX
284 c_pokazivaci_min_max Napisati program koji implementira i poziva funkciju min_max. Funkcija prima dva cijela broja i pomoću pokazivača sprema u zadane varijable:... PCEX
285 c_pokazivaci_na_karaktere_brojanje_samoglasnika Napisati program koji prolazi kroz niz karaktera koristeći pokazivačku aritmetiku i broji koliko se puta pojavljuju samoglasnici. Program treba prepoznati... PCEX
286 c_trazenje_karaktera_u_stringu_pokazivaci Napisati program koji pomoću pokazivačke aritmetike provjerava da li se u datom stringu nalazi određeni karakter. PCEX
287 c_pokazivaci_pomjeranje_kroz_niz_i_manipulacija Napisati program u kojem je inicijalizovan niz sa 10 cjelobrojnih vrijednosti i pokazivač na prvi element niza. Vrijednost prvog elementa... PCEX
288 c_citanje_izmjena_datoteka_koristenjem_kursora Napisati program koji radi sa tekstualnom datotekom podaci.txt otvorenom u read-update režimu. Program treba prvo otvoriti datoteku i pomoću funkcije... PCEX
289 c_citanja_izmjena_koristenjem_kursora_challenge Napisati program koji otvara tekstualnu datoteku podaci.txt u update režimu. Program treba pomoću funkcije fseek postaviti kursor na sredinu datoteke,... PCEX
290 c_ispis_ispod_sporedne_dijagonale Napisati program koji ispisuje elemente ispod sporedne dijagonale matrice, razdvojene razmakom. PCEX
291 c_ispis_iznad_glavne_dijagonale Napisati program koji ispisuje elemente iznad glavne dijagonale matrice, razdvojene razmakom. PCEX
292 c_elementi_ispod_glavne_dijagonale Napisati program koji postavlja sve elemente ispod glavne dijagonale na 0, a zatim ispisuje matricu na ekran. PCEX
293 c_proizvod_elemenata_na_dijagonalama Napisati program koji ispisuje proizvod svih elemenata na glavnoj i sporednoj dijagonali matrice dimenzija 4x4. PCEX
294 c_proizvod_elemenata_na_dijagonalama_neparan Napisati program koji ispisuje proizvod svih elemenata na glavnoj i sporednoj dijagonali matrice dimenzija 5x5. PCEX
295 c_selection_sort Napisati program koji traži unos niza od 10 realnih brojeva sa tastature. Niz je zatim potrebno sortirati u rastućem redoslijedu... PCEX
296 c_ubacivanje_rijeci Napisati program koji u datom stringu zamjenjuje svaku cifru 1 sa tekstom "jedan". Pretpostaviti da je primljeni string dovoljno velik... PCEX
297 c_spajanje_dva_stringa Napisati program koji dodaje sadržaj drugog stringa prvom stringu. PCEX
298 c_strukture Napisati program u kojem se definišu strukture Tacka i Kruznica. Program treba omoguciti unos obje strukture i ispisati da li... PCEX
299 c_strukture_unos_ispis_studenta_challenge Napisati program koji koristi strukturu Student (s poljima ime, indeks i prosjek) te dvije funkcije - jedna za unos, a... PCEX
300 c_ispis_glavna_dijagonala Napisati program koji od korisnika traži unos matrice cijelih brojeva dimenzija 3x3 i zatim ispisuje na ekran elemente na glavnoj... PCEX
301 c_min_array Napisati program koji traži unos niza 10 cijelih brojeva sa tastature i zatim ispisuje najmanji element u nizu. PCEX
302 c_unos_matrice Napisati program koji od korisnika traži unos matrice cijelih brojeva dimenzija 2x2 i zatim je ispisuje na ekran. PCEX
303 c_max_array Napisati program koji traži unos niza 10 cijelih brojeva sa tastature i zatim ispisuje najveći element u nizu. PCEX
304 c_ispis_sporedna_dijagonala Napisati program koji od korisnika traži unos matrice cijelih brojeva dimenzija 3x3 i zatim ispisuje na ekran elemente na sporednoj... PCEX
305 c_unos_niza_s_prekidom Napisati program koji od korisnika traži unos niza pozitivnih realnih brojeva. Niz može sadržavati najviše 5 elemenata, a može se... PCEX
306 c_unos_niza_while Napisati program koji od korisnika traži unos niza od 5 cijelih brojeva i na kraju ispisuje unesene brojeve na ekran.... PCEX
307 c_prebacivanje_u_drugi_niz Napisati program koji od korisnika traži unos niza od 5 cijelih brojeva, a zatim sve elemente tog niza prebacuje u... PCEX
308 c_unos_karaktera_getchar Napisati program koji traži od korisnika da unese jedan karakter, koji se čita pomoću getchar() funkcije. Program treba zatim ispisati... PCEX
309 c_unos_karaktera_za_karakterom Napisati program koji traži da tri studenta (Tarik, Bojan i Mirza) unesu sa standardnog ulaza po jedno slovo koje predstavlja... PCEX
310 c_unos_broja_i_karaktera Napisati program u kojem se traži unos broja nekog stola (prirodan broj), a nakon toga jedno malo slovo koje označava... PCEX
311 c_pisanje_u_datoteke Napisati program koji iz tekstualne datoteke ispit.txt učitava podatke o studentima. Datoteka sadrži zapise u kojima su za svakog studenta... PCEX
312 c_pisanje_u_datoteke_challenge Napisati program koji omogućava unos podataka o knjigama i njihov upis u tekstualnu datoteku knjige.txt. Definisati strukturu Knjiga koja sadrži... PCEX
313 c_kopiranje_karaktera_u_datoteku Napisati program koji otvara datoteku prva.txt’ i kopira njen sadržaj karakter po karakter u drugu datoteku druga.txt’. PCEX
314 c_upis_stringa_u_datoteku Napisati program koji upisuje u datoteku sadržaj datog niza karaktera (varijable niz). Pisanje je potrebno uraditi karakter po karakter. PCEX
315 c_hello_world Napisati program koji na ekran ispisuje tekst "Zdravo, svijete!". PCEX
316 c_hello_world_redovi Napisati program koji na ekran ispisuje tekst "Zdravo, svijete!" dva puta, sa praznim redom između ispisa. PCEX
317 c_ispis_unazad (while petlja) Napisati program koji ispisuje na ekran brojeve od 1 do 5 unazad koristeći while petlju. PCEX
318 c_faktorijeli (while petlja) Napisati program koji pomoću while petlje ispisuje na ekran faktorijele svih brojeva od 1 do 5. PCEX
319 c_zamjena_dvije_kolone Napisati program koji zamjenjuje dvije kolone matrice (elementi jedne kolone postaju elementi druge kolone, i obrnuto). Korisnik unosi indekse dvije... PCEX
320 c_zamjena_dva_reda Napisati program koji zamjenjuje dva reda matrice (elementi jednog reda postaju elementi drugog reda, i obrnuto). Korisnik unosi indekse dva... PCEX
321 c_zamjena_redova Napisati program koji zamjenjuje redove matrice (elementi jednog reda postaju elementi drugog reda, i obrnuto). Korisnik unosi indekse redova koje... PCEX
322 c_zamjena_kolona_dva_mjesta_dalje Napisati program koji pomjera svaku kolonu matrice na mjesto kolone koja se nalazi dva mjesta desno od nje. Brojanje kolona... PCEX
323 (Arraylists) Ex1 - CsEdPad This program shows a person original travel list and creating new travel list from original and making some changes on... AnnEx arraylist
324 (Arrays) Grade scores - CSEdPad This program stores the grades of 10 students in the Natural Language Processing class. Then, the program calculates the highest... AnnEx arrays
325 (Classes & Objects) Rectangle - CSEdPad This program creates a rectangle object and calculates its area AnnEx classes, objects
326 (For loops) Sum of odd numbers - CSEdPad This program sums up the odd number from 1 to 50 AnnEx for loop
327 (Input) Employee Detail - CSEdPad This program takes user inputs where there are different input types, as it collects details of the employee. AnnEx input
328 (LogicalOperators) Compare numbers - CSEdPad This program check whether two numbers are equal or not AnnEx logical operators
329 (LogicalOperators) Leap year - CSEdPad This program checks whether a year is a leap year or not AnnEx logical operators
330 (Methods) Adding numbers - CSEdPad The program will create a method that will add two given exam numbers of a student. The program will declare... AnnEx methods
331 (Recursion) Recursive is palindrome - CSEdPad This program checks a string is palindrome or not (first half of the string is the same as the second... AnnEx recursion
332 (Searching) Binary search - CSEdPad This program uses binary search algorithm to search the index, where "index will be the rank of prizes you get... AnnEx search algorithms
333 (Two-dim arrays) Matrix multiply - CSEdPad This program demonstrates the multiplication of two matrices using a two-dimensional array AnnEx 2d arrays
334 c_promjena_vrijednosti_preko_pokazivaca U programu je deklarisan realan broj x i pokazivač double *p. Postavite p da pokazuje na x, promijenite vrijednost x... PCEX
335 c_formatirane_datoteke_upis_broja_i_stringa U programu su data imena studenata. Potrebno je kreirati novu datoteku studenti.txt i u nju upisati za svakog studenta njegov... PCEX
336 c_formatirane_datoteke_upis_sa_decimalama U programu su data imena studenata i njihovi bodovi. Potrebno je kreirati novu datoteku studenti.txt i u nju upisati za... PCEX
337 Celsius To Fahrenheit Conversion Construct a program that computes the Fahrenheit equivalent of an input Celsius value using the formula F = (9/5)C +... PCEX
338 Fahrenheit to Celsius Conversion Construct a program that computes the Celsius equivalent of an input Fahrenheit value using the formula C = (F -... PCEX
339 Celsius To Fahrenheit Conversion Construct a program that computes the Fahrenheit equivalent of an input Celsius value using the formula F = (9/5)C +... PCEX
340 Fahrenheit to Celsius Conversion Construct a program that computes the Celsius equivalent of an input Fahrenheit value using the formula C = (F -... PCEX
341 Pythagorean Theorem (Case 1) Construct a program that accepts two input values from the user, one for each side of a right-angle triangle. The... PCEX
342 Pythagorean Theorem (Case 1) Construct a program that accepts two input values from the user, one for each side of a right-angle triangle. The... PCEX
343 Seconds to Minutes Conversion Construct a program that obtains minutes and remaining seconds from the input amount of time in seconds. For example, 500... PCEX
344 Converting Milliseconds to Hours-Minutes- and Seconds Construct a program that obtains hours, minutes, and seconds from an amount of time in milliseconds. PCEX
345 Seconds to Minutes Conversion Construct a program that obtains minutes and remaining seconds from the input amount of time in seconds. For example, 500... PCEX
346 Converting Milliseconds to Hours-Minutes- and Seconds Construct a program that obtains hours, minutes, and seconds from an amount of time in milliseconds. PCEX
347 Creating a List of Words from a File Construct a program that reads a text file and creates a list of the words that the file contains, ignoring... PCEX
348 Comparing the List of Words from Two Files Construct a program that reads two text files and creates a list of the words that each of these files... PCEX
349 Creating a List of Words from a File Construct a program that reads a text file and creates a list of the words that the file contains, ignoring... PCEX
350 Comparing the List of Words from Two Files Construct a program that reads two text files and creates a list of the words that each of these files... PCEX
351 Updating an Element in the Array (Case 1) Construct a program that initializes an array with three integers, changes the first element in the array, and finally, prints... PCEX
352 Updating an Element in the Array (Case 2) Construct a program that initializes an array with five floating-point numbers, changes the second element in the array, and finally,... PCEX
353 Updating an Element in the Array (Case 3) Construct a program that initializes an array with four strings, changes the last element in the array, and finally, prints... PCEX
354 Updating an Element in the Array (Case 1) Construct a program that initializes an array with three integers, changes the first element in the array, and finally, prints... PCEX
355 Updating an Element in the Array (Case 2) Construct a program that initializes an array with five floating-point numbers, changes the second element in the array, and finally,... PCEX
356 Updating an Element in the Array (Case 3) Construct a program that initializes an array with four strings, changes the last element in the array, and finally, prints... PCEX
357 Modifying an Array (Case 1) Construct a program that increments all elements of the array by 1. PCEX
358 Modifying an Array (Case 2) Construct a program that swaps pairs of adjacent elements of the array. For example, if the array is {1, 2,... PCEX
359 Modifying an Array (Case 1) Construct a program that increments all elements of the array by 1. PCEX
360 Modifying an Array (Case 2) Construct a program that swaps pairs of adjacent elements of the array. For example, if the array is {1, 2,... PCEX
361 Creating an Array of Odd Numbers Construct a program that creates an array of first ten positive odd numbers. PCEX
362 Creating an Array of User Inputs Construct a program that creates an array of eight string values received from the user. PCEX
363 Creating an Array of Odd Numbers Construct a program that creates an array of first ten positive odd numbers. PCEX
364 Creating an Array of User Inputs Construct a program that creates an array of eight string values received from the user. PCEX
365 Finding the Maximum Value in an Array Write a program that finds the maximum value in an array. PCEX
366 Finding the Maximum Value in an Array Write a program that finds the maximum value in an array. PCEX
367 Finding the Minimum Value in an Array Write a program that finds the minimum value in an array. PCEX
368 Finding the Maximum Value in an Array Write a program that finds the maximum value in an array. PCEX
369 Finding the Minimum Value in an Array Write a program that finds the minimum value in an array. PCEX
370 Calculating the Sum of the Values in an Array Construct a program that computes the sum of all the values in an array. PCEX
371 Calculating the Average of the Values in the Array Construct a program that calculates the average of all the values in an array. The program should handle arrays with... PCEX
372 Calculating the Sum of the Values in an Array Construct a program that computes the sum of all the values in an array. PCEX
373 Calculating the Average of the Values in the Array Construct a program that calculates the average of all the values in an array. The program should handle arrays with... PCEX
374 Rotating the Array Values to the Left by One Position Construct a program that has a method that receives an array of values and returns the array rotated to the... PCEX
375 Rotating the Array Values to the Left by Two Position Construct a program that has a method that receives an array of values and returns the array rotated to the... PCEX
376 Rotating the Array Values to the Right by One Position Construct a program that has a method that receives an array of values and returns the array rotated to the... PCEX
377 Rotating the List Values to the Right by Two Position Construct a program that has a function that receives a list of values and returns the list rotated to the... PCEX
378 Rotating the Array Values to the Left by One Position Construct a program that has a method that receives an array of values and returns the array rotated to the... PCEX
