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# Exercise Title Features Description Platform Keywords
1 Program Code Analysis Practice Questions Question, Battery Battery of self-assessment questions about asymptotic analysis and analyzing programs. OpenDSA Algorithm Analysis, Analyzing Programs
2 Programmed Instruction: Induction Proof For Factorial Programmed Instruction Programmed Instruction Frameset examples of induction proof proving a Factorial function implementation correct. OpenDSA Proof by Induction
3 Programmed Instruction: Induction Proof Examples Programmed Instruction Programmed Instruction Frameset examples of induction proofs. OpenDSA Proof by Induction
4 Programmed Instruction: Induction Proofs Programmed Instruction Programmed Instruction Frameset review of induction proofs. OpenDSA Induction Proof
5 Programmed Instruction: Induction Proof For Two Coloring Programmed Instruction Programmed Instruction Frameset examples of induction proof for two-coloring the 2D plane. OpenDSA Proof by Induction
6 Programmed Instruction: Proof Techniques Introduction Programmed Instruction Programmed Instruction Frameset presentation of basic proofs review, including proof by contradiction review. OpenDSA Proof
7 Programmed Instruction: DFA Advanced Concepts Programmed Instruction Programmed Instruction Frameset covering more advanced DFA concepts. OpenDSA Deterministic Finite Automata
8 Programmed Instruction: DFA Definitions Programmed Instruction Programmed Instruction Frameset covering the formal definition of a DFA. OpenDSA Deterministic Finite Automata
9 Programmed Instruction: DFA Minimization Example 1 Programmed Instruction Programmed Instruction Frameset presenting the algorithm to minimize the number of states in a DFA: Example 1. OpenDSA Deterministic Finite Automata
10 Programmed Instruction: DFA Minimization Example 2 Programmed Instruction Programmed Instruction Frameset presenting the algorithm to minimize the number of states in a DFA: Example 2. OpenDSA Deterministic Finite Automata
11 Programmed Instruction: DFA Minimization Programmed Instruction Programmed Instruction Frameset presenting the algorithm to minimize the number of states in a DFA. OpenDSA Deterministic Finite Automata
12 Programmed Instruction: NFA to DFA Conversion Programmed Instruction Programmed Instruction Frameset with an example for converting an NFA to an equivalent DFA. OpenDSA Deterministic Finite Automata
13 Programmed Instruction: Non-Deterministic Finite Automata Programmed Instruction Programmed Instruction Frameset introducing the concept of non-determinism and the NFA. OpenDSA Deterministic Finite Automata
14 Encryption Program C++ BehaviorExample for demonstrating Encryption Program AnnEx
15 Output of an SLang2 Program Tracing Exercise Code trace for a recursive program in imperative language SLang2. OpenDSA Functional Programming
16 Functional Programming: Accumulator Pattern Tracing Exercise, Battery A collection of self-practice questions related to the accumulator pattern. OpenDSA Functional Programming
17 Functional Programming Exercise: Functional Composition Tracing Exercise A question related to functional programming languages: functional composition. OpenDSA Functional Programming
18 Functional Programming: Continuation Passing Style 1 Question A question related to functional programming languages: Continuation Passing Style. OpenDSA Functional Programming
19 Functional Programming: Continuation Passing Style 2 Question A question related to functional programming languages: Continuation Passing Style. OpenDSA Functional Programming
20 Functional Programming: Continuation Passing Style 3 Question A third question related to functional programming languages: Continuation Passing Style. OpenDSA Functional Programming
21 Functional Programming: Continuation Passing Style 4 Question A fourth question related to functional programming languages: Continuation Passing Style. OpenDSA Functional Programming
22 Functional Programming: Curry 1 Question A question related to functional programming languages: curry 1. OpenDSA Functional Programming
23 Functional Programming: Curry 2 Question, Battery A collection of self-practice questions related to functional programming languages: curry 2. OpenDSA Functional Programming
24 Functional Programming: Filter Question A question related to functional programming languages: filter pattern. OpenDSA Functional Programming
25 Functional Programming: Cons Operator Tracing Exercise A question related to the cons operator. OpenDSA Functional Programming
26 Functional Programming: Cons, Hd, and Tl Tracing Exercise, Battery A collection of self-practice questions related to the cons, hd, and tl operators. OpenDSA Functional Programming
27 Functional Programming: Cons, Hd, and Tl, Exercise 2 Question A question related to the cons, hd, and tl operators. OpenDSA Functional Programming
28 Functional Programming: isEq Tracing Exercise A question related to the isEq operator. OpenDSA Functional Programming
29 Functional Programming: Higher Order Functions 1 Tracing Exercise A question related to functional programming languages: higher order functions. OpenDSA Functional Programming
30 Functional Programming: Higher Order Functions 2 Tracing Exercise A question related to functional programming languages: higher order functions. OpenDSA Functional Programming
31 Functional Programming: Higher Order Functions 3 Tracing Exercise A question related to functional programming languages: higher order functions. OpenDSA Functional Programming
32 Functional Programming Exercise: Mapping Pattern Tracing Exercise A question related to functional programming languages: mapping pattern. OpenDSA Functional Programming
33 Functional Programming: Map Reduce Question A question related to functional programming languages: map reduce. OpenDSA Functional Programming
34 Functional Programming: Quicksort Tracing Exercise A question related to using split and join to implement Quicksort. OpenDSA Functional Programming
35 Functional Programming: Reduce 1 Question A question related to functional programming languages: reduce pattern. OpenDSA Functional Programming
36 Functional Programming: Reduce and Map Question A question related to functional programming languages: reduce and map pattern. OpenDSA Functional Programming
37 Functional Programming: Reduce 2 Question, Battery A collection of self-practice questions related to functional programming languages: reduce pattern. OpenDSA Functional Programming
38 Functional Programming Exercise: Static vs Dynamic Binding Tracing Exercise A question related to functional programming languages: static vs. dynamic binding. OpenDSA Functional Programming
39 Functional Programming: Tail Recursion Question Question related to functional programming languages: tail recursion. OpenDSA Functional Programming
40 Functional Programming List Processing: Summation Algorithm Visualization, Code Tracing Presentation Slideshow visualizing basic list processing in a functional programming language: Summation of list values. OpenDSA Functional Programming
41 Functional Programming List Processing: isMember Algorithm Visualization, Code Tracing Presentation Slideshow visualizing basic list processing in a functional programming language: isMember function. OpenDSA Functional Programming
42 Functional Programming List Processing: Substitution Algorithm Visualization, Code Tracing Presentation Slideshow visualizing basic list processing in a functional programming language: substitution function. OpenDSA Functional Programming
43 Functional Programming Recursion: Summing Elements in a Tree Algorithm Visualization, Code Tracing Presentation Slideshow visualizing list-of-list (tree) processing in a functional programming language: sum all values. OpenDSA Functional Programming
44 Functional Programming Recursion: BST Algorithm Visualization, Code Tracing Presentation Slideshow visualizing list-of-list (tree) processing in a functional programming language: Binary Search Tree Search. OpenDSA Functional Programming
45 Functional Programming: Split and Join Algorithm Visualization, Code Tracing Presentation Slideshow visualizing split and join operations in a functional programming language. OpenDSA Functional Programming
46 Functional Programming: Accumulator Pattern Pivot Algorithm Visualization, Code Tracing Presentation Slideshow visualizing using pivot as an example in the accumlator pattern. OpenDSA Functional Programming
47 Functional Programming: Scope and Closure Algorithm Visualization, Code Tracing Presentation Slideshow visualizing scope and closure in a functional programming language. OpenDSA Functional Programming
48 Functional Programming: Variable Hoisting Algorithm Visualization, Code Tracing Presentation Slideshow visualizing variable hoisting in a functional programming language. OpenDSA Functional Programming
49 Functional Programming: Nested Scopes Algorithm Visualization, Code Tracing Presentation Slideshow illustrating nested scopes in a functional programming language. OpenDSA Functional Programming
50 Functional Programming Visualization: Static vs Dynamic Binding Algorithm Visualization, Code Tracing Presentation Slideshow illustrating static vs dynamic binding in a functional programming language. OpenDSA Functional Programming
51 Functional Programming: Closures Algorithm Visualization, Code Tracing Presentation Slideshow illustrating closures in a functional programming language. OpenDSA Functional Programming
52 Functional Programming Visualization: Mapping Pattern Algorithm Visualization, Code Tracing Presentation Slideshow visualizing the mapping pattern in a functional programming language. OpenDSA Functional Programming
53 Functional Programming Visualization: Functional Composition Algorithm Visualization, Code Tracing Presentation Slideshow visualizing functional composition in a functional programming language. OpenDSA Functional Programming
54 Functional Programming: Currying Algorithm Visualization, Code Tracing Presentation Slideshow visualizing currying in a functional programming language. OpenDSA Functional Programming
55 Functional Programming: Filter Pattern Algorithm Visualization, Code Tracing Presentation Slideshow visualizing the filter pattern in a functional programming language. OpenDSA Functional Programming
56 Functional Programming: Reduce/Folding Pattern Algorithm Visualization, Code Tracing Presentation Slideshow visualizing the reduce/folding pattern in a functional programming language. OpenDSA Functional Programming
57 Functional Programming: ReduceRight Pattern Algorithm Visualization, Code Tracing Presentation Slideshow visualizing the reduceRight pattern in a functional programming language. OpenDSA Functional Programming
58 Functional Programming: MapReduce Pattern Algorithm Visualization, Code Tracing Presentation Slideshow visualizing the Map/Reduce pattern in a functional programming language. OpenDSA Functional Programming
59 Functional Programming: Continuation Passing Algorithm Visualization, Code Tracing Presentation Slideshow illustrating continuation passing in a functional programming language. OpenDSA Functional Programming
60 Functional Programming: CPS vs non-tail recursion Algorithm Visualization, Code Tracing Presentation Slideshow comparing continuation passing with non-tail recursion and accumulation. OpenDSA Functional Programming
61 Construct a program that creates unique 3 digit combination Construct a program which creates and prints all three-digit combinations from numbers 1-4 such that each number appears at most... jsParsons while loop
62 Construct a program that creates unique 3 digit combinations Construct a program which creates and prints all three-digit combinations from numbers 1-4 such that each number appears at most... jsParsons
63 Construct a program with multiple if-elif statements Construct a program which checks whether each of the integers in interval from 1 to 100 is divisible by 2,... jsParsons
64 Construct a program with multiple if-elif statements Construct a program which checks which of the integers in interval from 1 to 50 is divisible by only 2,... jsParsons
65 Construct a program with multiple if-elif statements Construct a program which checks whether each of the integers in interval from 1 to 100 is divisible by 2,... jsParsons for loop
66 Construct a program that creates a Stack Structure Construct a program that creates two functions in a Stack Structure. The first one is "push" function and the second... jsParsons classes, data structures, stack, stacks
67 Problems, Algorithms, and Programs Exercise Question, Battery Battery of self-assessment questions on lower bounds and the relationship of various growth rates. OpenDSA Problem, Algorithm, Program
68 Problem, Algorithm, and Program definitions Presentation Slideshow illustrating the differences between problems, algorithms, and programs. OpenDSA Problem, Algorithm, Program
69 Kontrola toka programa PCEX Set of activities for Kontrola toka programa PCEX
70 Construir un programa que trabaje con listas Construye un programa que imprima [[0, 1, 2], [3, 4, 5], [6, 7, 99]] jsParsons
71 Construir un programa que genere combinaciones únicas de 3 dígitos Construye un programa que cree e imprima todas las combinaciones de tres digitos de los numeros del 1 al 4... jsParsons
72 Construir un programa que genere combinaciones únicas de 3 dígitos Construye un programa que cree e imprima todas las combinaciones de tres digitos de los numeros del 1 al 4... jsParsons
73 Construir un programa con múltiples sentencias if-elif Construye un programa que verifique si cada uno de los enteros del intervalo del 1 al 100 es divisible por... jsParsons conditionals, for loop