379 Rotating the Array Values to the Left by Two Position Construct a program that has a method that receives an array of values and returns the array rotated to the... PCEX
380 Rotating the Array Values to the Right by One Position Construct a program that has a method that receives an array of values and returns the array rotated to the... PCEX
381 Rotating the List Values to the Right by Two Position Construct a program that has a function that receives a list of values and returns the list rotated to the... PCEX
382 Printing Common Elements in Two Arrays Construct a program that has a method that receives two arrays and prints the values in the 2nd array that... PCEX
383 Printing the Total Number of Times Elements of One Array Appear in Another Array Construct a program that has a method that receives two arrays and prints the total number of times the elements... PCEX
384 Creating an array that Contains the Numbers of Times Each Element of One Array Appears in Another Array Construct a program that has a function that receives two arrays and creates an array that contains the number of... PCEX
385 Printing Common Elements in Two Arrays Construct a program that has a method that receives two arrays and prints the values in the 2nd array that... PCEX
386 Printing the Total Number of Times Elements of One Array Appear in Another Array Construct a program that has a method that receives two arrays and prints the total number of times the elements... PCEX
387 Creating an array that Contains the Numbers of Times Each Element of One Array Appears in Another Array Construct a program that has a function that receives two arrays and creates an array that contains the number of... PCEX
388 Finding the Number of Days Above the Average Temperature Construct a program that reads a series of temperatures and reports the average temperature and the number of the days... PCEX
389 Displaying the Days That are Above 32 Degrees Fahrenheit Construct a program that reads a series of temperatures and reports the days that are above 32 degrees Fahrenheit. Assume... PCEX
390 Finding the Number of Days Above the Average Temperature Construct a program that reads a series of temperatures and reports the average temperature and the number of the days... PCEX
391 Displaying the Days That are Above 32 Degrees Fahrenheit Construct a program that reads a series of temperatures and reports the days that are above 32 degrees Fahrenheit. Assume... PCEX
392 Updating Two-Dimensional Array (Case 1) Construct a program that initializes a 3x4 two-dimensional matrix that has the numbers 1 through 12 for entries, sets the... PCEX
393 Updating Two-Dimensional Array (Case 2) Construct a program that initializes a 3x3 two-dimensional matrix that has the numbers 1 through 9 for entries, sets the... PCEX
394 Updating Two-Dimensional Array (Case 3) Construct a program that initializes a 2x4 two-dimensional matrix that has multiples of 10 from 10 to 80 for entries,... PCEX
395 Updating Two-Dimensional Array (Case 1) Construct a program that initializes a 3x4 two-dimensional matrix that has the numbers 1 through 12 for entries, sets the... PCEX
396 Updating Two-Dimensional Array (Case 2) Construct a program that initializes a 3x3 two-dimensional matrix that has the numbers 1 through 9 for entries, sets the... PCEX
397 Updating Two-Dimensional Array (Case 3) Construct a program that initializes a 2x4 two-dimensional matrix that has multiples of 10 from 10 to 80 for entries,... PCEX
398 Increment/Decrement Operators (Case 1) Construct a program that performs increment/decrement operations on variable a (with initial value of 4) and variable b (with initial... PCEX
399 Increment/Decrement Operators (Case 2) Construct a program that performs increment/decrement operations on variable a (with initial value of 8) and variable b (with initial... PCEX
400 Increment/Decrement Operators (Case 3) Construct a program that performs increment/decrement operations on variable a (with initial value of 6) and variable b (with initial... PCEX
401 Increment/Decrement Operators (Case 1) Construct a program that performs increment/decrement operations on variable a (with initial value of 4) and variable b (with initial... PCEX
402 Increment/Decrement Operators (Case 2) Construct a program that performs increment/decrement operations on variable a (with initial value of 8) and variable b (with initial... PCEX
403 Increment/Decrement Operators (Case 3) Construct a program that performs increment/decrement operations on variable a (with initial value of 6) and variable b (with initial... PCEX
404 Determining When a Student Fails a Course (Case 1) Construct a program to determine whether a student fails the course based on the inputs that it receives from the... PCEX
405 Determining When a Student Fails a Course (Case 2) Construct a program that determines whether a student fails the course based on the inputs that it receives from the... PCEX
406 Determining When a Student Fails a Course (Case 3) Construct a program that determines whether a student fails the course based on the inputs that it receives from the... PCEX
407 Determining When a Student Fails a Course (Case 1) Construct a program to determine whether a student fails the course based on the inputs that it receives from the... PCEX
408 Determining When a Student Fails a Course (Case 2) Construct a program that determines whether a student fails the course based on the inputs that it receives from the... PCEX
409 Determining When a Student Fails a Course (Case 3) Construct a program that determines whether a student fails the course based on the inputs that it receives from the... PCEX
410 Determining the Weather Condition (Case 1) Construct a program that determines whether it is both too hot and too dry based on the inputs that it... PCEX
411 Determining the Weather Condition (Case 2) Construct a program that determines whether it is either too hot or too dry (or both) based on the inputs... PCEX
412 Determining the Weather Condition (Case 3) Construct a program that determines whether it is too hot but not too dry based on the inputs that it... PCEX
413 Determining the Weather Condition (Case 4) Construct a program that determines whether it is either too hot or too dry but not both based on the... PCEX
414 Determining the Weather Condition (Case 1) Construct a program that determines whether it is both too hot and too dry based on the inputs that it... PCEX
415 Determining the Weather Condition (Case 2) Construct a program that determines whether it is either too hot or too dry (or both) based on the inputs... PCEX
416 Determining the Weather Condition (Case 3) Construct a program that determines whether it is too hot but not too dry based on the inputs that it... PCEX
417 Determining the Weather Condition (Case 4) Construct a program that determines whether it is either too hot or too dry but not both based on the... PCEX
418 Determining When to Buy a New Phone (Case 1) Construct a program that determines whether it is time to buy a new phone based on the inputs that it... PCEX
419 Determining When to Buy a New Phone (Case 2) Construct a program that determines whether it is time to buy a new phone based on the inputs that it... PCEX
420 Determining When to Buy a New Phone (Case 1) Construct a program that determines whether it is time to buy a new phone based on the inputs that it... PCEX
421 Determining When to Buy a New Phone (Case 2) Construct a program that determines whether it is time to buy a new phone based on the inputs that it... PCEX
422 Determining When a Customer Could Rent a Car (Case 1) Construct a program that determines whether a customer could rent a car based on the inputs that it receives from... PCEX
423 Determining When a Customer Could Rent a Car (Case 2) Construct a program that determines whether a customer could rent a car based on the inputs that it receives from... PCEX
424 Determining When a Customer Could Rent a Car (Case 3) Construct a program that determines whether a customer could rent a car based on the inputs that it receives from... PCEX
425 Determining When a Customer Could Rent a Car (Case 1) Construct a program that determines whether a customer could rent a car based on the inputs that it receives from... PCEX
426 Determining When a Customer Could Rent a Car (Case 2) Construct a program that determines whether a customer could rent a car based on the inputs that it receives from... PCEX
427 Determining When a Customer Could Rent a Car (Case 3) Construct a program that determines whether a customer could rent a car based on the inputs that it receives from... PCEX
428 Determining When at Least One of the Three Boolean Variables is True Construct a program that determines whether at least one of the three boolean variables is true based on the inputs... PCEX
429 Determining When at Least One of the Three Boolean Variables is False Construct a program that determines whether at least one of the three boolean variables is false based on the inputs... PCEX
430 Determining When All Three Boolean Variables Are Equal Construct a program that receives the value of three boolean variables from the user and determines whether all variables have... PCEX
431 Determining When at Least One of the Three Boolean Variables is True Construct a program that determines whether at least one of the three boolean variables is true based on the inputs... PCEX
432 Determining When at Least One of the Three Boolean Variables is False Construct a program that determines whether at least one of the three boolean variables is false based on the inputs... PCEX
433 Determining When All Three Boolean Variables Are Equal Construct a program that receives the value of three boolean variables from the user and determines whether all variables have... PCEX
434 csedpad.01.preliminary_topics.variables Construct a program that stores the player's information and displays it. PCEX
435 How tall are you in meters? Construct a program that converts the height in feet (stored in variable heightInFeet) to meters using the constant feet to... PCEX
436 What is the average speed? Construct a program that calculates the average speed in miles per hour using the values stored in the given variables.... PCEX
437 Seconds to Minutes Conversion Construct a program that calculates the minutes and remaining seconds from the user input for seconds and prints to the... PCEX
438 csedpad.09.WhileLoops.whileloops_1 Construct a program that finds the smallest divisor (other than 1) of a positive number. For example, the smallest divisor... PCEX
439 csedpad.11.ForLoops.no_topic_1 this is a program for a countdown display for launching a rocket in space which must show numbers in decreasing... PCEX
440 What is the average speed? Construct a program that calculates the average speed in miles per hour using the values stored in variables given and... PCEX
441 How tall are you in meters? Construct a program that converts the height in feet stored in variable heightInFeet to meters using the constant feet to... PCEX
442 Number of vowels Write a program that counts how many vowels there are in a string (each one separately). PCEX
443 c_dinamicka_alokacija_varijable_malloc Napisati C program koji dinamički alocira memoriju za jednu cjelobrojnu varijablu. Program treba omogućiti korisniku da unese cijeli broj, smjesti... PCEX
444 Determining Whether One is a Teenager (Case 1) Construct a program that receives a string that has the user name and age separated by a colon, and prints... PCEX
445 Determining Whether One is a Teenager (Case 2) Construct a program that asks the user to enter a string that has the user name and age separated by... PCEX
446 Determining Whether One is a Teenager (Case 1) Construct a program that receives a string that has the user name and age separated by a colon, and prints... PCEX
447 Determining Whether One is a Teenager (Case 2) Construct a program that asks the user to enter a string that has the user name and age separated by... PCEX
448 CopyFileTo A Java program that demonstrate copying a text file. PCEX
449 Bills statistics Write a program that combines the content of two files and saves it to a third file. The first file... PCEX
450 Writing to file Write a program that will enter the first and last name of the student, as well as the average grade,... PCEX
451 Reporting File Information (Case 1) Construct a program that receives the full path to an input file from the user, reads that file and reports... PCEX
452 Reporting File Information (Case 2) Construct a program that receives the full path to an input file from the user, reads that file and reports... PCEX
453 Reporting File Information (Case 1) Construct a program that receives the full path to an input file from the user, reads that file and reports... PCEX
454 Reporting File Information (Case 2) Construct a program that receives the full path to an input file from the user, reads that file and reports... PCEX
455 Printing Consecutive Numbers Starting from Zero (Case 1) Construct a program that prints a sequence of numbers from 0 (inclusive) to 10 (exclusive). PCEX
456 Printing Consecutive Numbers Starting from Zero (Case 2) Construct a program that prints a sequence of numbers from 0 (inclusive) to 6 (exclusive). PCEX
457 Printing Consecutive Numbers Starting from Zero (Case 1) Construct a program that prints a sequence of numbers from 0 (inclusive) to 10 (exclusive). PCEX
458 Printing Consecutive Numbers Starting from Zero (Case 2) Construct a program that prints a sequence of numbers from 0 (inclusive) to 6 (exclusive). PCEX
459 Printing Sequence of Numbers with a Gap Between Adjacent Values (Case 1) Construct a program that prints a sequence of numbers from 1 (inclusive) to 16 (exclusive) in increments of 4. PCEX
460 Printing Sequence of Numbers with a Gap Between Adjacent Values (Case 2) Construct a program that prints a sequence of numbers from 7 (inclusive) to 35 (inclusive) in increments of 7. PCEX
461 Printing Sequence of Numbers with a Gap Between Adjacent Values (Case 1) Construct a program that prints a sequence of numbers from 1 (inclusive) to 16 (exclusive) in increments of 4. PCEX
462 Printing Sequence of Numbers with a Gap Between Adjacent Values (Case 2) Construct a program that prints a sequence of numbers from 7 (inclusive) to 35 (inclusive) in increments of 7. PCEX
463 Printing Consecutive Numbers Within a Specified Range (Case 1) Construct a program that prints a sequence of numbers from 1 (inclusive) to 9 (inclusive). PCEX
464 Printing Consecutive Numbers Within a Specified Range (Case 2) Construct a program that prints a sequence of numbers from 8 (inclusive) to 14 (inclusive). PCEX
465 Printing Consecutive Numbers Within a Specified Range (Case 1) Construct a program that prints a sequence of numbers from 1 (inclusive) to 9 (inclusive). PCEX
466 Printing Consecutive Numbers Within a Specified Range (Case 2) Construct a program that prints a sequence of numbers from 8 (inclusive) to 14 (inclusive). PCEX
467 Printing the Squares of Numbers Within a Specified Range (Case 1) Construct a program to write out the squares of even positive integers less than or equal to 10. PCEX
468 Printing the Squares of Numbers Within a Specified Range (Case 2) Construct a program to write out the squares of odd positive integers less than 10. PCEX
469 Printing the Squares of Numbers Within a Specified Range (Case 3) Construct a program to write out the squares of every number between 20 and 25, both inclusive. PCEX
470 Printing the Squares of Numbers Within a Specified Range (Case 1) Construct a program to write out the squares of even positive integers less than or equal to 10. PCEX
471 Printing the Squares of Numbers Within a Specified Range (Case 2) Construct a program to write out the squares of odd positive integers less than 10. PCEX
472 Printing the Squares of Numbers Within a Specified Range (Case 3) Construct a program to write out the squares of every number between 20 and 25, both inclusive. PCEX
473 Hello World Write an assembly program to print "Hello, World!". PCEX
474 Histogram Write a python program that create a histogram of the words count in a text. PCEX
475 Histogram Write a python program that create a histogram of the words count in a text. PCEX
476 Histogram Write a python program that create a histogram of the words count in a text. PCEX
477 Histogram Write a python program that create a histogram of the words count in a text. PCEX
478 Determining the Letter Grade Of a Student Construct a program that receives a score from the user and determines the grade as follows:\nA for scores ≥ 90\nB... PCEX
479 Converting the Letter Grade of a Student to It's Numeric Range Construct a program that receives a grade from the user and prints the numeric range for that grade using the... PCEX
480 Determining the Letter Grade Of a Student Construct a program that receives a score from the user and determines the grade as follows:\nA for scores ≥ 90\nB... PCEX
481 Converting the Letter Grade of a Student to Its Numeric Range Construct a program that receives a grade from the user and prints the numeric range for that grade using the... PCEX
482 Determining the Sign of an Integer Construct a program that determines whether an integer is positive, negative, or zero. PCEX
483 Determining Whether an Integer is Even or Odd Construct a program that determines whether an integer is even or odd. PCEX
484 Determining the Sign of an Integer Construct a program that determines whether an integer is positive, negative, or zero. PCEX
485 Determining Whether an Integer is Even or Odd Construct a program that determines whether an integer is even or odd. PCEX
486 Calculating the Employee's Wage Based on the Hours That the Employee Has Worked and an Hourly Pay Rate Construct a program for the payment department of a company to calculate the wage of an employee based on the... PCEX
487 Calculating the Wage of an Employee at the Customer Service Call Center Construct a program for the payment department of a company to calculate the wage of an employee who works at... PCEX
488 Calculating the Employees Wage Based on the Hours That the Employee Has Worked and an Hourly Pay Rate Construct a program for the payment department of a company to calculate the wage of an employee based on the... PCEX
489 Calculating the Wage of an Employee at the Customer Service Call Center Construct a program for the payment department of a company to calculate the wage of an employee who works at... PCEX
490 Determining the Smallest of the Three Integers Construct a program that determines the smallest of the three integer values entered by the user. PCEX
491 Determining the Largest of the Three Integers Construct a program that determines the largest of the three integer values entered by the user. PCEX
492 Determining the Smallest of the Three Integers Construct a program that determines the smallest of the three integer values entered by the user. PCEX
493 Determining the Largest of the Three Integers Construct a program that determines the largest of the three integer values entered by the user. PCEX
494 Warning the User about the Changes in the Temperature Construct a program that receives the temperature for today and yesterday and warns the user when it is getting colder... PCEX
495 Warning the User about the Changes in the Temperature and Humidity Construct a program that receives the temperature and humidity for today and yesterday and warns the user when it is... PCEX
496 Warning the User about the Changes in the Temperature Construct a program that receives the temperature for today and yesterday and warns the user when it is getting colder... PCEX
497 Warning the User about the Changes in the Temperature and Humidity Construct a program that receives the temperature and humidity for today and yesterday and warns the user when it is... PCEX
498 Printing A Sequence of Repeated Numbers (Case 1) Construct a program that receives an integer N from the user and prints a sequence of space-separated numbers from 1... PCEX
499 Printing A Sequence of Repeated Numbers (Case 2) Construct a program that receives an integer N from the user and prints a sequence of space-separated numbers from 1... PCEX
500 Printing A Sequence of Repeated Numbers (Case 1) Construct a program that receives an integer N from the user and prints a sequence of space-separated numbers from 1... PCEX
501 Printing A Sequence of Repeated Numbers (Case 2) Construct a program that receives an integer N from the user and prints a sequence of space-separated numbers from 1... PCEX
502 Creating a Dictionary of Character-Count Pairs Construct a program that has a function which receives a string from the user and creates a dictionary that maps... PCEX
503 Creating a Dictionary of Character-Words Pairs Construct a program that has a function which receives a string and creates a dictionary that maps each character to... PCEX
504 Creating a Dictionary of Character-Count Pairs Construct a program that has a function which receives a string from the user and creates a dictionary that maps... PCEX
505 Creating a Dictionary of Character-Words Pairs. Construct a program that has a function which receives a string and creates a dictionary that maps each character to... PCEX
506 Finding Adjacent Duplicates in a Sequence of Numbers Construct a program that checks whether a sequence of numbers, entered one at a time, contains adjacent duplicates. The user... PCEX
507 Finding Adjacent Consecutive Numbers in a Sequence of Integers Construct a program that checks whether a sequence of integers, entered one at a time, contains adjacent integers that are... PCEX
508 Finding Adjacent Numbers in Ascending Order in a Sequence of Numbers Construct a program that checks whether a sequence of non-zero numbers, entered one at a time, contains adjacent numbers in... PCEX
509 Finding Adjacent Duplicates in a Sequence of Numbers Construct a program that checks whether a sequence of numbers, entered one at a time, contains adjacent duplicates. The user... PCEX
510 Finding Adjacent Consecutive Numbers in a Sequence of Integers. Construct a program that checks whether a sequence of integers, entered one at a time, contains adjacent integers that are... PCEX
511 Finding Adjacent Numbers in Ascending Order in a Sequence of Numbers. Construct a program that checks whether a sequence of non-zero numbers, entered one at a time, contains adjacent numbers in... PCEX
512 Determining Whether One is a Teenager (Case 1) Construct a program that receives a string that has the user name and age separated by a colon, and prints... PCEX
513 Determining Whether One is a Teenager (Case 2) Construct a program that asks the user to enter a string that has the user name and age separated by... PCEX
514 Concatenating Characters of Two Strings (Case 1) Construct a program that has a function that receives two strings and returns a string formed from the given strings... PCEX
515 Concatenating Characters of Two Strings (Case 2) Construct a program that has a function that receives two strings and returns a string formed from the given strings... PCEX
516 Concatenating Characters of Two Strings (Case 1) Construct a program that has a function that receives two strings and returns a string formed from the given strings... PCEX
517 Concatenating Characters of Two Strings (Case 2). Construct a program that has a function that receives two strings and returns a string formed from the given strings... PCEX
518 Concatenating Strings and Numbers (Case 1) Construct a program that uses variables x, y, and z to print "Python was invented in 1989.". PCEX
519 Concatenating Strings and Numbers (Case 2) Construct a program that uses variables x, y, and z to print "x * 2 = 4". PCEX
520 Concatenating Strings and Numbers (Case 3) Construct a program that uses variables x, y, and z to print "10 + 20 = 30". PCEX
521 Input Manipulation Construct a program that takes a user's inputs and multiplies the inputs.Then print the type of the result, convert the... PCEX
522 Input Manipulation Construct a program that takes a user's inputs and calculate the division of the inputs.Then convert the division result into... PCEX
523 Input Manipulation Construct a program that takes a user's inputs and multiplies the inputs.Then print the type of the result, convert the... PCEX
524 Input Manipulation. Construct a program that takes a user's inputs and calculate the division of the inputs.Then convert the division result into... PCEX
525 Printing Digits of an Integer from Right to Left Construct a program that prints the digits of an integer from right to left. PCEX
526 The Digit Sum of an Integer Construct a program that calculates the sum of the digits of an integer. PCEX
527 Reversing the Digits of an Integer Construct a program that reverses the digits of an integer mathematically. PCEX
528 Finding the Smallest Divisor of a Positive Number Construct a program that finds the smallest divisor (other than 1) of a positive number. For example, the smallest divisor... PCEX
529 Finding the Largest Divisor of a Positive Number Construct a program that finds the largest divisor of a positive number, excluding the number itself. For example, the largest... PCEX
530 Celsius To Fahrenheit Conversion Construct a program that computes the Fahrenheit equivalent of an input Celsius value using the formula F = (9/5)C +... PCEX
531 Fahrenheit to Celsius Conversion Construct a program that computes the Celsius equivalent of an input Fahrenheit value using the formula C = (F -... PCEX
532 Determining When a Student Fails a Course (Case 1) Construct a program to determine whether a student fails the course based on the inputs that it receives from the... PCEX
533 Determining When a Student Fails a Course (Case 2) Construct a program that determines whether a student fails the course based on the inputs that it receives from the... PCEX
534 Determining When a Student Fails a Course (Case 3) Construct a program that determines whether a student fails the course based on the inputs that it receives from the... PCEX
535 Reporting File Information (Case 1) Construct a program that receives the full path to an input file from the user, reads that file and reports... PCEX
536 Reporting File Information (Case 2) Construct a program that receives the full path to an input file from the user, reads that file and reports... PCEX
537 Calculating the Average of Input Integers Construct a program that reads a series of integers from the user, sums them up, and calculates their average. The... PCEX
538 Calculating the Average of the Input Integers that are an Even Number Construct a program that reads a series of integer values from the user, sums up the integers that are an... PCEX
539 Calculating the Average of Floating-Point Numbers Construct a program that reads a series of non-negative floating-point numbers from the user, sums them up, and calculate their... PCEX
540 Calculating the Average of Input Integers Construct a program that reads a series of integers from the user, sums them up, and calculates their average. The... PCEX
541 Calculating the Average of the Input Integers that are an Even Number Construct a program that reads a series of integer values from the user, sums up the integers that are an... PCEX
542 Calculating the Average of Floating-Point Numbers. Construct a program that reads a series of non-negative floating-point numbers from the user, sums them up, and calculate their... PCEX
543 Multiple Parameters Construct a program that calculates the current savings after getting paid and the total expense. PCEX
544 Multiple Parameters Construct a program that calculates the pay and current savings. PCEX
545 Determining the Weather Condition (Case 1) Construct a program that determines whether it is both too hot and too dry based on the inputs that it... PCEX
546 Determining the Weather Condition (Case 2) Construct a program that determines whether it is either too hot or too dry (or both) based on the inputs... PCEX
547 Determining the Weather Condition (Case 3) Construct a program that determines whether it is too hot but not too dry based on the inputs that it... PCEX
548 Determining the Weather Condition (Case 4) Construct a program that determines whether it is either too hot or too dry but not both based on the... PCEX
549 Determining the Letter Grade Of a Student Construct a program that receives a score from the user and determines the grade as follows:\nA for scores ≥ 90\nB... PCEX
550 Converting the Letter Grade of a Student to It's Numeric Range Construct a program that receives a grade from the user and prints the numeric range for that grade using the... PCEX
551 Determining the Sign of an Integer Construct a program that determines whether an integer is positive, negative, or zero. PCEX
552 Determining Whether an Integer is Even or Odd Construct a program that determines whether an integer is even or odd. PCEX
553 Calculating the Employee's Wage Based on the Hours That the Employee Has Worked and an Hourly Pay Rate Construct a program for the payment department of a company to calculate the wage of an employee based on the... PCEX
554 Calculating the Wage of an Employee at the Customer Service Call Center Construct a program for the payment department of a company to calculate the wage of an employee who works at... PCEX