74 Construir un programa con múltiples sentencias if-elif Construye un programa que verifique cuales de los enteros en el intervalo del 1 al 50 son divisibles solo por... jsParsons
75 Construir un programa con múltiples sentencias if-elif Construye un programa que verifique si cada uno de los enteros del intervalo del 1 al 100 es divisible por... jsParsons conditionals, for loop
76 Crear un programa con un ciclo while Construye un programa que imprima el valor 8. jsParsons loops, while loop
77 Crear un programa que compare un valor en un ciclo Construye un programa que imprima los valores 1,2,4,8 y finalmente imprima "El fin!". jsParsons loops, while loop
78 Construir un programa que cree una estructura de pila (Stack) Construye un programa que cree dos funciones en una estructura de Pila. La primera es la funcion "apilar" y la... jsParsons
79 Object-oriented programming concept map: Review Questions Question, Battery, Concept Map Self-assessment question battery about the object-oriented programming concept map. OpenDSA Object-Oriented Programming
80 Nested Lets Tracing Exercise Code trace exercise for a program in imperative language SLang2. OpenDSA Functional Programming
81 Nested Lets with Closures Tracing Exercise Code trace exercise for a program in imperative language SLang2. OpenDSA Functional Programming
82 Nested Lets Syntax-Only Tracing Exercise Code trace exercise for a program in imperative language SLang2. OpenDSA Functional Programming
83 Efficient Recursion in SLang2 Tracing Exercise Code trace for a recursive program in imperative language SLang2. OpenDSA Functional Programming
84 Abstract Syntax of SLang1 Question Question related to the abstract syntax of functional programming language SLang1. OpenDSA Functional Programming
85 Concrete Syntax of SLang1 Question, Battery A collection of self-practice questions related to the syntax of functional programming language SLang1. OpenDSA Functional Programming
86 Concrete Syntax of SLang1: 2 Question, Battery A second collection of self-practice questions related to the syntax of functional programming language SLang1. OpenDSA Functional Programming
87 Curry in SLang1 Question Question related to curry in the functional programming language SLang1. OpenDSA Functional Programming
88 Recursive Tree Processing: Value Summation Tracing Exercise A question related to tree processing in a functional programming language: Value summation. OpenDSA Functional Programming
89 Recursive Tree Processing: Substitution Question A question related to tree processing in a functional programming language: Substitution. OpenDSA Functional Programming
90 Recursive Tree Processing: Substitution 2 Question A question related to tree processing in a functional programming language: Substitution 2. OpenDSA Functional Programming
91 Recursive Tree Processing: Mystery Function Tracing Exercise, Battery A collection of self-practice questions related to tree processing in a functional programming language: Mystery Function. OpenDSA Functional Programming
92 Determine Values Bound to a Variable in Environment Calculation Exercise, Battery A collection of self-practice questions related to determining values bound to a variable in environment of the functional programming language... OpenDSA Functional Programming
93 Expression Evaluation for SLang1 Calculation Exercise, Battery A collection of self-practice questions related to expression evaluation for the functional programming language SLang1. OpenDSA Functional Programming
94 Denoted Values in SLang1 Question, Battery A collection of self-practice questions related to denoted values in the functional programming language SLang1. OpenDSA Functional Programming
95 Recursive List Processing 1 Question A question related to list processing in a functional programming language. OpenDSA Functional Programming
96 Recursive List Processing 2 Question A question related to list processing in a functional programming language. OpenDSA Functional Programming
97 Recursive List Processing 3 Question A question related to list processing in a functional programming language. OpenDSA Functional Programming
98 Semantics of SLang1 Question Question related to the semantics of the functional programming language SLang1. OpenDSA Functional Programming
99 Split anad Join with Accumulators Tracing Exercise A question related to split and join operations with accumulators in a functional programming language. OpenDSA Functional Programming
100 Call Structure for the Fibonacci Sequence Problem Algorithm Visualization Slideshow showing the tree structure for calls by a recursive implementation of the Fibonacci sequence calculation. OpenDSA Dynamic Programming, Fibonacci Sequence
101 Call Structure for the Chained Matrix Multiplication Problem Algorithm Visualization Slideshow showing the tree structure for calls by a solution to the chained matrix multiplication problem. OpenDSA Dynamic Programming, Chained Matrix Multplication Problem
102 Comparing Growth Rates Exercise Question, Battery Battery of self-assessment questions that lets users pick which growth rate is cheapest from several choices. OpenDSA Problem, Algorithm, Program
103 Faster Computer or Faster Algorithm Exercise Question, Battery Battery of self-assessment questions on the distinction between speeding a computer processor vs. reducing computational complexity of an algorithm OpenDSA Problem, Algorithm, Program
104 Growth Rates Ordering Exercise Question, Battery Battery of self-assessment questions that lets users put several growth rates in order. OpenDSA Problem, Algorithm, Program
105 Asymptotic Analysis and Upper Bounds Exercise Question, Battery Battery of self-assessment questions about asymptotic analysis and upper bounds. OpenDSA Problem, Algorithm, Program
106 Best, Worst, and Average cases slideshow Presentation Slideshow illustrating analysis when there are different inputs of a given size. OpenDSA Problem, Algorithm, Program
107 Simple analysis cases slideshow Presentation Slideshow illustrating analysis when there is only one input of a given size. OpenDSA Problem, Algorithm, Program
108 Lower Bounds Misconceptions Presentation Slideshow illustrating lower bounds analysis and discussing various associated misconceptions. OpenDSA Problem, Algorithm, Program
109 Misunderstanding Examples: Graph Visualization Presentation Slideshow illustrating various growth rate behaviors. OpenDSA Problem, Algorithm, Program
110 Misconceptions Related to Upper Bounds Presentation Slideshow illustrating various misconceptions that can occur related to upper bounds asymptotic analysis. OpenDSA Problem, Algorithm, Program
111 Interfaces 1 Java PredictingFinalResult for demonstrating Interfaces 1 QuizJET interfaces, object-oriented programming
112 Interfaces 2 Java PredictingFinalResult for demonstrating Interfaces 2 QuizJET interfaces, object-oriented programming
113 Interfaces 4 Java PredictingFinalResult for demonstrating Interfaces 4 QuizJET interfaces, object-oriented programming
114 Equivalence Relations Review Programmed Instruction Programmed Instruction Frameset presentation of equivalence relations review. OpenDSA Set
115 Relations Review Programmed Instruction Programmed Instruction Frameset presentation of basic relations terminology review. OpenDSA Set
116 Set Definitions Review Programmed Instruction Programmed Instruction Frameset presentation of basic set definitions and terminology review. OpenDSA Set
117 Set Notation Review Programmed Instruction Programmed Instruction Frameset presentation of basic set notation review. OpenDSA Set
118 Context-Free Language Ambiguity Frameset Programmed Instruction Programmed Instruction Frameset discussing ambiguity in Context-Free Grammars. OpenDSA Context-Free Grammar
119 Context-Free Language Derivations Frameset Programmed Instruction Programmed Instruction Frameset discussing derivations of strings from Context-Free Grammars. OpenDSA Context-Free Language
120 Context-Free Language Introduction Frameset Programmed Instruction Programmed Instruction Frameset introducing Context-Free Languages and their formal definition. OpenDSA Context-Free Language
121 Context-Free Grammar Transformation: Chomsky Normal Form Frameset Programmed Instruction Programmed Instruction Frameset discussing Chomsky Normal Form for Context-Free Grammars. OpenDSA Context-Free Grammar
122 Context-Free Language Derivation Trees Frameset Programmed Instruction Programmed Instruction Frameset discussing derivation trees for Context-Free Grammars. OpenDSA Context-Free Language
123 Context-Free Grammar Transformation: Greibach Normal Form Frameset Programmed Instruction Programmed Instruction Frameset discussing Greibach Normal Form for Context-Free Grammars. OpenDSA Context-Free Grammar
124 Context-Free Language Membership Problem Frameset Programmed Instruction Programmed Instruction Frameset discussing how to recognize if a given string is derivable from a given Context-Free Grammar. OpenDSA Context-Free Language
125 Context-Free Grammar Transformation: Remove Lambda Productions Frameset Programmed Instruction Programmed Instruction Frameset discussing removing lambda productions from Context-Free Grammars. OpenDSA Context-Free Grammar
126 Context-Free Grammar Transformation: Remove Unit Productions Frameset Programmed Instruction Programmed Instruction Frameset discussing removing unit productions from Context-Free Grammars. OpenDSA Context-Free Grammar
127 Context-Free Grammar Transformation: Useless Productions Frameset Programmed Instruction Programmed Instruction Frameset discussing removing useless productions from Context-Free Grammars. OpenDSA Context-Free Grammar
128 Context-Free Grammar Transformation Introduction Frameset Programmed Instruction Programmed Instruction Frameset discussing reasons for transforming Context-Free Grammars to simpler versions. OpenDSA Context-Free Grammar
129 Introduction to the Concept of a Grammar Programmed Instruction Programmed Instruction slideshow introducing the concept of a grammar. OpenDSA Grammar
130 Introduction to the Concept of a Language Programmed Instruction Programmed Instruction slideshow introducing the concept of a language. OpenDSA Language
131 Closure Properties to Show a Language Non-Regular: Example 1 Programmed Instruction, Proof Visualization Programmed Instruction slideshow demonstrating an example of using closure properties to prove a language non-regular. Language: a^n b^m a^m. OpenDSA Non-Regular Language, Closure Property
132 Closure Properties to Show a Language Non-Regular: Example 2 Programmed Instruction, Proof Visualization Programmed Instruction slideshow demonstrating an example of using closure properties to prove a language non-regular. Example 2. OpenDSA Non-Regular Language, Closure Property
133 Closure Properties to Show a Language Non-Regular Programmed Instruction, Proof Visualization Programmed Instruction slideshow introducing the concept of using closure properties to prove a language non-regular. OpenDSA Non-Regular Language, Closure Property
134 Introduction to the Concept of a Non-Regular Language Programmed Instruction Programmed Instruction slideshow introducing the concept of a non-regular language and ideas for how to recognize one. OpenDSA Non-Regular Language
135 Introduction to the Concept of the Pumping Lemma Programmed Instruction Programmed Instruction slideshow introducing the concept of a the pumping lemma for regular languages. OpenDSA Non-Regular Language
136 Pumping Lemma Example: Harder Proof Programmed Instruction, Proof Visualization Programmed Instruction slideshow showing the harder pumping lemma proof where there are multiple cases to consider. OpenDSA Non-Regular Language
137 Pumping Lemma Example: a^n b^n Programmed Instruction, Proof Visualization Programmed Instruction slideshow showing the pumping lemma proof that the language a^n b^n is not regular. OpenDSA Non-Regular Language
138 Pumping Lemma Example: wwR Programmed Instruction, Proof Visualization Programmed Instruction slideshow showing the pumping lemma proof that the language consisting of a string w followed by the reverse... OpenDSA Non-Regular Language
139 Closure Properties for Context-Free Languages Programmed Instruction Programmed Instruction slideshow explaining the concept and giving examples of closure properties for Context-Free Languages. OpenDSA Context-Free Language, Closure Property
140 Context-Free Language Pumping Lemma Example 1 Programmed Instruction Programmed Instruction slideshow giving an example for using a pumping lemma to prove a language is not Context-Free: a^n b^n... OpenDSA Context-Free Language, Pumping Lemma
141 Context-Free Language Pumping Lemma Example 2 Programmed Instruction Programmed Instruction slideshow giving an example for using a pumping lemma to prove a language is not Context-Free: a^n b^n... OpenDSA Context-Free Language, Pumping Lemma
142 Context-Free Language Pumping Lemma Example 3 Programmed Instruction Programmed Instruction slideshow giving an example for using a pumping lemma to prove a language is not Context-Free: a^j b^k... OpenDSA Context-Free Language, Pumping Lemma
143 Context-Free Language Pumping Lemma Example 4 Programmed Instruction Programmed Instruction slideshow giving an example for using a pumping lemma to prove a language is not Context-Free: w, reverse... OpenDSA Context-Free Language, Pumping Lemma
144 Pumping Lemma for Context-Free Languages Programmed Instruction Programmed Instruction slideshow introducing a pumping lemma for Context-Free Languages. OpenDSA Context-Free Language, Pumping Lemma
145 Deterministic vs Nondeterministic PDAs Programmed Instruction Programmed Instruction Frameset discussing the differences between deterministic and non-deterministic PDAs. OpenDSA Pushdown Automata
146 Grammars for Deterministic CFL Programmed Instruction Programmed Instruction Frameset discussing grammars for deterministic context free languages. OpenDSA Context-Free Language
147 Proof not all CFL are Deterministic Programmed Instruction Programmed Instruction Frameset with a proof that there exists a CFL that is not a deterministic CFL. OpenDSA Pushdown Automata
148 Pushdown Automata Acceptance Models Frameset Programmed Instruction Programmed Instruction Frameset discussing Pushdown Automata acceptance models. OpenDSA Pushdown Automata
149 Pushdown Automata Acceptance Model Equivalence Frameset Programmed Instruction Programmed Instruction Frameset discussing the equivalence of various Pushdown Automata acceptance models. OpenDSA Pushdown Automata
150 Pushdown Automata and Context Free Languages Programmed Instruction Programmed Instruction Frameset discussing the relationship between Pushdown Automata and context free languages. OpenDSA Pushdown Automata
151 Pushdown Automata Empty Stack Acceptance Frameset Programmed Instruction Programmed Instruction Frameset discussing Pushdown Automata and the empty stack acceptance model. OpenDSA Pushdown Automata
152 Pushdown Automata Introduction Frameset Programmed Instruction Programmed Instruction Frameset introducing Pushdown Automata and their formal definition. OpenDSA Pushdown Automata
153 Pushdown Automata Transitions Frameset Programmed Instruction Programmed Instruction Frameset discussing Pushdown Automata transition types. OpenDSA Pushdown Automata
154 Review of the Concept of Closure Properties Programmed Instruction Programmed Instruction Frameset reviewing the concept of closure properties, in the context of regular languages. OpenDSA Regular Language, Closure Property
155 NFA Conversion to Regular Expression Example Programmed Instruction Programmed Instruction Frameset presenting an example of converting a NFA to an equivalent Regular Expression. OpenDSA Regular Expression, Non-Deterministic Finite Automata
156 Right and Left Regular Grammars Frameset Programmed Instruction Programmed Instruction Frameset presenting right and left regular grammars and conversion between them. OpenDSA Regular Grammar, Regular Language
157 Converting NFAs to Regular Grammars Frameset Programmed Instruction Programmed Instruction Frameset presenting a conversion from a NFA to an equivalent regular grammar. OpenDSA Regular Grammar, Regular Language, Non-Deterministic Finite Automata
158 Regular Expressions Equivalent to NFA: Part 1 Programmed Instruction Programmed Instruction Frameset presenting Part 1 of 4 parts of a proof of equivalence of Regular Expressions and NFAs. OpenDSA Regular Expression, Non-Deterministic Finite Automata
159 Regular Expressions Equivalent to NFA: Part 3: Concatenate Programmed Instruction Programmed Instruction Frameset presenting Part 3 of 4 parts of a proof of equivalence of Regular Expressions and NFAs. Concatenating... OpenDSA Regular Expression, Non-Deterministic Finite Automata
160 Regular Expressions Equivalent to NFA: Example Programmed Instruction Programmed Instruction Frameset presenting examples of converting a Regular Expression to an equivalend NFA. OpenDSA Regular Expression, Non-Deterministic Finite Automata
161 Regular Expressions Equivalent to NFA: Part 2: Or Programmed Instruction Programmed Instruction Frameset presenting Part 2 of 4 parts of a proof of equivalence of Regular Expressions and NFAs. Or'ing... OpenDSA Regular Expression, Non-Deterministic Finite Automata
162 Regular Expressions Equivalent to NFA: Part 4: Star Programmed Instruction Programmed Instruction Frameset presenting Part 4 of 4 parts of a proof of equivalence of Regular Expressions and NFAs. Kleene... OpenDSA Regular Expression, Non-Deterministic Finite Automata
163 Regular Expressions Introduction Frameset Programmed Instruction Programmed Instruction Frameset introducing Regular Expressions their formal definition. OpenDSA Regular Expression
164 Converting a RegEx to a Left Regular Grammar Frameset Programmed Instruction Programmed Instruction Frameset presenting a conversion from a regular expression to a left regular grammar. OpenDSA Regular Grammar, Regular Language
165 Converting a RegEx to a Right Regular Grammar Frameset Programmed Instruction Programmed Instruction Frameset presenting a conversion from a regular expression to a right regular grammar. OpenDSA Regular Grammar, Regular Language
166 Regular Grammars Introduction Frameset Programmed Instruction Programmed Instruction Frameset presenting an introduction to regular grammars, their definitions and properties. OpenDSA Regular Grammar, Regular Language
167 Converting Regular Grammars to NFAs Frameset Programmed Instruction Programmed Instruction Frameset presenting a conversion from a regular grammar to an equivalent NFA. OpenDSA Regular Grammar, Regular Language, Non-Deterministic Finite Automata
168 Basic Closure Properties of Regular Languages Programmed Instruction Programmed Instruction Frameset presenting some basic operations that are closed for regular languages, like intersection. OpenDSA Regular Language, Closure Property
169 Closure Properties for Regular Languages: Right Quotient Programmed Instruction Programmed Instruction Frameset presenting the concept of right quotient, and a proof that this operator is closed for regular languages. OpenDSA Regular Language, Closure Property
170 Closure Properties for Regular Languages: Homomorphism Programmed Instruction Programmed Instruction Frameset presenting the concept of homomorphism, and a proof that this operator is closed for regular languages. OpenDSA Regular Language, Closure Property
171 Decideable Questions about Regular Languages Programmed Instruction Programmed Instruction Frameset reviews the concept of decideablilty and presenting some key questions that are decideable for regular languages. OpenDSA Regular Language
172 c_vrijednosti_u_pokazivacima Napisati program koji deklariše dvije varijable tipa long int i double, i dodjeljuje njihove adrese u odgovarajuće pokazivače. Zatim ispisati... PCEX
173 c_vrijednosti_u_pokazivacima_int Napisati program u kojem se deklarišu dvije cjelobrojne varijable i dva pokazivača na int. Postaviti pokazivač p da pokazuje na... PCEX
174 c_izmjena_binarnih_datoteka Napisati program koji omogućava dodavanje novih zapisa u binarnu datoteku brojevi.dat. Definisati strukturu Broj koja sadrži jedan cijeli broj. Program... PCEX
175 c_izmjena_binarnih_datoteka_challenge Napisati program koji radi s binarnom datotekom poruke.dat. Datoteka sadrži jednu kratku tekstualnu poruku fiksne dužine (niz znakova) od maksimalno... PCEX
176 c_dijeljenje_reda Napisati program koji dijeli red matrice sa nekim prirodnim brojem. Korisnik unosi indeks reda koji želi podijeliti i prirodni broj... PCEX
177 c_sabiranje_kolona Napisati program koji dodaje elemente na istim mjestima svake kolone matrice na narednu kolonu. PCEX
178 c_mnozenje_reda_iznad Napisati program koji uvećava svaki element u matrici za vrijednost elementa iznad sebe pomnoženim sa -1, koristeći promijenjene vrijednosti iz... PCEX
179 c_izbacivanje_svakog_ntog_karaktera Napisati program u kojem se iz datog stringa izbacuje svaki n-ti karakter. Brojanje karaktera počinje od 1 (prvi karakter se... PCEX
180 c_izbacivanje_nte_rijeci Napisati program koji iz datog stringa izbacuje n-tu riječ po redu. Brojanje počinje od 1 (prva riječ se treba obrisati... PCEX
181 c_brisanje_samoglasnika Napisati program koji iz datog stringa briše sve samoglasnike. PCEX
182 c_citanje_iz_bin_datoteke Napisati program koji omogućava čitanje podataka o osobama iz binarne datoteke baza.dat. Datoteka sadrži zapise tipa Osoba, pri čemu svaki... PCEX
183 c_citanje_podatka_iz_bin_datoteke Napisati program koji iz binarne datoteke broj.dat učitava jedan podatak tipa double. Program treba otvoriti datoteku u binarnom režimu za... PCEX
184 c_citanje_iz_bin_datoteke_challenge Napisati program koji čita podatke iz binarne datoteke proizvodi.dat. Datoteka sadrži zapise tipa Proizvod, pri čemu svaki zapis obuhvata naziv... PCEX
185 c_datoteke_brojanje_redova_rijeci_znakova Napisati program koji određuje broj redova, broj riječi i broj znakova (pri čemu se "whitespace" znakovi ne računaju) u tekstualnoj... PCEX
186 c_datoteke_brojanje_rijeci_s_velikim_pocetnim_slovom Napisati program koji određuje broj riječi koje počinju velikim slovom u tekstualnoj datoteci. Ime datoteke se unosi sa tastature. Riječ... PCEX
187 c_citanje_struktura_iz_datoteka Napisati program koji iz tekstualne datoteke ispit.txt učitava podatke o studentima. Datoteka sadrži više redova, pri čemu svaki red ima... PCEX
188 c_citanje_iz_txt_challenge Napisati program koji čita podatke iz tekstualne datoteke rezultati.txt. Datoteka sadrži više redova, pri čemu je svaki red zapisan u... PCEX
189 csedpad.01.preliminary_topics.preliminarytopics This program cacluates the area of circle. PCEX
190 csedpad.01.preliminary_topics.variables_expressions_primitivedatatypes This program displays Casablanca's statistics. PCEX
191 csedpad.01.preliminary_topics.variables_expressions_primitivedatatypes_1 This program displays a student' s profile within a university. PCEX
192 csedpad.02.Input.example3.inputtype This program collects various information about an employee from the standard input device. The collected employee information is then displayed... PCEX
193 csedpad.02.Input.example4.inputtype This program collects various information about a student from the standard input device. The collected student information is then displayed... PCEX
194 csedpad.05.LogicalOperators.logicaloperator this program checks whether a year is a leap year or not PCEX
195 csedpad.05.LogicalOperators.no_topic This program checks the eligibility of a student to enroll in a university by checking the prerequisite PCEX
196 csedpad.07.IfElse.no_topic_1 This program assigns a jersey to one of two teams, teamE if jersey number is even else to teamO PCEX
197 csedpad.11.ForLoops.no_topic This program displays the multiplication table of 6. PCEX
198 csedpad.11.ForLoops.no_topic_1 This program checks whether a number is a prime number or not and displays the result. PCEX
199 csedpad.13.Arrays.arrays This program calculates the highest and lowest grade scores among 10 student grade scores. Once found, it displays the highest... PCEX
200 csedpad.13.Arrays.arrays_1 This program will pick four cards at random from a deck of 52 cards. PCEX
201 csedpad.13.Arrays.arrays_1 This program generates the numbers from 0 to 10 which represent the numbers to be printed on the t-shirts of... PCEX
202 csedpad.14.TwoDimensionalArrays.no_topic This program calculates the average performance of 2 students by combining their performance in quiz, homework and discussion. PCEX
203 csedpad.14.TwoDimensionalArrays.no_topic_1 This program stores the ratings for 4 different movies and finds the average rating for the third movie. PCEX
204 csedpad.14.TwoDimensionalArrays.no_topic_1 This program generates a tictac toe board by using a two dimensional array. PCEX
205 csedpad.14.TwoDimensionalArrays.no_topic_1 this program calculates the total cost of different items by multiplying unit cost of an item with count of items PCEX
206 csedpad.15.ArrayLists.arraylist_1 This program shows a person's orginal travel list and creates a new travel list from the original. Then it makes... PCEX
207 csedpad.15.ArrayLists.arraylist_1 This program creates a wish list and edits it. PCEX
208 csedpad.16.Methods.no_topic_1 The program will create a method that will show some information about a faculty on a campus. The program will... PCEX
209 csedpad.17.ClassesObjects.ClassExample1.classesandobjects This program creates two objects of BagDetail which will get the total number of balls from the bags. PCEX
210 csedpad.17.ClassesObjects.ClassExample2.classesandobjects This program calls a static and instance method from Groceries and prints out what is needed for getting groceries in... PCEX
211 csedpad.17.ClassesObjects.ClassExample3.classesandobjects This program calls Groceries static and instance method by creating new object of Groceries PCEX
212 csedpad.17.ClassesObjects.ClassExample3.classesandobjects_1 This program is about creating a class named Courses with static and instance method that prints out the ways to... PCEX
213 csedpad.17.ClassesObjects.objects This program shifts the x and y coordiantes by a given amount. PCEX
214 csedpad.17.ClassesObjects.objects_1 This program checks if the current speed of car is the max speed of car or not. PCEX
215 csedpad.17.ClassesObjects.objects_1 This program creates a rectangle object and calculates its area. PCEX
216 csedpad.19.ExceptionHandling.exceptionhandling_1 This program demonstrates how arrays are initalized and how an ArrayIndexOutOfBoundsException can occur. PCEX
217 csedpad.19.ExceptionHandling.exceptionhandling_1 This program checks that an input for an order is in the correct format, demonstrating how a NumberFormatException can occur. PCEX
218 csedpad.20.Recursion.recursion This program checks whether a string is palindrome or not (meaning the second half of the string is the reverse... PCEX
219 csedpad.20.Recursion.recursion_1 This program computes Fibonacci numbers using a recursive method. PCEX
220 csedpad.20.Recursion.recursion_1 This program desrcibes how many different ways we can arrange n T-Shirts. PCEX
221 csedpad.20.Recursion.recursion_1 This program recursively generates the length of a given student first name. PCEX