555 Calculating the Employee's Wage Based on the Hours That the Employee Has Worked and an Hourly Pay Rate Construct a program for the payment department of a company to calculate the wage of an employee based on the... PCEX
556 Calculating the Wage of an Employee at the Customer Service Call Center. Construct a program for the payment department of a company to calculate the wage of an employee who works at... PCEX
557 Receiving Input Integers Until a Certain Condition is Met (Case 1) Construct a program that receives an integer from the user, outputs that integer, and stops receiving integers when the user... PCEX
558 Receiving Input Integers Until a Certain Condition is Met (Case 2) Construct a program that receives an integer from the user, outputs that integer, and stops receiving integers when the user... PCEX
559 Receiving Input Integers Until a Certain Condition is Met (Case 3) Construct a program that receives an integer from the user, outputs that integer, and stops receiving integers when the user... PCEX
560 Receiving Input Integers Until a Certain Condition is Met (Case 4) Construct a program that receives an integer from the user, outputs that integer, and stops receiving integers when the user... PCEX
561 Receiving Input Integers Until a Certain Condition is Met (Case 1) Construct a program that receives an integer from the user, outputs that integer, and stops receiving integers when the user... PCEX
562 Receiving Input Integers Until a Certain Condition is Met (Case 2). Construct a program that receives an integer from the user, outputs that integer, and stops receiving integers when the user... PCEX
563 Receiving Input Integers Until a Certain Condition is Met (Case 3). Construct a program that receives an integer from the user, outputs that integer, and stops receiving integers when the user... PCEX
564 Receiving Input Integers Until a Certain Condition is Met (Case 4). Construct a program that receives an integer from the user, outputs that integer, and stops receiving integers when the user... PCEX
565 Updating an Element in the List (Case 1) Construct a program that initializes a list with three values, changes the first element in the list, and finally, prints... PCEX
566 Updating an Element in the List (Case 2) Construct a program that initializes a list with five floating-point numbers, changes the second element in the list, and finally,... PCEX
567 Updating an Element in the List (Case 3) Construct a program that initializes a list with four string values, changes the last element in the list, and finally,... PCEX
568 Updating an Element in the List (Case 1) Construct a program that initializes a list with three values, changes the first element in the list, and finally, prints... PCEX
569 Updating an Element in the List (Case 2). Construct a program that initializes a list with five floating-point numbers, changes the second element in the list, and finally,... PCEX
570 Updating an Element in the List (Case 3). Construct a program that initializes a list with four string values, changes the last element in the list, and finally,... PCEX
571 Modifying a List (Case 1) Construct a program that increments all values of the list by 1. PCEX
572 Modifying a List (Case 2) Construct a program that swaps pairs of adjacent elements of the list. For example, if the list is [1, 2,... PCEX
573 Add Values to an Empty List (Case 1) Construct a program that creates a list of first ten positive odd numbers. PCEX
574 Add Values to an Empty List (Case 2) Construct a program that creates a list of eight string values received from the user. PCEX
575 Add Values to an Empty List (Case 1) Construct a program that creates a list of first ten positive odd numbers. PCEX
576 Add Values to an Empty List (Case 2). Construct a program that creates a list of eight string values received from the user. PCEX
577 Finding the Maximum Value in a List Write a program that finds the maximum value in a list. PCEX
578 Finding the Minimum Value in a List Write a program that finds the minimum value in a list. PCEX
579 Finding the Maximum Value in a List Write a program that finds the maximum value in a list. PCEX
580 Finding the Minimum Value in a List. Write a program that finds the minimum value in a list. PCEX
581 Calculating the Sum of the Values in the List Construct a program that has a function that receives a list and calculates the sum of the values in that... PCEX
582 Calculating the Average of the Values in the List Construct a program that has a function that receives a list and calculates the average of the values in that... PCEX
583 Rotating the List Values to the Left by One Position Construct a program that has a function that receives a list of values and returns the list rotated to the... PCEX
584 Rotating the List Values to the Left by Two Position Construct a program that has a function that receives a list of values and returns the list rotated to the... PCEX
585 Rotating the List Values to the Right by One Position Construct a program that has a function that receives a list of values and returns the list rotated to the... PCEX
586 Rotating the List Values to the Right by Two Position Construct a program that has a function that receives a list of values and returns the list rotated to the... PCEX
587 Rotating the List Values to the Left by One Position Construct a program that has a function that receives a list of values and returns the list rotated to the... PCEX
588 Rotating the List Values to the Left by Two Position Construct a program that has a function that receives a list of values and returns the list rotated to the... PCEX
589 Rotating the List Values to the Right by One Position. Construct a program that has a function that receives a list of values and returns the list rotated to the... PCEX
590 Rotating the List Values to the Right by Two Position. Construct a program that has a function that receives a list of values and returns the list rotated to the... PCEX
591 Updating Two-Dimensional List (Case 1) Construct a program that initializes a 3x4 two-dimensional matrix that has the numbers 1 through 12 for entries, updates the... PCEX
592 Updating Two-Dimensional List (Case 2) Construct a program that initializes a 3x3 two-dimensional matrix that has the numbers 1 through 9 for entries, updates the... PCEX
593 Updating Two-Dimensional List (Case 3) Construct a program that initializes a 2x4 two-dimensional matrix that has multiples of 10 from 10 to 80 for entries,... PCEX
594 Determining the Smallest of the Three Integers Construct a program that determines the smallest of the three integer values entered by the user. PCEX
595 Determining the Largest of the Three Integers Construct a program that determines the largest of the three integer values entered by the user. PCEX
596 Warning the User about the Changes in the Temperature Construct a program that receives the temperature for today and yesterday and warns the user when it is getting colder... PCEX
597 Warning the User about the Changes in the Temperature and Humidity Construct a program that receives the temperature and humidity for today and yesterday and warns the user when it is... PCEX
598 Warning the User about the Changes in the Temperature Construct a program that receives the temperature for today and yesterday and warns the user when it is getting colder... PCEX
599 Warning the User about the Changes in the Temperature and Humidity. Construct a program that receives the temperature and humidity for today and yesterday and warns the user when it is... PCEX
600 Printing a square star pattern Construct a program that takes an input as the size of a solid square and print the square.\nFor example, if... PCEX
601 Printing the outline of a square star pattern Construct a program that takes an input as the size of a square and print the outline of the square.\nFor... PCEX
602 Printing a square star pattern Construct a program that takes an input as the size of a solid square and print the square.\nFor example, if... PCEX
603 Printing the outline of a square star pattern. Construct a program that takes an input as the size of a square and print the outline of the square.\nFor... PCEX
604 Determining When to Buy a New Phone (Case 1) Construct a program that determines whether it is time to buy a new phone based on the inputs that it... PCEX
605 Determining When to Buy a New Phone (Case 2) Construct a program that determines whether it is time to buy a new phone based on the inputs that it... PCEX
606 Determining When to Buy a New Phone (Case 1) Construct a program that determines whether it is time to buy a new phone based on the inputs that it... PCEX
607 Determining When to Buy a New Phone (Case 2). Construct a program that determines whether it is time to buy a new phone based on the inputs that it... PCEX
608 Pythagorean Theorem (Case 1) Construct a program that accepts two input values from the user, one for each side of a right-angle triangle. The... PCEX
609 Solving Josephus Problem Construct a program by using Queue structure to solve a Josephus problem. Josephus problem is a counting-out game. N people... PCEX
610 Printing Consecutive Numbers Starting from Zero (Case 1) Construct a program that prints a sequence of numbers from 0 (inclusive) to 10 (exclusive). PCEX
611 Printing Consecutive Numbers Starting from Zero (Case 2) Construct a program that prints a sequence of numbers from 0 (inclusive) to 6 (exclusive). PCEX
612 Printing Consecutive Numbers Starting from Zero (Case 1) Construct a program that prints a sequence of numbers from 0 (inclusive) to 10 (exclusive). PCEX
613 Printing Consecutive Numbers Starting from Zero (Case 2). Construct a program that prints a sequence of numbers from 0 (inclusive) to 6 (exclusive). PCEX
614 Printing Sequence of Numbers with a Gap Between Adjacent Values (Case 1) Construct a program that prints a sequence of numbers from 1 (inclusive) to 16 (exclusive) in increments of 4. PCEX
615 Printing Sequence of Numbers with a Gap Between Adjacent Values (Case 2) Construct a program that prints a sequence of numbers from 7 (inclusive) to 35 (inclusive) in increments of 7. PCEX
616 Printing Sequence of Numbers with a Gap Between Adjacent Values (Case 1) Construct a program that prints a sequence of numbers from 1 (inclusive) to 16 (exclusive) in increments of 4. PCEX
617 Printing Sequence of Numbers with a Gap Between Adjacent Values (Case 2). Construct a program that prints a sequence of numbers from 7 (inclusive) to 35 (inclusive) in increments of 7. PCEX
618 Printing Consecutive Numbers Within a Specified Range (Case 1) Construct a program that prints a sequence of numbers from 1 (inclusive) to 9 (inclusive). PCEX
619 Printing Consecutive Numbers Within a Specified Range (Case 2) Construct a program that prints a sequence of numbers from 8 (inclusive) to 14 (inclusive). PCEX
620 Greatest Common Factor Construct a program that recursively finds and returns the great common factor between of two integers. PCEX
621 Greatest Common Factor Construct a program that recursively finds and returns the great common factor between of two integers. This is a simple... PCEX
622 Passing Lists Construct a program that convert Celsius temperature values in a list to Fahrenheit temperature values PCEX
623 Passing Values Construct a program that convert Celsius to Fahrenheit. PCEX
624 Passing Values. Construct a program that convert Celsius to Fahrenheit. PCEX
625 Determining When a Customer Could Rent a Car (Case 1) Construct a program that determines whether a customer could rent a car based on the inputs that it receives from... PCEX
626 Determining When a Customer Could Rent a Car (Case 2) Construct a program that determines whether a customer could rent a car based on the inputs that it receives from... PCEX
627 Determining When a Customer Could Rent a Car (Case 3) Construct a program that determines whether a customer could rent a car based on the inputs that it receives from... PCEX
628 Determining When a Customer Could Rent a Car (Case 1) Construct a program that determines whether a customer could rent a car based on the inputs that it receives from... PCEX
629 Determining When a Customer Could Rent a Car (Case 2). Construct a program that determines whether a customer could rent a car based on the inputs that it receives from... PCEX
630 Determining When a Customer Could Rent a Car (Case 3). Construct a program that determines whether a customer could rent a car based on the inputs that it receives from... PCEX
631 Printing A Sequence of Repeated Numbers (Case 1) Construct a program that receives an integer N from the user and prints a sequence of space-separated numbers from 1... PCEX
632 Printing A Sequence of Repeated Numbers (Case 2) Construct a program that receives an integer N from the user and prints a sequence of space-separated numbers from 1... PCEX
633 Printing A Sequence of Repeated Numbers (Case 1) Construct a program that receives an integer N from the user and prints a sequence of space-separated numbers from 1... PCEX
634 Printing A Sequence of Repeated Numbers (Case 2). Construct a program that receives an integer N from the user and prints a sequence of space-separated numbers from 1... PCEX
635 Printing Common Elements in Two Lists Construct a program that has a function that receives two lists and prints the values in the 2nd list that... PCEX
636 Printing the Total Number of Times Elements of One List Appear in Another List Construct a program that has a function that receives two lists and prints the total number of times the elements... PCEX
637 Creating a List that Contains the Numbers of Times Each Element of One List Appears in Another List Construct a program that has a function that receives two lists and creates a list that contains the number of... PCEX
638 Printing Common Elements in Two Lists Construct a program that has a function that receives two lists and prints the values in the 2nd list that... PCEX
639 Printing the Total Number of Times Elements of One List Appear in Another List Construct a program that has a function that receives two lists and prints the total number of times the elements... PCEX
640 Creating a List that Contains the Numbers of Times Each Element of One List Appears in Another List. Construct a program that has a function that receives two lists and creates a list that contains the number of... PCEX
641 Printing the Squares of Numbers Within a Specified Range (Case 1) Construct a program to write out the squares of even positive integers less than or equal to 10. PCEX
642 Printing the Squares of Numbers Within a Specified Range (Case 2) Construct a program to write out the squares of odd positive integers less than 10. PCEX