222 csedpad.22.Searching.searching(binarysearch) This program implements Binary Search using a recursive algorithm (recursion is used in this algorithm PCEX
223 csedpad.22.Searching.searching(binarysearch)_1 This program uses the binary search algorithm to search the index, where "index will be the rank of prizes you... PCEX
224 csedpad.22.Searching.searching(linearsearch) This program implements Linear Search Algorithm to take the size of the array and then if a user inputs lets... PCEX
225 csedpad.22.Searching.searching(linearsearch)_1 This program linearly searches the array for the index or rank of the rollNumber entered by the user or student... PCEX
226 csedpad.input.inputtype This program takes user inputs where there are different input types, as it collects details of the employee. PCEX
227 csedpad.LogicalOperators.logicaloperator this program checks whether a year is leap year or not source: PCEX
228 csedpad.preliminary_topics.variables_expressions_primitivedatatypes This program displays students' profiles within a university. PCEX
229 c_pokazivaci_dereferenciranje_int Napisati program koji deklariše cjelobrojnu varijablu i dodjeljuje njenu adresu odgovarajućem pokazivaču p. Zatim ispisati adresu varijable a i vrijednosti... PCEX
230 c_promjena_vrijednosti_preko_pokazivaca_2 U programu su date cjelobrojne varijable a i b. Pokazivač p prvobitno pokazuje na varijablu a. Vaš zadatak je da... PCEX
231 c_brojanje_rijeci_alfanumericki Napisati program u kojem se omogućava unos nekog stringa, a zatim se ispisuje broj riječi koje se u njemu nalaze.... PCEX
232 c_brojanje_rijeci_razmaci Napisati program u kojem se omogućava unos nekog stringa s najviše 1000 karaktera, a zatim se ispisuje broj riječi koje... PCEX
233 c_brojanje_rijeci_s_velikim_pocetnim_slovom Napisati program u kojem se omogućava unos nekog stringa, a zatim se ispisuje broj njegovih riječi koje počinju velikim slovom.... PCEX
234 c_dinamicka_alokacija_niza_calloc Napisati program koji koristi dinamičku alokaciju memorije za cjelobrojni niz. Program treba imati posebnu funkciju za alokaciju niza i posebnu... PCEX
235 c_dinamicka_alokacija_niza_malloc Napisati program koji koristi dinamičku alokaciju memorije za cjelobrojni niz. Program treba imati posebnu funkciju za alokaciju niza i posebnu... PCEX
236 c_dinamicka_alokacija_nizova_challenge Napisati program koji koristi dinamičku alokaciju memorije koja je inicijalizirana s nulama za niz struktura. Definisati strukturu Student koja sadrži... PCEX
237 c_dinamicka_alokacija_varijable_calloc Napisati program koji dinamički alocira memoriju za jednu realnu varijablu. Program treba omogućiti korisniku unos realnog broja sa tastature, zatim... PCEX
238 c_dinamicka_alokacija_varijabli_challenge Napisati program koji od korisnika traži unos broja elemenata n, a zatim u petlji dinamički alocira memoriju za jednu cijelobrojnu... PCEX
239 c_ispis_unazad (for petlja) Napisati program koji ispisuje na ekran brojeve od 1 do 5 unazad koristeći for petlju. PCEX
240 c_faktorijeli (for petlja) Napisati program koji pomoću for petlje ispisuje na ekran faktorijele svih brojeva od 1 do 5. PCEX
241 c_puni_kvadrat Napisati program koji na ekran iscrtava kvadrat ispunjen znakovima zvijezda (*) čije su stranice duge po 5 zvijezda. PCEX
242 c_ispisi_sa_sirinom_i_preciznosti Napisati program koji ispisuje dva cijela broja poravnata udesno i razdvojena razmakom, pri čemu prvi broj treba zauzeti barem 5... PCEX
243 c_ispisi Napisati program koji ispisuje različite vrijednosti na ekran. Prvo ispišite tekst "Zdravo, svijete!". Nakon toga ispišite proizvoljna dva cijela broja,... PCEX
244 c_ispisi_sa_sirinom_preciznosti_i_vodecim_nulama Napisati program koji na ekran ispisuje broj 10 na 5 mjesta, pri čemu dodatna mjesta trebaju biti ispunjena nulama. Nakon... PCEX
245 c_decimalni_ispis Napisati program koji na ekran ispisuje sljedeće vrijednosti jednu ispod druge: 2.5, 2.50, 02.50. PCEX
246 c_funkcija_djelitelji Napisati program koji od korisnika traži unos prirodnog broja n i poziva funkciju djelitelji koja ispisuje sve njegove djelitelje. PCEX
247 c_funkcija_stepenuj Napisati program koji koristi funkciju stepenuj za izračunavanje stepena cijelog broja. Ispisati vrijednosti stepenovanja brojeva 2 i -3 za stepene... PCEX
248 c_strukture_funkcije_sredina_tacaka Napisati program koji definiše strukturu Tacka te fukciju "sredina" koja prima dvije varijable tipa ove strukture, računa središnju tačku te... PCEX
249 c_strukture_s_pokazivacima Napisati program u kojem se definišu strukture Tacka i Kruznica. Program treba omoguciti unos obje strukture i ispisati da li... PCEX
250 c_strukture_funkcije_sredina_tacaka_s_pokazivacima Napisati program koji definiše strukturu Tacka te fukciju "sredina" koja prima dvije varijable tipa ove strukture, računa središnju tačku te... PCEX
251 c_upis_broja_karaktera_na_kraj_datoteke Napisati program koji broji koliko ima karaktera u datoteci datoteka.txt i zatim na njen kraj upisuje tekst “\nBroj karaktera: “... PCEX
252 c_upis_na_kraj_datoteke Napisati program koji otvara datoteku datoteka.txt i na njen kraj upisuje tekst “--KRAJ--”. PCEX
253 c_polovine Napisati program koji dodjeljuje varijabli vrijednost 44, računa njenu polovinu i ispiše obje vrijednosti na ekran. Isto ponoviti i za... PCEX
254 c_celzijus_farenhajt_konverzija Napisati program koji traži unos broja stepeni u Celzijusima i pretvara ih u Farenhajte prema formuli: F = C *... PCEX
255 c_farenhajt_celzijus_konverzija Napisati program koji traži unos broja stepeni u Celzijusima i pretvara ih u Farenhajte prema formuli: C = (5/9) *... PCEX
256 c_dijeljenje Napisati program koji na ekran ispisuje rezultat dijeljenja broja 5 sa 2, zaokružen na dva decimalna mjesta. PCEX
257 c_ostatak_pri_dijeljenju Napisati program koji računa ostatak pri dijeljenju broja 158 sa 13 i ispisuje na ekran cijeli izraz zajedno sa rezultatom. PCEX
258 c_mjeseci Napisati program koji prima redni broj mjeseca sa tastature i ispisuje da li je on ispravan ili ne. PCEX
259 c_pritisak Napisati program koji deklariše cjelobrojnu varijablu pritisak i dodjeljuje joj neku vrijednost. Ako je vrijednost pritiska u intervalu [90, 120],... PCEX
260 c_grading Napisati program koji sa standardnog ulaza učitava cijeli broj bodova osvojenih na predmetu i nakon toga ispisuje odgovarajuću ocjenu. Skala... PCEX
261 c_max_number Napisati program koji sa tastature traži unos dva cijela broja, a zatim na ekran ispisuje onaj broj koji je veći... PCEX
262 c_makro_kvadrat_broja Napisati program koji računa kvadrat cijelog broja pomoću makro naredbi i ispisuje kvadrat broja 5 na standardni izlaz. PCEX
263 c_makro_max_broj Napisati program koji ispisuje veći od dva data cijela broja pomoću makro naredbi. PCEX
264 c_pretvaranje_broja_u_slovo Napisati program koji omogućava unos teksta sa maksimalno 1000 karaktera, a zatim u tekstu zamjenjuje sve brojeve sa slovom 'B'.... PCEX
265 c_zamjena_svakog_drugog_znaka Napisati program u kojem se u unešenom stringu zamijeni svaki drugi znak znakom '*'. Kandidati za zamjenu su znakovi koji... PCEX
266 c_niz_karaktera_brojanje_samoglasnika Napisati program koji prolazi kroz niz karaktera i broji koliko se puta u njemu pojavljuju samoglasnici. Program treba prepoznati i... PCEX
267 c_unos_niza_karaktera Napisati program koji od korisnika traži da unese broj indeksa (cijeli broj), ime i prezime. Nizovi za ime i prezime... PCEX
268 c_trazenje_karaktera_u_stringu Napisati program koji provjerava da li se u datom stringu nalazi određeni karakter. PCEX
269 c_strukture_i_nizovi Napisati program u programskom jeziku C koji omogućava rad sa studentima koristeći strukture i nizove. Potrebno je definisati strukturu Student... PCEX
270 c_strukture_i_nizovi_pokazivaci Napisati program koji omogućava rad sa studentima koristeći strukture i nizove. Potrebno je definisati strukturu Student koja sadrži ime i... PCEX
271 c_strukture_i_nizovi_challenge Napisati program u programskom jeziku C koji radi sa strukturom `Proizvod` koja sadrži naziv proizvoda i njegovu cijenu. U programu... PCEX
272 c_srednja_vrijednost_matrice Napisati program koji ispisuje srednju vrijednost elemenata matrice. PCEX
273 c_zbir_elemenata_u_redovima Napisati program koji ispisuje zbir elemenata u svakom redu matrice. PCEX
274 c_zbir_elemenata_u_kolonama Napisati program koji ispisuje zbir elemenata u svakoj koloni matrice. PCEX
275 c_max_elementi_kolona Napisati program koji za svaku kolonu ispisuje najveći element koji se nalazi u njoj. PCEX
276 c_pisanje_u_binarne_datoteke Napisati program koji omogućava upis podataka o osobama u binarnu datoteku baza.dat. Definisati strukturu Osoba koja sadrži ime osobe i... PCEX
277 c_pisanje_podatka_u_binarnu_datoteku Napisati program u programskom jeziku C koji u binarnu datoteku podatak.dat upisuje jedan podatak tipa double. Program treba otvoriti datoteku... PCEX
278 c_pisanje_u_binarne_datoteke_challenge Napisati program koji omogućava upis podataka o kursevima u binarnu datoteku kurs.dat. Definisati strukturu Kurs koja sadrži naziv kursa, šifru... PCEX
279 c_zamjena_pomocu_pokazivaca Napisati program koji prikazuje razliku između pokušaja zamjene vrijednosti dvije cjelobrojne varijable pomoću funkcije koja prima parametre po vrijednosti i... PCEX
280 c_pokazivaci_min_max Napisati program koji implementira i poziva funkciju min_max. Funkcija prima dva cijela broja i pomoću pokazivača sprema u zadane varijable:... PCEX
281 c_pokazivaci_na_karaktere_brojanje_samoglasnika Napisati program koji prolazi kroz niz karaktera koristeći pokazivačku aritmetiku i broji koliko se puta pojavljuju samoglasnici. Program treba prepoznati... PCEX
282 c_trazenje_karaktera_u_stringu_pokazivaci Napisati program koji pomoću pokazivačke aritmetike provjerava da li se u datom stringu nalazi određeni karakter. PCEX
283 c_pokazivaci_pomjeranje_kroz_niz_i_manipulacija Napisati program u kojem je inicijalizovan niz sa 10 cjelobrojnih vrijednosti i pokazivač na prvi element niza. Vrijednost prvog elementa... PCEX
284 c_citanje_izmjena_datoteka_koristenjem_kursora Napisati program koji radi sa tekstualnom datotekom podaci.txt otvorenom u read-update režimu. Program treba prvo otvoriti datoteku i pomoću funkcije... PCEX
285 c_citanja_izmjena_koristenjem_kursora_challenge Napisati program koji otvara tekstualnu datoteku podaci.txt u update režimu. Program treba pomoću funkcije fseek postaviti kursor na sredinu datoteke,... PCEX
286 c_ispis_ispod_sporedne_dijagonale Napisati program koji ispisuje elemente ispod sporedne dijagonale matrice, razdvojene razmakom. PCEX
287 c_ispis_iznad_glavne_dijagonale Napisati program koji ispisuje elemente iznad glavne dijagonale matrice, razdvojene razmakom. PCEX
288 c_elementi_ispod_glavne_dijagonale Napisati program koji postavlja sve elemente ispod glavne dijagonale na 0, a zatim ispisuje matricu na ekran. PCEX
289 c_proizvod_elemenata_na_dijagonalama Napisati program koji ispisuje proizvod svih elemenata na glavnoj i sporednoj dijagonali matrice dimenzija 4x4. PCEX
290 c_proizvod_elemenata_na_dijagonalama_neparan Napisati program koji ispisuje proizvod svih elemenata na glavnoj i sporednoj dijagonali matrice dimenzija 5x5. PCEX
291 c_selection_sort Napisati program koji traži unos niza od 10 realnih brojeva sa tastature. Niz je zatim potrebno sortirati u rastućem redoslijedu... PCEX
292 c_ubacivanje_rijeci Napisati program koji u datom stringu zamjenjuje svaku cifru 1 sa tekstom "jedan". Pretpostaviti da je primljeni string dovoljno velik... PCEX
293 c_spajanje_dva_stringa Napisati program koji dodaje sadržaj drugog stringa prvom stringu. PCEX
294 c_strukture Napisati program u kojem se definišu strukture Tacka i Kruznica. Program treba omoguciti unos obje strukture i ispisati da li... PCEX
295 c_strukture_unos_ispis_studenta_challenge Napisati program koji koristi strukturu Student (s poljima ime, indeks i prosjek) te dvije funkcije - jedna za unos, a... PCEX
296 c_ispis_glavna_dijagonala Napisati program koji od korisnika traži unos matrice cijelih brojeva dimenzija 3x3 i zatim ispisuje na ekran elemente na glavnoj... PCEX
297 c_min_array Napisati program koji traži unos niza 10 cijelih brojeva sa tastature i zatim ispisuje najmanji element u nizu. PCEX
298 c_unos_matrice Napisati program koji od korisnika traži unos matrice cijelih brojeva dimenzija 2x2 i zatim je ispisuje na ekran. PCEX
299 c_max_array Napisati program koji traži unos niza 10 cijelih brojeva sa tastature i zatim ispisuje najveći element u nizu. PCEX
300 c_ispis_sporedna_dijagonala Napisati program koji od korisnika traži unos matrice cijelih brojeva dimenzija 3x3 i zatim ispisuje na ekran elemente na sporednoj... PCEX
301 c_unos_niza_s_prekidom Napisati program koji od korisnika traži unos niza pozitivnih realnih brojeva. Niz može sadržavati najviše 5 elemenata, a može se... PCEX
302 c_unos_niza_while Napisati program koji od korisnika traži unos niza od 5 cijelih brojeva i na kraju ispisuje unesene brojeve na ekran.... PCEX
303 c_prebacivanje_u_drugi_niz Napisati program koji od korisnika traži unos niza od 5 cijelih brojeva, a zatim sve elemente tog niza prebacuje u... PCEX
304 c_unos_karaktera_getchar Napisati program koji traži od korisnika da unese jedan karakter, koji se čita pomoću getchar() funkcije. Program treba zatim ispisati... PCEX
305 c_unos_karaktera_za_karakterom Napisati program koji traži da tri studenta (Tarik, Bojan i Mirza) unesu sa standardnog ulaza po jedno slovo koje predstavlja... PCEX
306 c_unos_broja_i_karaktera Napisati program u kojem se traži unos broja nekog stola (prirodan broj), a nakon toga jedno malo slovo koje označava... PCEX