643 Printing the Squares of Numbers Within a Specified Range (Case 3) Construct a program to write out the squares of every number between 20 and 25, both inclusive. PCEX
644 Counting the Occurrences of One String in Another (Case 1) Construct a program that has a function that receives a string and returns the number of times that the string... PCEX
645 Counting the Occurrences of One String in Another (Case 2) Construct a program that has a function that receives a string and returns the number of times that the string... PCEX
646 Counting the Occurrences of One String in Another (Case 1) Construct a program that has a function that receives a string and returns the number of times that the string... PCEX
647 Counting the Occurrences of One String in Another (Case 2). Construct a program that has a function that receives a string and returns the number of times that the string... PCEX
648 Repeating Characters of a String (Case 1) Construct a program that has a function that receives a string and creates a new string that has each character... PCEX
649 Repeating Characters of a String (Case 2) Construct a program that has a function that receives a string and creates a new string that has every other... PCEX
650 Finding the Number of Days Above the Average Temperature Construct a program that reads a series of temperatures and reports the average temperature and the number of the days... PCEX
651 Displaying the Days That are Above 32 Degrees Fahrenheit Construct a program that reads a series of temperatures and reports the days that are above 32 degrees Fahrenheit. Assume... PCEX
652 Determining When at Least One of the Three Boolean Variables is True Construct a program that determines whether at least one of the three boolean variables is True based on the inputs... PCEX
653 Determining When at Least One of the Three Boolean Variables is False Construct a program that determines whether at least one of the three boolean variables is False based on the inputs... PCEX
654 Determining When All Three Boolean Variables Are Equal Construct a program that receives the value of three boolean variables from the user and determines whether all variables have... PCEX
655 Determining When at Least One of the Three Boolean Variables is True Construct a program that determines whether at least one of the three boolean variables is True based on the inputs... PCEX
656 Determining When at Least One of the Three Boolean Variables is False. Construct a program that determines whether at least one of the three boolean variables is False based on the inputs... PCEX
657 Determining When All Three Boolean Variables Are Equal. Construct a program that receives the value of three boolean variables from the user and determines whether all variables have... PCEX
658 Seconds to Minutes Conversion Construct a program that obtains minutes and remaining seconds from the input amount of time in seconds. For example, 500... PCEX
659 Converting Milliseconds to Hours-Minutes- and Seconds Construct a program that obtains hours, minutes, and seconds from an amount of time in milliseconds. PCEX
660 Seconds to Minutes Conversion Construct a program that obtains minutes and remaining seconds from the input amount of time in seconds. For example, 500... PCEX
661 Converting Milliseconds to Hours-Minutes- and Seconds. Construct a program that obtains hours, minutes, and seconds from an amount of time in milliseconds. PCEX
662 Calculating the Winning Percentage of a Sports Team (Case 1) Construct a program that receives from the user the number of games that a sports team won in a tournament... PCEX
663 Calculating the Winning Percentage of a Sports Team (Case 2) Construct a program that receives from the user the number of games in a tournament and the number of the... PCEX
664 Calculating the Winning Percentage of a Sports Team (Case 3) Construct a program that receives from the user the number of games that a sports team won and tied in... PCEX
665 Print using variables Write a program that generates the output as below. Use only variables in the print-statements, so `print("text")` is not allowed... PCEX
666 Executing statements sequentially In imperative programming the order of the statements matters for the execution of the program. PCEX
667 String Concatenation (Case 1) Construct a program that prints the text "24 and 45 concatenated: 2445" and "24 and 45 added: 69". PCEX
668 String Concatenation (Case 2) Construct a program that prints the text "333", "63", and "36". PCEX
669 String Concatenation (Case 1) Construct a program that prints the text "24 and 45 concatenated: 2445" and "24 and 45 added: 69". PCEX
670 String Concatenation (Case 2) Construct a program that prints the text "333", "63", and "36". PCEX
671 Accessing String Characters (Case 1) Construct a program that prints the 1st, 9th, and the last character of the string "String Example!". PCEX
672 Accessing String Characters (Case 2) Construct a program that prints the 7th, 11th, and 14th character of the string "Second Example!". PCEX
673 Accessing String Characters (Case 1) Construct a program that prints the 1st, 9th, and the last character of the string "String Example!". PCEX
674 Accessing String Characters (Case 2) Construct a program that prints the 7th, 11th, and 14th character of the string "Second Example!". PCEX
675 String Comparison (Case 1) Construct the program that first checks the equality of the strings "HELLO WORLD!" and "hello world!" and then modifies the... PCEX
676 String Comparison (Case 2) Construct the program that modifies the string "hexxo worxd!" so that it matches (ignoring case) the string "HELLO WORLD!". PCEX
677 String Comparison (Case 1) Construct the program that first checks the equality of the strings "HELLO WORLD!" and "hello world!" and then modifies the... PCEX
678 String Comparison (Case 2) Construct the program that modifies the string "hexxo worxd!" so that it matches (ignoring case) the string "HELLO WORLD!". PCEX
679 String With Escape Characters (Case 1) Construct a program that prints the following output:\n"Quotes"\nSlashes\n\//\nHow '"confounding' "\" it is! PCEX
680 String With Escape Characters (Case 2) Construct a program that prints the following output:\n""Two Double Quotes""\n Slashes \//\nHow '"confounding' "\" it is! PCEX
681 String With Escape Characters (Case 3) Construct a program that prints the following output:\n"Slashes"\\//\n \\//\nHow '"confounding' "\" it is! PCEX
682 String With Escape Characters (Case 1) Construct a program that prints the following output:\n"Quotes"\nSlashes\n\//\nHow '"confounding' "\" it is! PCEX
683 String With Escape Characters (Case 2) Construct a program that prints the following output:\n""Two Double Quotes""\n Slashes \//\nHow '"confounding' "\" it is! PCEX
684 String With Escape Characters (Case 3) Construct a program that prints the following output:\n"Slashes"\\//\n \\//\nHow '"confounding' "\" it is! PCEX
685 Printing Name Initials Construct a program that prints the initials of the name "John Smith". PCEX
686 Printing Full Name with Middle Initial Construct a program that prints the full name with middle initial for the name "John Phillip Smith". PCEX
687 Printing Name in APA Style Construct a program that prints the name "Alice Ann Darcy" following the APA style, i.e., last name first, followed by... PCEX
688 Printing Name Initials Construct a program that prints the initials of the name "John Smith". PCEX
689 Printing Full Name with Middle Initial Construct a program that prints the full name with middle initial for the name "John Phillip Smith". PCEX
690 Printing Name in APA Style Construct a program that prints the name "Alice Ann Darcy" following the APA style, i.e., last name first, followed by... PCEX
691 Printing Consecutive Numbers Starting from Zero (Case 1) Construct a program that prints a sequence of numbers from 0 (inclusive) to 10 (exclusive). PCEX
692 Determining When a Student Fails a Course Construct a program that determines whether a student fails the course based on the inputs that we receive from the... PCEX
693 Determining whether the result of multiplication is forbidden Construct a program that multiplies the two integers that the user enters. However, multiplication results that are less than 0... PCEX
694 Calculating the Employee's Wage Based on the Hours That the Employee Has Worked and an Hourly Pay Rate Construct a program for the payment department of a company to calculate the wage of an employee based on the... PCEX
695 Determining the Sign of an Integer Construct a program that determines whether an integer is positive, negative, or zero. PCEX
696 Printing Numbers in Descending Order Construct a program that accepts a positive integer N and then prints all the positive numbers in the sequence N,... PCEX
697 Printing A Sequence of Repeated Numbers Construct a program that receives an integer N from the user and prints a sequence of space-separated numbers from 1... PCEX
698 Printing Sum of Integers from 1 to i, Where i Ranges from 1 to N Construct a program that receives an integer N and then prints the sum of integers from 1 to i, where... PCEX
699 Finding the Smallest Divisor of a Positive Number Construct a program that finds the smallest divisor (other than 1) of a positive number. For example, the smallest divisor... PCEX
700 Finding the Largest Divisor of a Positive Number Construct a program that finds the largest divisor of a positive number, excluding the number itself. For example, the largest... PCEX
701 Finding the Smallest Divisor of a Positive Number Construct a program that finds the smallest divisor (other than 1) of a positive number. For example, the smallest divisor... PCEX
702 Finding the Largest Divisor of a Positive Number Construct a program that finds the largest divisor of a positive number, excluding the number itself. For example, the largest... PCEX
703 Receiving Input Integers Until a Certain Condition is Met (Case 1) Construct a program that receives an integer from the user, outputs that integer, and stops receiving integers when the user... PCEX
704 Receiving Input Integers Until a Certain Condition is Met (Case 2) Construct a program that receives an integer from the user, outputs that integer, and stops receiving integers when the user... PCEX
705 Receiving Input Integers Until a Certain Condition is Met (Case 3) Construct a program that receives an integer from the user, outputs that integer, and stops receiving integers when the user... PCEX
706 Receiving Input Integers Until a Certain Condition is Met (Case 4) Construct a program that receives an integer from the user, outputs that integer, and stops receiving integers when the user... PCEX
707 Receiving Input Integers Until a Certain Condition is Met (Case 1) Construct a program that receives an integer from the user, outputs that integer, and stops receiving integers when the user... PCEX
708 Receiving Input Integers Until a Certain Condition is Met (Case 2) Construct a program that receives an integer from the user, outputs that integer, and stops receiving integers when the user... PCEX
709 Receiving Input Integers Until a Certain Condition is Met (Case 3) Construct a program that receives an integer from the user, outputs that integer, and stops receiving integers when the user... PCEX
710 Receiving Input Integers Until a Certain Condition is Met (Case 4) Construct a program that receives an integer from the user, outputs that integer, and stops receiving integers when the user... PCEX
711 Calculating the Average of Input Integers Construct a program that reads a series of integers from the user, sums them up, and calculates their average. The... PCEX
712 Calculating the Average of the Input Integers that are an Even Number Construct a program that reads a series of integer values from the user, sums up the integers that are an... PCEX
713 Calculating the Average of Floating-Point Numbers Construct a program that reads a series of non-negative floating-point numbers from the user, sums them up, and calculate their... PCEX
714 Calculating the Average of Input Integers Construct a program that reads a series of integers from the user, sums them up, and calculates their average. The... PCEX
715 Calculating the Average of the Input Integers that are an Even Number Construct a program that reads a series of integer values from the user, sums up the integers that are an... PCEX
716 Calculating the Average of Floating-Point Numbers Construct a program that reads a series of non-negative floating-point numbers from the user, sums them up, and calculate their... PCEX
717 Finding Adjacent Duplicates in a Sequence of Numbers Construct a program that checks whether a sequence of numbers, entered one at a time, contains adjacent duplicates. The user... PCEX
718 Finding Adjacent Consecutive Numbers in a Sequence of Integers Construct a program that checks whether a sequence of integers, entered one at a time, contains adjacent integers that are... PCEX
719 Finding Adjacent Numbers in Ascending Order in a Sequence of Numbers Construct a program that checks whether a sequence of non-zero numbers, entered one at a time, contains adjacent numbers in... PCEX
720 Finding Adjacent Duplicates in a Sequence of Numbers Construct a program that checks whether a sequence of numbers, entered one at a time, contains adjacent duplicates. The user... PCEX
721 Finding Adjacent Consecutive Numbers in a Sequence of Integers Construct a program that checks whether a sequence of integers, entered one at a time, contains adjacent integers that are... PCEX
722 Finding Adjacent Numbers in Ascending Order in a Sequence of Numbers Construct a program that checks whether a sequence of non-zero numbers, entered one at a time, contains adjacent numbers in... PCEX
723 Printing Digits of an Integer from Right to Left Construct a program that prints the digits of an integer from right to left. PCEX
724 The Digit Sum of an Integer Construct a program that calculates the sum of the digits of an integer. PCEX
725 Reversing the Digits of an Integer Construct a program that reverses the digits of an integer mathematically. PCEX
726 Printing Digits of an Integer from Right to Left Construct a program that prints the digits of an integer from right to left. PCEX
727 The Digit Sum of an Integer Construct a program that calculates the sum of the digits of an integer. PCEX
728 Reversing the Digits of an Integer Construct a program that reverses the digits of an integer mathematically. PCEX
729 Calculating the Winning Percentage of a Sports Team (Case 1) Construct a program that receives from the user the number of games that a sports team won in a tournament... PCEX