307 c_pisanje_u_datoteke Napisati program koji iz tekstualne datoteke ispit.txt učitava podatke o studentima. Datoteka sadrži zapise u kojima su za svakog studenta... PCEX
308 c_pisanje_u_datoteke_challenge Napisati program koji omogućava unos podataka o knjigama i njihov upis u tekstualnu datoteku knjige.txt. Definisati strukturu Knjiga koja sadrži... PCEX
309 c_kopiranje_karaktera_u_datoteku Napisati program koji otvara datoteku prva.txt’ i kopira njen sadržaj karakter po karakter u drugu datoteku druga.txt’. PCEX
310 c_upis_stringa_u_datoteku Napisati program koji upisuje u datoteku sadržaj datog niza karaktera (varijable niz). Pisanje je potrebno uraditi karakter po karakter. PCEX
311 c_hello_world Napisati program koji na ekran ispisuje tekst "Zdravo, svijete!". PCEX
312 c_hello_world_redovi Napisati program koji na ekran ispisuje tekst "Zdravo, svijete!" dva puta, sa praznim redom između ispisa. PCEX
313 c_ispis_unazad (while petlja) Napisati program koji ispisuje na ekran brojeve od 1 do 5 unazad koristeći while petlju. PCEX
314 c_faktorijeli (while petlja) Napisati program koji pomoću while petlje ispisuje na ekran faktorijele svih brojeva od 1 do 5. PCEX
315 c_zamjena_dvije_kolone Napisati program koji zamjenjuje dvije kolone matrice (elementi jedne kolone postaju elementi druge kolone, i obrnuto). Korisnik unosi indekse dvije... PCEX
316 c_zamjena_dva_reda Napisati program koji zamjenjuje dva reda matrice (elementi jednog reda postaju elementi drugog reda, i obrnuto). Korisnik unosi indekse dva... PCEX
317 c_zamjena_redova Napisati program koji zamjenjuje redove matrice (elementi jednog reda postaju elementi drugog reda, i obrnuto). Korisnik unosi indekse redova koje... PCEX
318 c_zamjena_kolona_dva_mjesta_dalje Napisati program koji pomjera svaku kolonu matrice na mjesto kolone koja se nalazi dva mjesta desno od nje. Brojanje kolona... PCEX
319 (Arraylists) Ex1 - CsEdPad This program shows a person original travel list and creating new travel list from original and making some changes on... AnnEx arraylist
320 (Arrays) Grade scores - CSEdPad This program stores the grades of 10 students in the Natural Language Processing class. Then, the program calculates the highest... AnnEx arrays
321 (Classes & Objects) Rectangle - CSEdPad This program creates a rectangle object and calculates its area AnnEx classes, objects
322 (For loops) Sum of odd numbers - CSEdPad This program sums up the odd number from 1 to 50 AnnEx for loop
323 (Input) Employee Detail - CSEdPad This program takes user inputs where there are different input types, as it collects details of the employee. AnnEx input
324 (LogicalOperators) Compare numbers - CSEdPad This program check whether two numbers are equal or not AnnEx logical operators
325 (LogicalOperators) Leap year - CSEdPad This program checks whether a year is a leap year or not AnnEx logical operators
326 (Methods) Adding numbers - CSEdPad The program will create a method that will add two given exam numbers of a student. The program will declare... AnnEx methods
327 (Recursion) Recursive is palindrome - CSEdPad This program checks a string is palindrome or not (first half of the string is the same as the second... AnnEx recursion
328 (Searching) Binary search - CSEdPad This program uses binary search algorithm to search the index, where "index will be the rank of prizes you get... AnnEx search algorithms
329 (Two-dim arrays) Matrix multiply - CSEdPad This program demonstrates the multiplication of two matrices using a two-dimensional array AnnEx 2d arrays
330 c_promjena_vrijednosti_preko_pokazivaca U programu je deklarisan realan broj x i pokazivač double *p. Postavite p da pokazuje na x, promijenite vrijednost x... PCEX
331 c_formatirane_datoteke_upis_broja_i_stringa U programu su data imena studenata. Potrebno je kreirati novu datoteku studenti.txt i u nju upisati za svakog studenta njegov... PCEX
332 c_formatirane_datoteke_upis_sa_decimalama U programu su data imena studenata i njihovi bodovi. Potrebno je kreirati novu datoteku studenti.txt i u nju upisati za... PCEX
333 Celsius To Fahrenheit Conversion Construct a program that computes the Fahrenheit equivalent of an input Celsius value using the formula F = (9/5)C +... PCEX
334 Fahrenheit to Celsius Conversion Construct a program that computes the Celsius equivalent of an input Fahrenheit value using the formula C = (F -... PCEX
335 Celsius To Fahrenheit Conversion Construct a program that computes the Fahrenheit equivalent of an input Celsius value using the formula F = (9/5)C +... PCEX
336 Fahrenheit to Celsius Conversion Construct a program that computes the Celsius equivalent of an input Fahrenheit value using the formula C = (F -... PCEX
337 Pythagorean Theorem (Case 1) Construct a program that accepts two input values from the user, one for each side of a right-angle triangle. The... PCEX
338 Pythagorean Theorem (Case 1) Construct a program that accepts two input values from the user, one for each side of a right-angle triangle. The... PCEX
339 Seconds to Minutes Conversion Construct a program that obtains minutes and remaining seconds from the input amount of time in seconds. For example, 500... PCEX
340 Converting Milliseconds to Hours-Minutes- and Seconds Construct a program that obtains hours, minutes, and seconds from an amount of time in milliseconds. PCEX
341 Seconds to Minutes Conversion Construct a program that obtains minutes and remaining seconds from the input amount of time in seconds. For example, 500... PCEX
342 Converting Milliseconds to Hours-Minutes- and Seconds Construct a program that obtains hours, minutes, and seconds from an amount of time in milliseconds. PCEX
343 Creating a List of Words from a File Construct a program that reads a text file and creates a list of the words that the file contains, ignoring... PCEX
344 Comparing the List of Words from Two Files Construct a program that reads two text files and creates a list of the words that each of these files... PCEX
345 Creating a List of Words from a File Construct a program that reads a text file and creates a list of the words that the file contains, ignoring... PCEX
346 Comparing the List of Words from Two Files Construct a program that reads two text files and creates a list of the words that each of these files... PCEX
347 Updating an Element in the Array (Case 1) Construct a program that initializes an array with three integers, changes the first element in the array, and finally, prints... PCEX
348 Updating an Element in the Array (Case 2) Construct a program that initializes an array with five floating-point numbers, changes the second element in the array, and finally,... PCEX
349 Updating an Element in the Array (Case 3) Construct a program that initializes an array with four strings, changes the last element in the array, and finally, prints... PCEX
350 Updating an Element in the Array (Case 1) Construct a program that initializes an array with three integers, changes the first element in the array, and finally, prints... PCEX
351 Updating an Element in the Array (Case 2) Construct a program that initializes an array with five floating-point numbers, changes the second element in the array, and finally,... PCEX
352 Updating an Element in the Array (Case 3) Construct a program that initializes an array with four strings, changes the last element in the array, and finally, prints... PCEX
353 Modifying an Array (Case 1) Construct a program that increments all elements of the array by 1. PCEX
354 Modifying an Array (Case 2) Construct a program that swaps pairs of adjacent elements of the array. For example, if the array is {1, 2,... PCEX
355 Modifying an Array (Case 1) Construct a program that increments all elements of the array by 1. PCEX
356 Modifying an Array (Case 2) Construct a program that swaps pairs of adjacent elements of the array. For example, if the array is {1, 2,... PCEX
357 Creating an Array of Odd Numbers Construct a program that creates an array of first ten positive odd numbers. PCEX
358 Creating an Array of User Inputs Construct a program that creates an array of eight string values received from the user. PCEX
359 Creating an Array of Odd Numbers Construct a program that creates an array of first ten positive odd numbers. PCEX
360 Creating an Array of User Inputs Construct a program that creates an array of eight string values received from the user. PCEX
361 Finding the Maximum Value in an Array Write a program that finds the maximum value in an array. PCEX
362 Finding the Maximum Value in an Array Write a program that finds the maximum value in an array. PCEX
363 Finding the Minimum Value in an Array Write a program that finds the minimum value in an array. PCEX
364 Finding the Maximum Value in an Array Write a program that finds the maximum value in an array. PCEX
365 Finding the Minimum Value in an Array Write a program that finds the minimum value in an array. PCEX
366 Calculating the Sum of the Values in an Array Construct a program that computes the sum of all the values in an array. PCEX
367 Calculating the Average of the Values in the Array Construct a program that calculates the average of all the values in an array. The program should handle arrays with... PCEX
368 Calculating the Sum of the Values in an Array Construct a program that computes the sum of all the values in an array. PCEX
369 Calculating the Average of the Values in the Array Construct a program that calculates the average of all the values in an array. The program should handle arrays with... PCEX
370 Rotating the Array Values to the Left by One Position Construct a program that has a method that receives an array of values and returns the array rotated to the... PCEX
371 Rotating the Array Values to the Left by Two Position Construct a program that has a method that receives an array of values and returns the array rotated to the... PCEX
372 Rotating the Array Values to the Right by One Position Construct a program that has a method that receives an array of values and returns the array rotated to the... PCEX
373 Rotating the List Values to the Right by Two Position Construct a program that has a function that receives a list of values and returns the list rotated to the... PCEX
374 Rotating the Array Values to the Left by One Position Construct a program that has a method that receives an array of values and returns the array rotated to the... PCEX
375 Rotating the Array Values to the Left by Two Position Construct a program that has a method that receives an array of values and returns the array rotated to the... PCEX
376 Rotating the Array Values to the Right by One Position Construct a program that has a method that receives an array of values and returns the array rotated to the... PCEX
377 Rotating the List Values to the Right by Two Position Construct a program that has a function that receives a list of values and returns the list rotated to the... PCEX
378 Printing Common Elements in Two Arrays Construct a program that has a method that receives two arrays and prints the values in the 2nd array that... PCEX
379 Printing the Total Number of Times Elements of One Array Appear in Another Array Construct a program that has a method that receives two arrays and prints the total number of times the elements... PCEX
380 Creating an array that Contains the Numbers of Times Each Element of One Array Appears in Another Array Construct a program that has a function that receives two arrays and creates an array that contains the number of... PCEX
381 Printing Common Elements in Two Arrays Construct a program that has a method that receives two arrays and prints the values in the 2nd array that... PCEX
382 Printing the Total Number of Times Elements of One Array Appear in Another Array Construct a program that has a method that receives two arrays and prints the total number of times the elements... PCEX
383 Creating an array that Contains the Numbers of Times Each Element of One Array Appears in Another Array Construct a program that has a function that receives two arrays and creates an array that contains the number of... PCEX
384 Finding the Number of Days Above the Average Temperature Construct a program that reads a series of temperatures and reports the average temperature and the number of the days... PCEX
385 Displaying the Days That are Above 32 Degrees Fahrenheit Construct a program that reads a series of temperatures and reports the days that are above 32 degrees Fahrenheit. Assume... PCEX
386 Finding the Number of Days Above the Average Temperature Construct a program that reads a series of temperatures and reports the average temperature and the number of the days... PCEX
387 Displaying the Days That are Above 32 Degrees Fahrenheit Construct a program that reads a series of temperatures and reports the days that are above 32 degrees Fahrenheit. Assume... PCEX
388 Updating Two-Dimensional Array (Case 1) Construct a program that initializes a 3x4 two-dimensional matrix that has the numbers 1 through 12 for entries, sets the... PCEX
389 Updating Two-Dimensional Array (Case 2) Construct a program that initializes a 3x3 two-dimensional matrix that has the numbers 1 through 9 for entries, sets the... PCEX
390 Updating Two-Dimensional Array (Case 3) Construct a program that initializes a 2x4 two-dimensional matrix that has multiples of 10 from 10 to 80 for entries,... PCEX
391 Updating Two-Dimensional Array (Case 1) Construct a program that initializes a 3x4 two-dimensional matrix that has the numbers 1 through 12 for entries, sets the... PCEX
392 Updating Two-Dimensional Array (Case 2) Construct a program that initializes a 3x3 two-dimensional matrix that has the numbers 1 through 9 for entries, sets the... PCEX
393 Updating Two-Dimensional Array (Case 3) Construct a program that initializes a 2x4 two-dimensional matrix that has multiples of 10 from 10 to 80 for entries,... PCEX
394 Increment/Decrement Operators (Case 1) Construct a program that performs increment/decrement operations on variable a (with initial value of 4) and variable b (with initial... PCEX
395 Increment/Decrement Operators (Case 2) Construct a program that performs increment/decrement operations on variable a (with initial value of 8) and variable b (with initial... PCEX
396 Increment/Decrement Operators (Case 3) Construct a program that performs increment/decrement operations on variable a (with initial value of 6) and variable b (with initial... PCEX
397 Increment/Decrement Operators (Case 1) Construct a program that performs increment/decrement operations on variable a (with initial value of 4) and variable b (with initial... PCEX
398 Increment/Decrement Operators (Case 2) Construct a program that performs increment/decrement operations on variable a (with initial value of 8) and variable b (with initial... PCEX
399 Increment/Decrement Operators (Case 3) Construct a program that performs increment/decrement operations on variable a (with initial value of 6) and variable b (with initial... PCEX
400 Determining When a Student Fails a Course (Case 1) Construct a program to determine whether a student fails the course based on the inputs that it receives from the... PCEX
401 Determining When a Student Fails a Course (Case 2) Construct a program that determines whether a student fails the course based on the inputs that it receives from the... PCEX
402 Determining When a Student Fails a Course (Case 3) Construct a program that determines whether a student fails the course based on the inputs that it receives from the... PCEX
403 Determining When a Student Fails a Course (Case 1) Construct a program to determine whether a student fails the course based on the inputs that it receives from the... PCEX
404 Determining When a Student Fails a Course (Case 2) Construct a program that determines whether a student fails the course based on the inputs that it receives from the... PCEX
405 Determining When a Student Fails a Course (Case 3) Construct a program that determines whether a student fails the course based on the inputs that it receives from the... PCEX
406 Determining the Weather Condition (Case 1) Construct a program that determines whether it is both too hot and too dry based on the inputs that it... PCEX
407 Determining the Weather Condition (Case 2) Construct a program that determines whether it is either too hot or too dry (or both) based on the inputs... PCEX
408 Determining the Weather Condition (Case 3) Construct a program that determines whether it is too hot but not too dry based on the inputs that it... PCEX
409 Determining the Weather Condition (Case 4) Construct a program that determines whether it is either too hot or too dry but not both based on the... PCEX
410 Determining the Weather Condition (Case 1) Construct a program that determines whether it is both too hot and too dry based on the inputs that it... PCEX
411 Determining the Weather Condition (Case 2) Construct a program that determines whether it is either too hot or too dry (or both) based on the inputs... PCEX
412 Determining the Weather Condition (Case 3) Construct a program that determines whether it is too hot but not too dry based on the inputs that it... PCEX
413 Determining the Weather Condition (Case 4) Construct a program that determines whether it is either too hot or too dry but not both based on the... PCEX
414 Determining When to Buy a New Phone (Case 1) Construct a program that determines whether it is time to buy a new phone based on the inputs that it... PCEX
415 Determining When to Buy a New Phone (Case 2) Construct a program that determines whether it is time to buy a new phone based on the inputs that it... PCEX
416 Determining When to Buy a New Phone (Case 1) Construct a program that determines whether it is time to buy a new phone based on the inputs that it... PCEX
417 Determining When to Buy a New Phone (Case 2) Construct a program that determines whether it is time to buy a new phone based on the inputs that it... PCEX
418 Determining When a Customer Could Rent a Car (Case 1) Construct a program that determines whether a customer could rent a car based on the inputs that it receives from... PCEX
419 Determining When a Customer Could Rent a Car (Case 2) Construct a program that determines whether a customer could rent a car based on the inputs that it receives from... PCEX
420 Determining When a Customer Could Rent a Car (Case 3) Construct a program that determines whether a customer could rent a car based on the inputs that it receives from... PCEX
421 Determining When a Customer Could Rent a Car (Case 1) Construct a program that determines whether a customer could rent a car based on the inputs that it receives from... PCEX
422 Determining When a Customer Could Rent a Car (Case 2) Construct a program that determines whether a customer could rent a car based on the inputs that it receives from... PCEX
423 Determining When a Customer Could Rent a Car (Case 3) Construct a program that determines whether a customer could rent a car based on the inputs that it receives from... PCEX
424 Determining When at Least One of the Three Boolean Variables is True Construct a program that determines whether at least one of the three boolean variables is true based on the inputs... PCEX
425 Determining When at Least One of the Three Boolean Variables is False Construct a program that determines whether at least one of the three boolean variables is false based on the inputs... PCEX
426 Determining When All Three Boolean Variables Are Equal Construct a program that receives the value of three boolean variables from the user and determines whether all variables have... PCEX
427 Determining When at Least One of the Three Boolean Variables is True Construct a program that determines whether at least one of the three boolean variables is true based on the inputs... PCEX
428 Determining When at Least One of the Three Boolean Variables is False Construct a program that determines whether at least one of the three boolean variables is false based on the inputs... PCEX
429 Determining When All Three Boolean Variables Are Equal Construct a program that receives the value of three boolean variables from the user and determines whether all variables have... PCEX
430 csedpad.01.preliminary_topics.variables Construct a program that stores the player's information and displays it. PCEX
431 How tall are you in meters? Construct a program that converts the height in feet (stored in variable heightInFeet) to meters using the constant feet to... PCEX
432 What is the average speed? Construct a program that calculates the average speed in miles per hour using the values stored in the given variables.... PCEX
433 Seconds to Minutes Conversion Construct a program that calculates the minutes and remaining seconds from the user input for seconds and prints to the... PCEX
434 csedpad.09.WhileLoops.whileloops_1 Construct a program that finds the smallest divisor (other than 1) of a positive number. For example, the smallest divisor... PCEX
435 csedpad.11.ForLoops.no_topic_1 this is a program for a countdown display for launching a rocket in space which must show numbers in decreasing... PCEX
436 What is the average speed? Construct a program that calculates the average speed in miles per hour using the values stored in variables given and... PCEX
437 How tall are you in meters? Construct a program that converts the height in feet stored in variable heightInFeet to meters using the constant feet to... PCEX
438 Number of vowels Write a program that counts how many vowels there are in a string (each one separately). PCEX
439 c_dinamicka_alokacija_varijable_malloc Napisati C program koji dinamički alocira memoriju za jednu cjelobrojnu varijablu. Program treba omogućiti korisniku da unese cijeli broj, smjesti... PCEX
440 Determining Whether One is a Teenager (Case 1) Construct a program that receives a string that has the user name and age separated by a colon, and prints... PCEX
441 Determining Whether One is a Teenager (Case 2) Construct a program that asks the user to enter a string that has the user name and age separated by... PCEX
442 Determining Whether One is a Teenager (Case 1) Construct a program that receives a string that has the user name and age separated by a colon, and prints... PCEX
443 Determining Whether One is a Teenager (Case 2) Construct a program that asks the user to enter a string that has the user name and age separated by... PCEX
444 CopyFileTo A Java program that demonstrate copying a text file. PCEX
445 Bills statistics Write a program that combines the content of two files and saves it to a third file. The first file... PCEX
446 Writing to file Write a program that will enter the first and last name of the student, as well as the average grade,... PCEX
447 Reporting File Information (Case 1) Construct a program that receives the full path to an input file from the user, reads that file and reports... PCEX
448 Reporting File Information (Case 2) Construct a program that receives the full path to an input file from the user, reads that file and reports... PCEX
449 Reporting File Information (Case 1) Construct a program that receives the full path to an input file from the user, reads that file and reports... PCEX
450 Reporting File Information (Case 2) Construct a program that receives the full path to an input file from the user, reads that file and reports... PCEX
451 Printing Consecutive Numbers Starting from Zero (Case 1) Construct a program that prints a sequence of numbers from 0 (inclusive) to 10 (exclusive). PCEX
452 Printing Consecutive Numbers Starting from Zero (Case 2) Construct a program that prints a sequence of numbers from 0 (inclusive) to 6 (exclusive). PCEX
453 Printing Consecutive Numbers Starting from Zero (Case 1) Construct a program that prints a sequence of numbers from 0 (inclusive) to 10 (exclusive). PCEX
454 Printing Consecutive Numbers Starting from Zero (Case 2) Construct a program that prints a sequence of numbers from 0 (inclusive) to 6 (exclusive). PCEX
455 Printing Sequence of Numbers with a Gap Between Adjacent Values (Case 1) Construct a program that prints a sequence of numbers from 1 (inclusive) to 16 (exclusive) in increments of 4. PCEX
456 Printing Sequence of Numbers with a Gap Between Adjacent Values (Case 2) Construct a program that prints a sequence of numbers from 7 (inclusive) to 35 (inclusive) in increments of 7. PCEX
457 Printing Sequence of Numbers with a Gap Between Adjacent Values (Case 1) Construct a program that prints a sequence of numbers from 1 (inclusive) to 16 (exclusive) in increments of 4. PCEX
458 Printing Sequence of Numbers with a Gap Between Adjacent Values (Case 2) Construct a program that prints a sequence of numbers from 7 (inclusive) to 35 (inclusive) in increments of 7. PCEX
459 Printing Consecutive Numbers Within a Specified Range (Case 1) Construct a program that prints a sequence of numbers from 1 (inclusive) to 9 (inclusive). PCEX
460 Printing Consecutive Numbers Within a Specified Range (Case 2) Construct a program that prints a sequence of numbers from 8 (inclusive) to 14 (inclusive). PCEX
461 Printing Consecutive Numbers Within a Specified Range (Case 1) Construct a program that prints a sequence of numbers from 1 (inclusive) to 9 (inclusive). PCEX
462 Printing Consecutive Numbers Within a Specified Range (Case 2) Construct a program that prints a sequence of numbers from 8 (inclusive) to 14 (inclusive). PCEX
463 Printing the Squares of Numbers Within a Specified Range (Case 1) Construct a program to write out the squares of even positive integers less than or equal to 10. PCEX
464 Printing the Squares of Numbers Within a Specified Range (Case 2) Construct a program to write out the squares of odd positive integers less than 10. PCEX
465 Printing the Squares of Numbers Within a Specified Range (Case 3) Construct a program to write out the squares of every number between 20 and 25, both inclusive. PCEX
466 Printing the Squares of Numbers Within a Specified Range (Case 1) Construct a program to write out the squares of even positive integers less than or equal to 10. PCEX
467 Printing the Squares of Numbers Within a Specified Range (Case 2) Construct a program to write out the squares of odd positive integers less than 10. PCEX
468 Printing the Squares of Numbers Within a Specified Range (Case 3) Construct a program to write out the squares of every number between 20 and 25, both inclusive. PCEX
469 Hello World Write an assembly program to print "Hello, World!". PCEX
470 Histogram Write a python program that create a histogram of the words count in a text. PCEX
471 Histogram Write a python program that create a histogram of the words count in a text. PCEX
472 Histogram Write a python program that create a histogram of the words count in a text. PCEX
473 Histogram Write a python program that create a histogram of the words count in a text. PCEX
474 Determining the Letter Grade Of a Student Construct a program that receives a score from the user and determines the grade as follows:\nA for scores ≥ 90\nB... PCEX
475 Converting the Letter Grade of a Student to It's Numeric Range Construct a program that receives a grade from the user and prints the numeric range for that grade using the... PCEX
476 Determining the Letter Grade Of a Student Construct a program that receives a score from the user and determines the grade as follows:\nA for scores ≥ 90\nB... PCEX