730 Calculating the Winning Percentage of a Sports Team (Case 2) Construct a program that receives from the user the number of games in a tournament and the number of the... PCEX
731 Calculating the Winning Percentage of a Sports Team (Case 3) Construct a program that receives from the user the number of games that a sports team won and tied in... PCEX
732 Calculating the Winning Percentage of a Sports Team (Case 1) Construct a program that receives from the user the number of games that a sports team won in a tournament... PCEX
733 Calculating the Winning Percentage of a Sports Team (Case 2) Construct a program that receives from the user the number of games in a tournament and the number of the... PCEX
734 Calculating the Winning Percentage of a Sports Team (Case 3) Construct a program that receives from the user the number of games that a sports team won and tied in... PCEX
735 (Preliminary)AverageSpeedInMarathon-CSEdPad Construct a program that calculates the average speed in miles per hour using the values stored in variables given and... AnnEx
736 Hello Construct a program that prints out hello and world on separate lines. jsParsons operators, variables
737 Two-dimensional List Construct a program that prints out [[0, 1, 2], [3, 4, 5], [6, 7, 99]] jsParsons 2d list, classes, data structures, list, stacks
738 Addition Construct a program that prints the value 8. jsParsons operators, variables
739 Dictionary calculations Construct a program that calculates each student’s average score by using `studentdict` dictionary that is already defined as follows: jsParsons classes, data structures, dictionaries, dictionary, stacks
740 Practicing class inheritance Construct a program using inheritance of classes to display a student’s name and score. Consider student as an instance of... jsParsons classes, objects
741 Clss Person Write a program that will print out "Safiira. Nice to meet you!" jsParsons classes, data structures, objects, stacks
742 Comparisons Construct a program that prints out whether variable a is bigger than b. jsParsons boolean expressions, boolean logic, comparison operators
743 Conditionals Temperature Construct a program that prints out 'Cold', when the temperature is 15 degrees celcius or below, 'Moderate' when it is... jsParsons control flow, if statement, if-else statement
744 Practicing manipulating variables and checking types Construct a program that calculate two variables' modulus and check the type of the modulus jsParsons data types
745 Dictionary Filter Construct a program that prints out all the circles that are larger than 5. jsParsons classes, data structures, dictionaries, dictionary, stacks
746 Dictionary Values Construct a program that prints out how many items in total are in storage. You can assume that a dictionary... jsParsons classes, data structures, dictionaries, dictionary, stacks
747 Power calculation Construct a program which calculates the base raised to the power of the non-negative exponent. jsParsons
748 Reorganize the list Construct a program which partition the original list of integers such that all even numbers come first and all odd... jsParsons
749 Reorganize the list Construct a program which partition the original list of integers such that all even numbers come first and all odd... jsParsons
750 Calculating power Construct a program which calculates the base raised to the power of the exponent. jsParsons
751 Practising reading a file and printing the third element in each line of the file Construct a program that opens up a file and prints out the third element in each line of the file jsParsons exception handling, file i/o
752 Updating required elements to the new list Construct a program which finds even numbers from the original list, calculates the square of each such number and adds... jsParsons search algorithms
753 Updating required elements to the new list Construct a program which finds even numbers from the original list, calculates the square of each such number and adds... jsParsons
754 Updating required elements to the new list Construct a program which finds even numbers from the original list, calculates the square of each such number and adds... jsParsons
755 Odd or Even Construct a program that goes through a list of numbers and prints out whether they are odd or even. jsParsons algorithm analysis, for loop, loops
756 Letter frequency Construct a program which counts the frequency of each character in string 'Summer' and stores it in a dictionary. Finally,... jsParsons dictionaries
757 Iteration with Addition Construct a program that prints the value 8. jsParsons loops, while loop
758 Iteration with Multiplication Construct a program that prints values 1,2,4,8 and finally prints "The end!". jsParsons loops, while loop
759 Iteration Multiplication For Construct a program that prints values 1,2,4,8 and finally prints "The end!". jsParsons for loop
760 List Iteration Zoo Construct a program that prints out all the animals in the zoo-variable. jsParsons list
761 Construct a function that returns a list of remainders from the input. Construct a program which calculates the remainder of each element of the first list and the element with the same... jsParsons
762 Reverse the list Construct a program which creates a new list that is reverse of list [1, 2, 3, 4, 5]. jsParsons value vs reference
763 Reverse the list Construct a program which creates a new list that is the reverse of the orginal list. jsParsons list
764 Reverse the list Construct a program which creates a new list that is reverse of list [1, 2, 3, 4, 5]. jsParsons value vs reference
765 Reverse the list Construct a program which creates a new list that is the reverse of the orginal list. jsParsons list
766 Reverse the list Construct a program which creates a new list that is reverse of list [1, 2, 3, 4, 5]. jsParsons value vs reference
767 Reverse the list Construct a program which creates a new list that is the reverse of the orginal list. jsParsons list
768 Reverse the list Construct a program which creates a new list that is reverse of list [1, 2, 3, 4, 5]. jsParsons
769 Reverse the list Construct a program which creates a new list that is the reverse of the orginal list. jsParsons
770 List to Dictionary Construct a program that prints out moo and oink, in that order. jsParsons classes, data structures, dictionaries, dictionary, stacks
771 Practicing using math library and check a variable's type Construct a program that accesses math.pi and check its type jsParsons data types
772 Nested ifs Construct a program that prints out a sentence depending on the time of day. Night is considered to be before... jsParsons algorithm analysis, control flow, if statement, if-else statement
773 Nested List Indexing Construct a program that first prints out [[1, 2, 3], [4, 5, 6]], then [4, 5, 6], and finally 6. jsParsons list
774 Practicing using nested while and for loops Construct a program to print a multiplication chart given the chart_size. Assume that chart_size is set to a positive integer. jsParsons algorithm analysis, for loop, nested loops
775 Nested Loops Construct a program that first prints out 15, then 14, then 12, then 9 and finally 5 on consecutive lines. jsParsons algorithm analysis, nested loops, while loop
776 Nested Loops For 1 Construct a program that first prints out 15, then 14, then 12, then 9 and finally 5 on consecutive lines. jsParsons nested loops
777 Nested Loops For 2 Construct a program to print a multiplication chart given the chart_size. Assume that chart_size is set to a positive integer. jsParsons nested loops
778 Practicing nested while loops Construct a program to print an upside-down right triangle. Assume that 'size' is defined, and holds an integer value. jsParsons algorithm analysis, nested loops, while loop
779 Creating a function that checks if the string is a palindrome or not. Construct a program which determines whether the original string is a palindrome. The function should be case insensitive i.e. upper... jsParsons search algorithms
780 Calculating power Construct a program that calculates the base raised to the power of the non-negative exponent without using multiplication. jsParsons for loop
781 Dictionary manipulation. Construct a program that prints a blue Toyota car. jsParsons dictionaries, dictionary
782 Printing file contents Construct a program that opens up a file and prints out each line of the file jsParsons exception handling, file i/o
783 Remove dublicates from the list Construct a program which creates a new list where it stores all elements except the duplicates from the original list.... jsParsons
784 Practicing searching the index of the min element Construct a program that finds the index of the minimum element in a list. num_list is a test case where... jsParsons recursion, search algorithms, sorting algorithms
785 Practicing searching the index of the min and max elements Construct a program that finds the indexes of both the max and min elements in a list. num_list is a... jsParsons algorithm analysis, recursion, search algorithms, sorting algorithms
786 String Indexing Construct a program that first prints out strings "Py", "th", "o", and "n" jsParsons strings
787 String join Construct a program that prints out a sentence from a given list of words. jsParsons strings
788 Checks whether the sum of two integers are equal as the third integer Construct a program which determines whether the value of one of variables x, y, and z is the sum of... jsParsons
789 Swap Construct a program that swaps the values of x and y variables. jsParsons operators, variables
790 Try Except Construct a program that prints out various Celcius temperatures in Fahrenheit. jsParsons exception handling, exceptions
791 XOR Construct a program that mimics a XOR gate (exclusive or). When input_a and input_b are the same, it should print... jsParsons boolean expressions, boolean logic, if-else statement, logical operators
792 Simple Function Construct a program that prints out Hello functions. jsParsons functions
793 Simple Params Construct a program that prints out 3 jsParsons functions
794 Creando un Diccionario de Pares Caracteres-Frecuencia Construye un programa que tenga una función que reciba un string del usuario y cree un diccionario que mapea cada... PCEX
795 Creando un Diccionario de Pares Caracteres-Palabras Construye un programa que tenga una función que reciba un string y cree un diccionario que mapea cada carácter a... PCEX
796 Determinando Si Uno Es Adolescente (Caso 1) Construir un programa que reciba un string que tiene el nombre de usuario y la edad separados por dos puntos,... PCEX
797 Determinando Si Uno Es Adolescente (Caso 2) Construye un programa que le pida al usuario que ingrese un string que contenga el nombre de usuario y la... PCEX
798 Concatenando Caracteres de Dos Strings (Caso 1) Construya un programa que tenga una función que reciba dos strings y devuelva un string formado a partir de los... PCEX
799 Concatenando Caracteres de Dos Strings (Caso 2). Construye un programa que tenga una función que reciba dos strings y devuelva un string formado a partir de las... PCEX
800 Encontrar el Divisor Mas Pequeno de un Numero Positivo Construir un programa que encuentre el divisor más pequeño (distinto de 1) de un número positivo. Por ejemplo, el divisor... PCEX
801 Encontrar el Mayor Divisor de un Numero Positivo Construir un programa que encuentre el mayor divisor de un número positivo, excluyendo el número mismo. Por ejemplo, el mayor... PCEX
802 Informe de Informacion del Archivo (Caso 1) Construir un programa que reciba la ruta completa a un archivo de entrada del usuario, lea ese archivo e informe... PCEX
803 Informar Informacion del Archivo (Caso 2) Construir un programa que reciba la ruta completa a un archivo de entrada del usuario, lea ese archivo e informe... PCEX
804 Funcion con Multiples Parametros Construir un programa que determine los ahorros actuales basado en su valor actual, el sueldo recibido y los gastos a... PCEX
805 Funcion con Multiples Parametros Llamando Otra Construir un programa que determine los ahorros actuales basado en su valor actual, el sueldo recibido y los gastos a... PCEX
806 Desplazando los Valores de la Lista a la Izquierda Una Posicion Construye un programa que tenga una función que reciba una lista de valores y devuelva la lista desplazada a la... PCEX
807 Desplazando los Valores de la Lista a la Izquierda Dos Posiciones Construye un programa que tenga una función que reciba una lista de valores y devuelva la lista desplazada a la... PCEX
808 Desplazando los Valores de la Lista a la Derecha una Posicion Construye un programa que tenga una función que reciba una lista de valores y devuelva la lista desplazada a la... PCEX
809 Desplazando los Valores de la Lista a la Derecha Dos Posiciones Construye un programa que tenga una función que reciba una lista de valores y devuelva la lista desplazada a la... PCEX
810 Advertir al Usuario sobre los Cambios en la Temperatura Construir un programa que reciba la temperatura de hoy y de ayer y advierta al usuario cuando esté haciendo más... PCEX
811 Advertir al Usuario sobre los Cambios en la Temperatura y Humedad. Construir un programa que reciba la temperatura y la humedad de hoy y de ayer y advierta al usuario cuando... PCEX
812 Determinando Cuando Comprar un Nuevo Telefono (Caso 1) Construir un programa que determine si es el momento de comprar un nuevo teléfono basado en las entradas que recibe... PCEX
813 Determinando Cuando Comprar un Nuevo Telefono (Caso 2) Construir un programa que determine si es el momento de comprar un nuevo teléfono basado en las entradas que recibe... PCEX
814 Pasar Valores Construir un programa que convierta grados Celsius a Fahrenheit. PCEX
815 Contando las Ocurrencias de un String en Otro (Caso 1) Construye un programa que tenga una función que reciba un string y devuelva el número de veces que el string... PCEX
816 Contando las Ocurrencias de un String en Otro (Caso 2). Construye un programa que tenga una función que reciba un string y devuelva el número de veces que el string... PCEX
817 Mostrando los Dias que Estan por Sobre el Promedio de Temperatura Construir un programa que lea una serie de temperaturas y reporte la temperatura promedio y el número de días que... PCEX
818 Mostrando los Dias que Estan por Sobre 32 Grados Fahrenheit Construye un programa que lea una serie de temperaturas y reporte los días que están por sobre 32 grados Fahrenheit... PCEX
819 Calculando el Porcentaje de Victorias de un Equipo (Caso 1) Construir un programa que reciba del usuario el número de partidos que un equipo ganó en un torneo de 12... PCEX