477 Converting the Letter Grade of a Student to Its Numeric Range Construct a program that receives a grade from the user and prints the numeric range for that grade using the... PCEX
478 Determining the Sign of an Integer Construct a program that determines whether an integer is positive, negative, or zero. PCEX
479 Determining Whether an Integer is Even or Odd Construct a program that determines whether an integer is even or odd. PCEX
480 Determining the Sign of an Integer Construct a program that determines whether an integer is positive, negative, or zero. PCEX
481 Determining Whether an Integer is Even or Odd Construct a program that determines whether an integer is even or odd. PCEX
482 Calculating the Employee's Wage Based on the Hours That the Employee Has Worked and an Hourly Pay Rate Construct a program for the payment department of a company to calculate the wage of an employee based on the... PCEX
483 Calculating the Wage of an Employee at the Customer Service Call Center Construct a program for the payment department of a company to calculate the wage of an employee who works at... PCEX
484 Calculating the Employees Wage Based on the Hours That the Employee Has Worked and an Hourly Pay Rate Construct a program for the payment department of a company to calculate the wage of an employee based on the... PCEX
485 Calculating the Wage of an Employee at the Customer Service Call Center Construct a program for the payment department of a company to calculate the wage of an employee who works at... PCEX
486 Determining the Smallest of the Three Integers Construct a program that determines the smallest of the three integer values entered by the user. PCEX
487 Determining the Largest of the Three Integers Construct a program that determines the largest of the three integer values entered by the user. PCEX
488 Determining the Smallest of the Three Integers Construct a program that determines the smallest of the three integer values entered by the user. PCEX
489 Determining the Largest of the Three Integers Construct a program that determines the largest of the three integer values entered by the user. PCEX
490 Warning the User about the Changes in the Temperature Construct a program that receives the temperature for today and yesterday and warns the user when it is getting colder... PCEX
491 Warning the User about the Changes in the Temperature and Humidity Construct a program that receives the temperature and humidity for today and yesterday and warns the user when it is... PCEX
492 Warning the User about the Changes in the Temperature Construct a program that receives the temperature for today and yesterday and warns the user when it is getting colder... PCEX
493 Warning the User about the Changes in the Temperature and Humidity Construct a program that receives the temperature and humidity for today and yesterday and warns the user when it is... PCEX
494 Printing A Sequence of Repeated Numbers (Case 1) Construct a program that receives an integer N from the user and prints a sequence of space-separated numbers from 1... PCEX
495 Printing A Sequence of Repeated Numbers (Case 2) Construct a program that receives an integer N from the user and prints a sequence of space-separated numbers from 1... PCEX
496 Printing A Sequence of Repeated Numbers (Case 1) Construct a program that receives an integer N from the user and prints a sequence of space-separated numbers from 1... PCEX
497 Printing A Sequence of Repeated Numbers (Case 2) Construct a program that receives an integer N from the user and prints a sequence of space-separated numbers from 1... PCEX
498 Creating a Dictionary of Character-Count Pairs Construct a program that has a function which receives a string from the user and creates a dictionary that maps... PCEX
499 Creating a Dictionary of Character-Words Pairs Construct a program that has a function which receives a string and creates a dictionary that maps each character to... PCEX
500 Creating a Dictionary of Character-Count Pairs Construct a program that has a function which receives a string from the user and creates a dictionary that maps... PCEX
501 Creating a Dictionary of Character-Words Pairs. Construct a program that has a function which receives a string and creates a dictionary that maps each character to... PCEX
502 Finding Adjacent Duplicates in a Sequence of Numbers Construct a program that checks whether a sequence of numbers, entered one at a time, contains adjacent duplicates. The user... PCEX
503 Finding Adjacent Consecutive Numbers in a Sequence of Integers Construct a program that checks whether a sequence of integers, entered one at a time, contains adjacent integers that are... PCEX
504 Finding Adjacent Numbers in Ascending Order in a Sequence of Numbers Construct a program that checks whether a sequence of non-zero numbers, entered one at a time, contains adjacent numbers in... PCEX
505 Finding Adjacent Duplicates in a Sequence of Numbers Construct a program that checks whether a sequence of numbers, entered one at a time, contains adjacent duplicates. The user... PCEX
506 Finding Adjacent Consecutive Numbers in a Sequence of Integers. Construct a program that checks whether a sequence of integers, entered one at a time, contains adjacent integers that are... PCEX
507 Finding Adjacent Numbers in Ascending Order in a Sequence of Numbers. Construct a program that checks whether a sequence of non-zero numbers, entered one at a time, contains adjacent numbers in... PCEX
508 Determining Whether One is a Teenager (Case 1) Construct a program that receives a string that has the user name and age separated by a colon, and prints... PCEX
509 Determining Whether One is a Teenager (Case 2) Construct a program that asks the user to enter a string that has the user name and age separated by... PCEX
510 Concatenating Characters of Two Strings (Case 1) Construct a program that has a function that receives two strings and returns a string formed from the given strings... PCEX
511 Concatenating Characters of Two Strings (Case 2) Construct a program that has a function that receives two strings and returns a string formed from the given strings... PCEX
512 Concatenating Characters of Two Strings (Case 1) Construct a program that has a function that receives two strings and returns a string formed from the given strings... PCEX
513 Concatenating Characters of Two Strings (Case 2). Construct a program that has a function that receives two strings and returns a string formed from the given strings... PCEX
514 Concatenating Strings and Numbers (Case 1) Construct a program that uses variables x, y, and z to print "Python was invented in 1989.". PCEX
515 Concatenating Strings and Numbers (Case 2) Construct a program that uses variables x, y, and z to print "x * 2 = 4". PCEX
516 Concatenating Strings and Numbers (Case 3) Construct a program that uses variables x, y, and z to print "10 + 20 = 30". PCEX
517 Input Manipulation Construct a program that takes a user's inputs and multiplies the inputs.Then print the type of the result, convert the... PCEX
518 Input Manipulation Construct a program that takes a user's inputs and calculate the division of the inputs.Then convert the division result into... PCEX
519 Input Manipulation Construct a program that takes a user's inputs and multiplies the inputs.Then print the type of the result, convert the... PCEX
520 Input Manipulation. Construct a program that takes a user's inputs and calculate the division of the inputs.Then convert the division result into... PCEX
521 Printing Digits of an Integer from Right to Left Construct a program that prints the digits of an integer from right to left. PCEX
522 The Digit Sum of an Integer Construct a program that calculates the sum of the digits of an integer. PCEX
523 Reversing the Digits of an Integer Construct a program that reverses the digits of an integer mathematically. PCEX
524 Finding the Smallest Divisor of a Positive Number Construct a program that finds the smallest divisor (other than 1) of a positive number. For example, the smallest divisor... PCEX
525 Finding the Largest Divisor of a Positive Number Construct a program that finds the largest divisor of a positive number, excluding the number itself. For example, the largest... PCEX
526 Celsius To Fahrenheit Conversion Construct a program that computes the Fahrenheit equivalent of an input Celsius value using the formula F = (9/5)C +... PCEX
527 Fahrenheit to Celsius Conversion Construct a program that computes the Celsius equivalent of an input Fahrenheit value using the formula C = (F -... PCEX
528 Determining When a Student Fails a Course (Case 1) Construct a program to determine whether a student fails the course based on the inputs that it receives from the... PCEX
529 Determining When a Student Fails a Course (Case 2) Construct a program that determines whether a student fails the course based on the inputs that it receives from the... PCEX
530 Determining When a Student Fails a Course (Case 3) Construct a program that determines whether a student fails the course based on the inputs that it receives from the... PCEX
531 Reporting File Information (Case 1) Construct a program that receives the full path to an input file from the user, reads that file and reports... PCEX
532 Reporting File Information (Case 2) Construct a program that receives the full path to an input file from the user, reads that file and reports... PCEX
533 Calculating the Average of Input Integers Construct a program that reads a series of integers from the user, sums them up, and calculates their average. The... PCEX
534 Calculating the Average of the Input Integers that are an Even Number Construct a program that reads a series of integer values from the user, sums up the integers that are an... PCEX
535 Calculating the Average of Floating-Point Numbers Construct a program that reads a series of non-negative floating-point numbers from the user, sums them up, and calculate their... PCEX
536 Calculating the Average of Input Integers Construct a program that reads a series of integers from the user, sums them up, and calculates their average. The... PCEX
537 Calculating the Average of the Input Integers that are an Even Number Construct a program that reads a series of integer values from the user, sums up the integers that are an... PCEX
538 Calculating the Average of Floating-Point Numbers. Construct a program that reads a series of non-negative floating-point numbers from the user, sums them up, and calculate their... PCEX
539 Multiple Parameters Construct a program that calculates the current savings after getting paid and the total expense. PCEX
540 Multiple Parameters Construct a program that calculates the pay and current savings. PCEX
541 Determining the Weather Condition (Case 1) Construct a program that determines whether it is both too hot and too dry based on the inputs that it... PCEX
542 Determining the Weather Condition (Case 2) Construct a program that determines whether it is either too hot or too dry (or both) based on the inputs... PCEX
543 Determining the Weather Condition (Case 3) Construct a program that determines whether it is too hot but not too dry based on the inputs that it... PCEX
544 Determining the Weather Condition (Case 4) Construct a program that determines whether it is either too hot or too dry but not both based on the... PCEX
545 Determining the Letter Grade Of a Student Construct a program that receives a score from the user and determines the grade as follows:\nA for scores ≥ 90\nB... PCEX
546 Converting the Letter Grade of a Student to It's Numeric Range Construct a program that receives a grade from the user and prints the numeric range for that grade using the... PCEX
547 Determining the Sign of an Integer Construct a program that determines whether an integer is positive, negative, or zero. PCEX
548 Determining Whether an Integer is Even or Odd Construct a program that determines whether an integer is even or odd. PCEX
549 Calculating the Employee's Wage Based on the Hours That the Employee Has Worked and an Hourly Pay Rate Construct a program for the payment department of a company to calculate the wage of an employee based on the... PCEX
550 Calculating the Wage of an Employee at the Customer Service Call Center Construct a program for the payment department of a company to calculate the wage of an employee who works at... PCEX
551 Calculating the Employee's Wage Based on the Hours That the Employee Has Worked and an Hourly Pay Rate Construct a program for the payment department of a company to calculate the wage of an employee based on the... PCEX
552 Calculating the Wage of an Employee at the Customer Service Call Center. Construct a program for the payment department of a company to calculate the wage of an employee who works at... PCEX
553 Receiving Input Integers Until a Certain Condition is Met (Case 1) Construct a program that receives an integer from the user, outputs that integer, and stops receiving integers when the user... PCEX
554 Receiving Input Integers Until a Certain Condition is Met (Case 2) Construct a program that receives an integer from the user, outputs that integer, and stops receiving integers when the user... PCEX
555 Receiving Input Integers Until a Certain Condition is Met (Case 3) Construct a program that receives an integer from the user, outputs that integer, and stops receiving integers when the user... PCEX
556 Receiving Input Integers Until a Certain Condition is Met (Case 4) Construct a program that receives an integer from the user, outputs that integer, and stops receiving integers when the user... PCEX