820 Calculando el Porcentaje de Victorias de un Equipo (Caso 2) Construya un programa que reciba del usuario el número de partidos en un torneo y el número de partidos que... PCEX
821 Calculando el Porcentaje de Victorias de un Equipo (Caso 3) Construye un programa que reciba del usuario el número de partidos que un equipo ganó y empató en un torneo... PCEX
822 Imprimir hola mundo Construye un programa que imprima hola y mundo en lineas separadas. jsParsons operators, variables
823 Practicar el orden de líneas para obtener el número correcto Construye un programa que imprima el valor 8. jsParsons operators, variables
824 Cálculos con diccionarios Construye un programa que calcule el promedio de calificaciones de cada estudiante usando el diccionario `dicc_estudiantes` que ya esta definido... jsParsons dictionaries
825 Practicar herencia de clases Construye un programa que use herencia de clases para mostrar el nombre y la nota de un estudiante. Considera que... jsParsons classes, objects
826 Crear una clase y utilizarla Escribe un programa que imprima "Safiira. Encantado de conocerte!" jsParsons classes, objects
827 Practicar el uso de comparaciones Construye un programa que imprima si la variable a es mayor que b. jsParsons boolean expressions, conditionals
828 Practicar sentencias if...elif...else Construye un programa que imprima 'Frio' cuando la temperatura sea de 15 grados centigrados o menos, 'Moderado' cuando sea mayor... jsParsons conditionals
829 Practicar la manipulación de variables y verificar sus tipos Construye un programa que calcule el modulo de dos variables y verifique el tipo del resultado. jsParsons operators, variables
830 Iterar sobre elementos (items) de un diccionario Construye un programa que imprima todos los circulos que son mayores que 5. jsParsons dictionaries
831 Acceder a los valores de un diccionario Construye un programa que imprima cuantos articulos en total hay en bodega. Puedes asumir que un diccionario llamado almacen ya... jsParsons dictionaries
832 Cálculo de potencias Construye un programa que calcule la base elevada al exponente no negativo. jsParsons
833 Reorganizar la lista Construye un programa que divida la lista original de enteros de manera que todos los numeros pares vengan primero y... jsParsons list
834 Reorganizar la lista Construye un programa que divida la lista original de enteros de manera que todos los numeros pares vengan primero y... jsParsons
835 Calcular una potencia Construye un programa que calcule la base elevada al exponente. jsParsons loops, while loop
836 Practicar la lectura de archivos e imprimir el tercer elemento de cada línea Construye un programa que abra un archivo y muestre el tercer elemento de cada linea del archivo jsParsons file i/o
837 Actualizar elementos necesarios en una nueva lista Construye un programa que encuentre los numeros pares en la lista original, calcule el cuadrado de cada uno de esos... jsParsons list
838 Actualizar elementos necesarios en una nueva lista Construye un programa que encuentre los numeros pares en la lista original, calcule el cuadrado de cada uno de esos... jsParsons list
839 Actualizar elementos necesarios en una nueva lista Construye un programa que encuentre los numeros pares en la lista original, calcule el cuadrado de cada uno de esos... jsParsons
840 Practicar iterar sobre una lista y usar módulo Construye un programa que recorra una lista de numeros e imprima si son pares o impares. jsParsons for loop, list
841 Frecuencia de letras Construye un programa que cuente la frecuencia de cada caracter en la cadena 'Summer' y la almacene en un diccionario.... jsParsons
842 Iterar sobre una lista Construye un programa que imprima todos los animales en la variable zoologico. jsParsons
843 Construir una función que devuelva una lista de restos (módulos) del valor de entrada Construye un programa que calcule el residuo de cada elemento de la primera lista con el elemento del mismo indice... jsParsons functions
844 Invertir la lista Construye un programa que cree una nueva lista que sea la inversa de la lista [1, 2, 3, 4, 5]. jsParsons list
845 Invertir la lista Construye un programa que cree una nueva lista que sea la inversa de la lista original. jsParsons
846 Invertir la lista Construye un programa que cree una nueva lista que sea la inversa de la lista [1, 2, 3, 4, 5]. jsParsons list
847 Invertir la lista Construye un programa que cree una nueva lista que sea la inversa de la lista original. jsParsons
848 Invertir la lista Construye un programa que cree una nueva lista que sea la inversa de la lista [1, 2, 3, 4, 5]. jsParsons list
849 Invertir la lista Construye un programa que cree una nueva lista que sea la inversa de la lista original. jsParsons
850 Invertir la lista Construye un programa que cree una nueva lista que sea la inversa de la lista [1, 2, 3, 4, 5]. jsParsons list
851 Invertir la lista Construye un programa que cree una nueva lista que sea la inversa de la lista original. jsParsons
852 Convertir una lista de tuplas en un diccionario Construye un programa que imprima mu y oink, en ese orden. jsParsons dictionaries
853 Practicar el uso de la biblioteca math y comprobar el tipo de una variable Construye un programa que acceda a math.pi y verifique su tipo. jsParsons operators, variables
854 Practicar sentencias if anidadas Construye un programa que imprima una oracion dependiendo de la hora del dia. Noche se considera antes de las 7... jsParsons conditionals
855 Practicar indexación de listas Construye un programa que primero imprima [[1, 2, 3], [4, 5, 6]], luego [4, 5, 6], y finalmente 6. jsParsons 2d list, list
856 Practicar el uso de ciclos while y for anidados Construye un programa que imprima una tabla de multiplicar segun el valor de tabla_tamano. Supone que tabla_tamano es un entero... jsParsons for loop, loops
857 Construir un problema con ciclos anidados Construye un programa que primero imprima 15, luego 14, luego 12, luego 9 y finalmente 5 en lineas consecutivas. jsParsons loops
858 Practicar ciclos while anidados Construye un programa que imprima un triangulo rectangulo invertido. Supone que 'tamano' esta definido y contiene un valor entero. jsParsons loops, while loop
859 Crear una función que verifique si una cadena es un palíndromo o no Construye un programa que determine si la cadena original es un palindromo. La funcion debe ser insensible a mayusculas y... jsParsons
860 Calcular una potencia Construye un programa que calcule la base elevada al exponente no negativo sin usar multiplicacion. jsParsons for loop, loops
861 Manipulación de diccionarios Construye un programa que imprima un coche Toyota azul. jsParsons dictionaries
862 Practicar leer un archivo e imprimir su contenido Construye un programa que abra un archivo e imprima cada linea del archivo jsParsons file i/o
863 Eliminar duplicados de una lista Construye un programa que cree una nueva lista donde se almacenen todos los elementos excepto los duplicados de la lista... jsParsons
864 Practicar la búsqueda del índice del elemento mínimo Construye un programa que encuentre el indice del elemento minimo en una lista. num_lista es el caso de prueba donde... jsParsons
865 Practicar la búsqueda del índice de los elementos mínimo y máximo Construye un programa que encuentre los indices tanto del elemento maximo como del minimo en una lista. num_lista es el... jsParsons
866 Practicar el corte de cadenas (slicing) Construye un programa que primero imprima las cadenas "Py", "th", "o" y "n" jsParsons strings
867 Practicar métodos de cadenas Construye un programa que imprima una oracion a partir de una lista dada de palabras. jsParsons list, strings
868 Verificar si la suma de dos enteros es igual al tercer entero Construye un programa que determine si el valor de una de las variables x, y o z es la suma... jsParsons
869 Practicar la asignación de variables Construye un programa que intercambie los valores de las variables x e y. jsParsons
870 Practicar el manejo de excepciones Construye un programa que imprima varias temperaturas en Celsius convertidas a Fahrenheit. jsParsons exceptions
871 Crear una compuerta XOR usando sentencias if...elif Construye un programa que imite una compuerta XOR (o exclusivo). Cuando input_a y input_b sean iguales, debe imprimir 0 y... jsParsons boolean expressions, conditionals
872 Crear una función que imprima hola mundo Construye un programa que imprima Hola funciones. jsParsons functions
873 Crear una función que reciba un número, le sume dos y lo devuelva Construye un programa que imprima 3 jsParsons
874 csedpad.05.LogicalOperators.no_topic_1 Given the price of item this program says if item is qualified for discount or not. An item is qualified... PCEX
875 Expressions within print (Memphis) Modifies our previous change making program to use Scanner. This is a way for the program to get user input... AnnEx input
876 If else nested (Memphis) Demo of using if with else - this program simulates a bouncer at a club. AnnEx if-else statement
877 csedpad.03.MathClass.mathclass Demonstrate understanding of Math class concepts by constructing a program that finds the length of the hypotenuse in of a... PCEX
878 csedpad.06.If.ifstatement Given a number, this program checks whether the number is even or not. PCEX
879 csedpad.MathClass.mathclass Demonisterate the understanding of Math class concepts by construct a program that finds the length of the hypotenuse in of... PCEX
880 (Exception Handling) Arithmetic - CSEdPad Given two numbers, this program checks what happens when a number is divided by zero. AnnEx exception handling
881 (If) Positive - CSEdPad Given a number, this program reports if the number is a positive number AnnEx if statement
882 (Math class) Math example 3 - CSEdPad Demonstrate the understanding of Math class concepts by construct a program that calculate and print the surface area and volume... AnnEx math
883 (MathClass) MathExample1 - CSEdPad Demonstrate the understanding of Math class concepts by constructing a program that finds the length of the hypotenuse in of... AnnEx math
884 (Strings) Change case - CSEdPad Given a string, this program converts the string into uppercase and lowercase. present on those variable to either uppercase or... AnnEx string
885 (Strings) String length - CSEdPad Given a string, this program finds out the length of a string. AnnEx string
886 Scanner input (Memphis) Description from Memphis CS1 instructor: Modifies our previous change making program to use Scanner. This is a way for the... AnnEx
887 c_kubiraj Napisati funkciju kubiraj koja računa kub cijelog broja i u glavnom programu ispisati kubove brojeva od 1 do 5. PCEX
888 Introduction Chapter for CS1: Week 1 Reading Quiz Question, Battery Intro to Software Design Week 1 battery of self-assessment questions: Programming Concepts. OpenDSA Software Design
889 csedpad.04.StringClass.no_topic_1 Given a person name, the program finds out the length, i.e., the number of characters, of the name. PCEX
890 csedpad.04.StringClass.no_topic_1 Given two names of two places, the program checks if they are equal in length. PCEX
891 csedpad.04.StringClass.strings Given a person name, this program converts the name into uppercase and lowercase. PCEX
892 csedpad.05.LogicalOperators.no_topic_1 Given the age of 3 individuals, this program compares their ages in order to check whether any two individuals are... PCEX
893 csedpad.06.If.if Given height of two players, this program finds if one player is taller than other or not. PCEX
894 csedpad.09.WhileLoops.whileloops_1 Bank overdraft warning. We implement a computer program that monitors a bank account with an initial balance of $1,000 and... PCEX
895 csedpad.15.ArrayLists.arraylist For the online order list, this program determines if Seller adds gifts or alcohol risk notes. If the ordered list... PCEX
896 csedpad.15.ArrayLists.arraylist_1 For the online sports store, this program determines if seller adds gifts to the shipping box or not. The seller... PCEX
897 Switch (Memphis) Demonstrates how to use Java switch statement. This program determines whether an integer between 1 and 10 is prime. (Prime... AnnEx switch statement
898 csedpad.04.StringClass.strings_1 Given a first name and last name of a person, the program concatenates them to form a full name. PCEX
899 Printing A Right Triangle Star Pattern A Right triangle star pattern contains N asterisks in N-th row. Construct a program that receives the number of rows... PCEX
900 Printing A Right Triangle Star Pattern A Right triangle star pattern contains N asterisks in N-th row. Construct a program that receives the number of rows... PCEX
901 Printing A Right Triangle Star Pattern A Right triangle star pattern contains N asterisks in N-th row. Construct a program that receives the number of rows... PCEX
902 c_pokazivaci_pomjeranje_kroz_niz Dat je niz cijelih brojeva i pokazivač p koji pokazuje na prvi član niza. Program treba ispisati vrijednost prvog i... PCEX
903 Printing A Right Triangle Star Pattern A Right triangle star pattern contains N asterisks in N-th row. Construct a program that receives the number of rows... PCEX
904 Printing A Right Triangle Star Pattern A Right triangle star pattern contains N asterisks in N-th row. Construct a program that receives the number of rows... PCEX
905 Expressions (Memphis) Expressions with constants from Memphis. (1-29) Casting values, using Scanner (change making program, pet store checkout) PetStore.java Program that demonstrates... AnnEx
906 Math class 1 (Memphis) Simple example of how to use Java Math methods. This program shows that the trig identity sin^2(x) + cos^2(x) =... AnnEx math
907 Dictionary Keys storage-dictionary stores the amount of certain items in storage. Construct a program that prints out a list of all the... jsParsons classes, data structures, dictionaries, dictionary, stacks
908 c_funkcija_pozdrav Napisati funkciju pozdrav() koja ispisuje poruku Pozdrav!. U glavnom programu pozvati tu funkciju 3 puta. PCEX
909 Iterar sobre un diccionario El diccionario almacen almacena la cantidad de ciertos articulos en bodega. Construye un programa que imprima una lista de todos... jsParsons dictionaries
910 Pythagorean Theorem (Case 2) Suppose that the user provides two input values for a right-angle triangle. The first input is for the length of... PCEX
911 Pythagorean Theorem (Case 2) Suppose that the user provides two input values for a right-angle triangle. The first input is for the length of... PCEX
912 c_formatirane_datoteke_citanje_broja_i_stringa Neka svaki red u datoteci datoteka.txt sadrži jedan broj i jedan string, razdvojeni razmakom. Napisati program koji će ispisati na... PCEX
913 c_formatirane_datoteke_citanje_brojeva_i_stringa Data je datoteka knjige.txt koja u svakom redu sadrži sljedeće podatke razdvojene zarezom: cijena (realan broj), broj primjeraka (cijeli broj)... PCEX
914 Finding zero a "do while" loop to iterate through an array of random integer numbers, searching for the number 0. When it... PCEX
915 c_upis_reda_na_kraj_datoteke Data je datoteka knjige.txt koja u svakom redu sadrži sljedeće podatke razdvojene zarezom: cijena (realan broj), broj primjeraka (cijeli broj)... PCEX
916 Printing an Inverted Right Triangle Star Pattern An inverted right triangle star pattern of N rows contains N-i+1 asterisks in the i-th row. Construct a program that... PCEX
917 Printing an Inverted Right Triangle Star Pattern An inverted right triangle star pattern of N rows contains N-i+1 asterisks in the i-th row. Construct a program that... PCEX
918 Pythagorean Theorem (Case 2) Suppose that the user provides two input values for a right-angle triangle. The first input is for the length of... PCEX
919 Printing an Inverted Right Triangle Star Pattern An inverted right triangle star pattern of N rows contains N-i+1 asterisks in the i-th row. Construct a program that... PCEX
920 Creating a Dictionary of Student-Scores Pairs (Case 1) Assume we have a list of students and a list of their corresponding test scores. Construct a program that has... PCEX
921 Creating a Dictionary of Student-Scores Pairs (Case 2) Assume we have a list of students and a list of their corresponding test scores. Construct a program that has... PCEX
922 Bigger Than Assume that num1 and num2 have been initialized to numbers, so that number1 is bigger. Construct a program that correctly... jsParsons boolean expressions, boolean logic, comparison operators
923 Calculate Function Define a function that returns the second value multiplied by two and added by the first value. The program should... jsParsons functions
924 Nested Calls First define a calculate function and then define double function (that returns the given value doubled). Then write a program... jsParsons algorithm analysis, functions
925 c_funkcija_djeljiv_sa_3 Napisati funkciju int djeljivSaTri(int x) koja vraća 1 ako je broj x djeljiv sa 3, a 0 ako broj x... PCEX
926 c_funkcija_djeljiv_sa Napisati funkciju int djeljivSa(int x, int y) koja vraća 1 ako je x djeljiv sa y, a 0 ako nije.... PCEX
927 c_funkcija_suma_kolicnika Napisati funkciju sa prototipom double suma_kolicnika(int a, int b) koja računa i vraća sumu: S=a/1+a/2+a/3+...+a/b. U glavnom programu unijeti a... PCEX
928 Imprimir un Patron de Estrellas en Forma de Triangulo Rectangulo Un patrón de estrellas en forma de triángulo rectángulo contiene N asteriscos en la N-ésima fila. Construya un programa que... PCEX
929 Imprimir un Patron de Estrellas en Forma de Triangulo Rectangulo Invertido Un patrón de estrellas en forma de triángulo rectángulo invertido de N filas contiene N-i+1 asteriscos en la i-ésima fila.... PCEX
930 Creando un Diccionario de Pares Estudiante-Puntajes (Caso 1) Supongamos que tenemos una lista de estudiantes y una lista de sus correspondientes puntajes de exámenes. Construya un programa que... PCEX
931 Creando un Diccionario de Pares Estudiante-Puntajes (Caso 2) Supongamos que tenemos una lista de estudiantes y una lista de sus correspondientes puntajes de exámenes. Construya un programa que... PCEX
932 c_funkcija_prebroji_znak Implementirati funkciju prebroji koja prima string i karakter, te vraća broj pojavljivanja tog karaktera u stringu. U glavnom programu omogućiti... PCEX
933 Usar expresiones booleanas como parámetros de una función Asume que num1 y num2 han sido inicializados a numeros, de modo que numero1 es mayor. Construye un programa que... jsParsons boolean expressions, conditionals
934 Crear y llamar a una función Define una funcion que devuelva el segundo valor multiplicado por dos y sumado al primer valor. El programa debe imprimir... jsParsons functions
935 Crear múltiples funciones y llamadas de función anidadas Primero define una funcion calcular y luego define una funcion doble (que devuelva el valor dado multiplicado por dos). Luego... jsParsons functions
936 Algorithm Analysis Lower Bounds Practice Exercise Question, Battery Battery of self-assessment questions on the distinction between problems, algorithms, and programs. OpenDSA Growth Rate, Lower Bound
937 Calculating Body Mass Index (BMI) BMI is a measure of body fat based on height and weight that applies to adult men and women. BMI... PCEX
938 Calculating and Rounding Up Body Mass Index (BMI) To the Nearest Integer BMI is a measure of body fat based on height and weight that applies to adult men and women. BMI... PCEX
939 Calculating Body Mass Index (BMI) BMI is a measure of body fat based on height and weight that applies to adult men and women. BMI... PCEX
940 Calculating and Rounding Up Body Mass Index (BMI) To the Nearest Integer BMI is a measure of body fat based on height and weight that applies to adult men and women. BMI... PCEX
941 Printing Table of Medal Winner Counts with Row Totals Assume that we have an array of countries that stores the names of the seven countries that participated in the... PCEX
942 Printing Table of Medal Winner Counts with Row and Column Totals Assume that we have an array of countries that stores the names of the seven countries that participated in the... PCEX
943 Printing Table of Medal Winner Counts with Row Totals Assume that we have an array of countries that stores the names of the seven countries that participated in the... PCEX
944 Printing Table of Medal Winner Counts with Row and Column Totals Assume that we have an array of countries that stores the names of the seven countries that participated in the... PCEX
945 Determining the Maximum Rating for Each Soda in The Survey Suppose a soda manufacturer held a taste test for four new flavors to determine if people liked them. The manufacturer... PCEX
946 Determining the Average Rating for Each Soda in The Survey Suppose a soda manufacturer held a taste test for four new flavors to determine if people liked them. The manufacturer... PCEX
947 Determining the Average Ratings of each Respondent and Average Ratings Given to Each Soda in the Survey Suppose a soda manufacturer held a taste test for four new flavors to determine if people liked them. The manufacturer... PCEX
948 Determining the Maximum Rating for Each Soda in The Survey Suppose a soda manufacturer held a taste test for four new flavors to determine if people liked them. The manufacturer... PCEX
949 Determining the Average Rating for Each Soda in The Survey Suppose a soda manufacturer held a taste test for four new flavors to determine if people liked them. The manufacturer... PCEX
950 Determining the Average Ratings of each Respondent and Average Ratings Given to Each Soda in the Survey Suppose a soda manufacturer held a taste test for four new flavors to determine if people liked them. The manufacturer... PCEX
951 Vending Machine With Dollars and Quarters Suppose we have a vending machine that gives change. A customer selects an item for purchase and inserts a bill... PCEX
952 Vending Machine With Quarters-Dimes- and Nickels Suppose we have a vending machine that gives change. A customer selects an item for purchase and inserts a bill... PCEX
953 Vending Machine With Dollars and Quarters Suppose we have a vending machine that gives change. A customer selects an item for purchase and inserts a bill... PCEX
954 Vending Machine With Quarters-Dimes- and Nickels Suppose we have a vending machine that gives change. A customer selects an item for purchase and inserts a bill... PCEX
955 csedpad.10.DoWhile.do-whileloops_1 The world's tiniest command-line calculator. Repeatedly prompt the user for a command (add, sub, or exit). The add command increments... PCEX
956 csedpad.11.ForLoops.no_topic_1 50 chickens are separated in odd-numbered and even-numbered cages with the first chicken being in cage 1 and the last... PCEX
957 My books The book is described by identifier, title, authors, publisher, unit price and year of publication. There cannot be two books... PCEX
958 Counting the Number of Valid and Banned Product Codes (Case 1) Suppose a hypothetical company uses codes to represent its various products. A product code includes, among other information, a character... PCEX
959 Counting the Number of Valid and Banned Product Codes (Case 2) Suppose a hypothetical company uses codes to represent its various products. A product code includes, among other information, a character... PCEX
960 Counting the Number of Valid and Banned Product Codes (Case 1) Suppose a hypothetical company uses codes to represent its various products. A product code includes, among other information, a character... PCEX
961 Counting the Number of Valid and Banned Product Codes (Case 2) Suppose a hypothetical company uses codes to represent its various products. A product code includes, among other information, a character... PCEX
962 Reporting the Total Hours Each Employee Worked (Case 1) Suppose we have an input file that contains information about how many hours each employee of a company has worked.... PCEX
963 Reporting the Total Hours Each Employee Worked (Case 2) Suppose we have an input file that contains information about how many hours each employee of a company has worked.... PCEX
964 Reporting the Total Hours Each Employee Worked (Case 1) Suppose we have an input file that contains information about how many hours each employee of a company has worked.... PCEX
965 Reporting the Total Hours Each Employee Worked (Case 2) Suppose we have an input file that contains information about how many hours each employee of a company has worked.... PCEX
966 Printing Table of Medal Winner Counts with Row Totals Assume that we have an array of countries that stores the names of the seven countries that participated in the... PCEX
967 Calculating Body Mass Index (BMI) BMI is a measure of body fat based on height and weight that applies to adult men and women. BMI... PCEX
968 Calculating and Rounding Up Body Mass Index (BMI) To the Nearest Integer BMI is a measure of body fat based on height and weight that applies to adult men and women. BMI... PCEX
969 Calculating Body Mass Index (BMI) BMI is a measure of body fat based on height and weight that applies to adult men and women. BMI... PCEX
970 Calculating and Rounding Up Body Mass Index (BMI) To the Nearest Integer. BMI is a measure of body fat based on height and weight that applies to adult men and women. BMI... PCEX
971 Counting the Number of Valid and Banned Product Codes (Case 1) Suppose a hypothetical company uses codes to represent its various products. A product code includes, among other information, a character... PCEX
972 Counting the Number of Valid and Banned Product Codes (Case 2) Suppose a hypothetical company uses codes to represent its various products. A product code includes, among other information, a character... PCEX
973 Printing Table of Medal Counts with Row Totals Assume that we have a 7x4 matrix that stores the number of medals that seven countries won in the skating... PCEX
974 Printing Table of Medal Winner Counts with Row and Column Totals Assume that we have a 7x4 matrix that stores the number of medals that seven countries won in the skating... PCEX
975 Determining the Maximum Rating for Each Soda in The Survey Suppose a soda manufacturer held a taste test for four new flavors to determine if people liked them. The manufacturer... PCEX
976 Determining the Average Rating for Each Soda in The Survey Suppose a soda manufacturer held a taste test for four new flavors to determine if people liked them. The manufacturer... PCEX
977 Determining the Average Ratings of each Respondent and Average Ratings Given to Each Soda in the Survey Suppose a soda manufacturer held a taste test for four new flavors to determine if people liked them. The manufacturer... PCEX
978 Vending Machine With Dollars and Quarters Suppose we have a vending machine that gives change. A customer selects an item for purchase and inserts a bill... PCEX
979 Vending Machine With Quarters-Dimes- and Nickels Suppose we have a vending machine that gives change. A customer selects an item for purchase and inserts a bill... PCEX
980 Reporting the Total Hours Each Employee Worked (Case 1) Suppose we have an input file that contains information about how many hours each employee of a company has worked.... PCEX
981 Reporting the Total Hours Each Employee Worked (Case 2) Suppose we have an input file that contains information about how many hours each employee of a company has worked.... PCEX
982 Calculating the Growth of the Balance Over a Period of Years Assume that you want to invest your money by putting it in a bank account that earns a certain percent... PCEX
983 Calculo del Indice de Masa Corporal (IMC) El IMC es una medida de la grasa corporal basada en la altura y el peso que se aplica a... PCEX
984 Calculo y Redondeo del Indice de Masa Corporal (IMC) al Entero Mas Cercano. El IMC es una medida de grasa corporal basada en la altura y el peso que se aplica a hombres... PCEX
985 Contando el Numero de Codigos de Producto Validos y Prohibidos (Caso 1) Supongamos que una empresa hipotética utiliza códigos para representar sus diversos productos. Un código de producto incluye, entre otra información,... PCEX
986 Contando el Numero de Codigos de Producto Validos y Prohibidos (Caso 2) Supongamos que una empresa hipotética utiliza códigos para representar sus diversos productos. Un código de producto incluye, entre otra información,... PCEX
987 Imprimir Tabla de Conteo de Medallas con Totales por Fila Supongamos que tenemos una matriz de 7x4 que almacena el número de medallas que siete países ganaron en las competencias... PCEX
988 Imprimir Tabla de Conteo de Medallas con Totales por Fila y por Columna Supongamos que tenemos una matriz de 7x4 que almacena el número de medallas que siete países ganaron en las competencias... PCEX
989 Maquina Expendedora Con Dolares y Monedas de Veinticinco Supongamos que tenemos una máquina expendedora que da cambio. Un cliente selecciona un artículo para comprar e inserta un billete... PCEX
990 Maquina Expendedora Con Monedas de 25, 10, y 5 centavos Supongamos que tenemos una máquina expendedora que da cambio. Un cliente selecciona un artículo para comprar e inserta un billete... PCEX
991 Informe de las Horas Totales Trabajadas por Cada Empleado (Caso 1) Supongamos que tenemos un archivo de entrada que contiene información sobre cuántas horas ha trabajado cada empleado de una empresa.... PCEX
992 Informe de las Horas Totales Trabajadas por Cada Empleado (Caso 2) Supongamos que tenemos un archivo de entrada que contiene información sobre cuántas horas ha trabajado cada empleado de una empresa.... PCEX