557 Receiving Input Integers Until a Certain Condition is Met (Case 1) Construct a program that receives an integer from the user, outputs that integer, and stops receiving integers when the user... PCEX
558 Receiving Input Integers Until a Certain Condition is Met (Case 2). Construct a program that receives an integer from the user, outputs that integer, and stops receiving integers when the user... PCEX
559 Receiving Input Integers Until a Certain Condition is Met (Case 3). Construct a program that receives an integer from the user, outputs that integer, and stops receiving integers when the user... PCEX
560 Receiving Input Integers Until a Certain Condition is Met (Case 4). Construct a program that receives an integer from the user, outputs that integer, and stops receiving integers when the user... PCEX
561 Updating an Element in the List (Case 1) Construct a program that initializes a list with three values, changes the first element in the list, and finally, prints... PCEX
562 Updating an Element in the List (Case 2) Construct a program that initializes a list with five floating-point numbers, changes the second element in the list, and finally,... PCEX
563 Updating an Element in the List (Case 3) Construct a program that initializes a list with four string values, changes the last element in the list, and finally,... PCEX
564 Updating an Element in the List (Case 1) Construct a program that initializes a list with three values, changes the first element in the list, and finally, prints... PCEX
565 Updating an Element in the List (Case 2). Construct a program that initializes a list with five floating-point numbers, changes the second element in the list, and finally,... PCEX
566 Updating an Element in the List (Case 3). Construct a program that initializes a list with four string values, changes the last element in the list, and finally,... PCEX
567 Modifying a List (Case 1) Construct a program that increments all values of the list by 1. PCEX
568 Modifying a List (Case 2) Construct a program that swaps pairs of adjacent elements of the list. For example, if the list is [1, 2,... PCEX
569 Add Values to an Empty List (Case 1) Construct a program that creates a list of first ten positive odd numbers. PCEX
570 Add Values to an Empty List (Case 2) Construct a program that creates a list of eight string values received from the user. PCEX
571 Add Values to an Empty List (Case 1) Construct a program that creates a list of first ten positive odd numbers. PCEX
572 Add Values to an Empty List (Case 2). Construct a program that creates a list of eight string values received from the user. PCEX
573 Finding the Maximum Value in a List Write a program that finds the maximum value in a list. PCEX
574 Finding the Minimum Value in a List Write a program that finds the minimum value in a list. PCEX
575 Finding the Maximum Value in a List Write a program that finds the maximum value in a list. PCEX
576 Finding the Minimum Value in a List. Write a program that finds the minimum value in a list. PCEX
577 Calculating the Sum of the Values in the List Construct a program that has a function that receives a list and calculates the sum of the values in that... PCEX
578 Calculating the Average of the Values in the List Construct a program that has a function that receives a list and calculates the average of the values in that... PCEX
579 Rotating the List Values to the Left by One Position Construct a program that has a function that receives a list of values and returns the list rotated to the... PCEX
580 Rotating the List Values to the Left by Two Position Construct a program that has a function that receives a list of values and returns the list rotated to the... PCEX
581 Rotating the List Values to the Right by One Position Construct a program that has a function that receives a list of values and returns the list rotated to the... PCEX
582 Rotating the List Values to the Right by Two Position Construct a program that has a function that receives a list of values and returns the list rotated to the... PCEX
583 Rotating the List Values to the Left by One Position Construct a program that has a function that receives a list of values and returns the list rotated to the... PCEX
584 Rotating the List Values to the Left by Two Position Construct a program that has a function that receives a list of values and returns the list rotated to the... PCEX
585 Rotating the List Values to the Right by One Position. Construct a program that has a function that receives a list of values and returns the list rotated to the... PCEX
586 Rotating the List Values to the Right by Two Position. Construct a program that has a function that receives a list of values and returns the list rotated to the... PCEX
587 Updating Two-Dimensional List (Case 1) Construct a program that initializes a 3x4 two-dimensional matrix that has the numbers 1 through 12 for entries, updates the... PCEX
588 Updating Two-Dimensional List (Case 2) Construct a program that initializes a 3x3 two-dimensional matrix that has the numbers 1 through 9 for entries, updates the... PCEX
589 Updating Two-Dimensional List (Case 3) Construct a program that initializes a 2x4 two-dimensional matrix that has multiples of 10 from 10 to 80 for entries,... PCEX
590 Determining the Smallest of the Three Integers Construct a program that determines the smallest of the three integer values entered by the user. PCEX
591 Determining the Largest of the Three Integers Construct a program that determines the largest of the three integer values entered by the user. PCEX
592 Warning the User about the Changes in the Temperature Construct a program that receives the temperature for today and yesterday and warns the user when it is getting colder... PCEX
593 Warning the User about the Changes in the Temperature and Humidity Construct a program that receives the temperature and humidity for today and yesterday and warns the user when it is... PCEX
594 Warning the User about the Changes in the Temperature Construct a program that receives the temperature for today and yesterday and warns the user when it is getting colder... PCEX
595 Warning the User about the Changes in the Temperature and Humidity. Construct a program that receives the temperature and humidity for today and yesterday and warns the user when it is... PCEX
596 Printing a square star pattern Construct a program that takes an input as the size of a solid square and print the square.\nFor example, if... PCEX
597 Printing the outline of a square star pattern Construct a program that takes an input as the size of a square and print the outline of the square.\nFor... PCEX
598 Printing a square star pattern Construct a program that takes an input as the size of a solid square and print the square.\nFor example, if... PCEX
599 Printing the outline of a square star pattern. Construct a program that takes an input as the size of a square and print the outline of the square.\nFor... PCEX
600 Determining When to Buy a New Phone (Case 1) Construct a program that determines whether it is time to buy a new phone based on the inputs that it... PCEX
601 Determining When to Buy a New Phone (Case 2) Construct a program that determines whether it is time to buy a new phone based on the inputs that it... PCEX
602 Determining When to Buy a New Phone (Case 1) Construct a program that determines whether it is time to buy a new phone based on the inputs that it... PCEX
603 Determining When to Buy a New Phone (Case 2). Construct a program that determines whether it is time to buy a new phone based on the inputs that it... PCEX
604 Pythagorean Theorem (Case 1) Construct a program that accepts two input values from the user, one for each side of a right-angle triangle. The... PCEX
605 Solving Josephus Problem Construct a program by using Queue structure to solve a Josephus problem. Josephus problem is a counting-out game. N people... PCEX
606 Printing Consecutive Numbers Starting from Zero (Case 1) Construct a program that prints a sequence of numbers from 0 (inclusive) to 10 (exclusive). PCEX
607 Printing Consecutive Numbers Starting from Zero (Case 2) Construct a program that prints a sequence of numbers from 0 (inclusive) to 6 (exclusive). PCEX
608 Printing Consecutive Numbers Starting from Zero (Case 1) Construct a program that prints a sequence of numbers from 0 (inclusive) to 10 (exclusive). PCEX
609 Printing Consecutive Numbers Starting from Zero (Case 2). Construct a program that prints a sequence of numbers from 0 (inclusive) to 6 (exclusive). PCEX
610 Printing Sequence of Numbers with a Gap Between Adjacent Values (Case 1) Construct a program that prints a sequence of numbers from 1 (inclusive) to 16 (exclusive) in increments of 4. PCEX
611 Printing Sequence of Numbers with a Gap Between Adjacent Values (Case 2) Construct a program that prints a sequence of numbers from 7 (inclusive) to 35 (inclusive) in increments of 7. PCEX
612 Printing Sequence of Numbers with a Gap Between Adjacent Values (Case 1) Construct a program that prints a sequence of numbers from 1 (inclusive) to 16 (exclusive) in increments of 4. PCEX
613 Printing Sequence of Numbers with a Gap Between Adjacent Values (Case 2). Construct a program that prints a sequence of numbers from 7 (inclusive) to 35 (inclusive) in increments of 7. PCEX
614 Printing Consecutive Numbers Within a Specified Range (Case 1) Construct a program that prints a sequence of numbers from 1 (inclusive) to 9 (inclusive). PCEX
615 Printing Consecutive Numbers Within a Specified Range (Case 2) Construct a program that prints a sequence of numbers from 8 (inclusive) to 14 (inclusive). PCEX
616 Greatest Common Factor Construct a program that recursively finds and returns the great common factor between of two integers. PCEX
617 Greatest Common Factor Construct a program that recursively finds and returns the great common factor between of two integers. This is a simple... PCEX
618 Passing Lists Construct a program that convert Celsius temperature values in a list to Fahrenheit temperature values PCEX
619 Passing Values Construct a program that convert Celsius to Fahrenheit. PCEX
620 Passing Values. Construct a program that convert Celsius to Fahrenheit. PCEX
621 Determining When a Customer Could Rent a Car (Case 1) Construct a program that determines whether a customer could rent a car based on the inputs that it receives from... PCEX
622 Determining When a Customer Could Rent a Car (Case 2) Construct a program that determines whether a customer could rent a car based on the inputs that it receives from... PCEX
623 Determining When a Customer Could Rent a Car (Case 3) Construct a program that determines whether a customer could rent a car based on the inputs that it receives from... PCEX
624 Determining When a Customer Could Rent a Car (Case 1) Construct a program that determines whether a customer could rent a car based on the inputs that it receives from... PCEX
625 Determining When a Customer Could Rent a Car (Case 2). Construct a program that determines whether a customer could rent a car based on the inputs that it receives from... PCEX
626 Determining When a Customer Could Rent a Car (Case 3). Construct a program that determines whether a customer could rent a car based on the inputs that it receives from... PCEX
627 Printing A Sequence of Repeated Numbers (Case 1) Construct a program that receives an integer N from the user and prints a sequence of space-separated numbers from 1... PCEX
628 Printing A Sequence of Repeated Numbers (Case 2) Construct a program that receives an integer N from the user and prints a sequence of space-separated numbers from 1... PCEX
629 Printing A Sequence of Repeated Numbers (Case 1) Construct a program that receives an integer N from the user and prints a sequence of space-separated numbers from 1... PCEX
630 Printing A Sequence of Repeated Numbers (Case 2). Construct a program that receives an integer N from the user and prints a sequence of space-separated numbers from 1... PCEX
631 Printing Common Elements in Two Lists Construct a program that has a function that receives two lists and prints the values in the 2nd list that... PCEX
632 Printing the Total Number of Times Elements of One List Appear in Another List Construct a program that has a function that receives two lists and prints the total number of times the elements... PCEX
633 Creating a List that Contains the Numbers of Times Each Element of One List Appears in Another List Construct a program that has a function that receives two lists and creates a list that contains the number of... PCEX
634 Printing Common Elements in Two Lists Construct a program that has a function that receives two lists and prints the values in the 2nd list that... PCEX
635 Printing the Total Number of Times Elements of One List Appear in Another List Construct a program that has a function that receives two lists and prints the total number of times the elements... PCEX
636 Creating a List that Contains the Numbers of Times Each Element of One List Appears in Another List. Construct a program that has a function that receives two lists and creates a list that contains the number of... PCEX
637 Printing the Squares of Numbers Within a Specified Range (Case 1) Construct a program to write out the squares of even positive integers less than or equal to 10. PCEX
638 Printing the Squares of Numbers Within a Specified Range (Case 2) Construct a program to write out the squares of odd positive integers less than 10. PCEX
639 Printing the Squares of Numbers Within a Specified Range (Case 3) Construct a program to write out the squares of every number between 20 and 25, both inclusive. PCEX
640 Counting the Occurrences of One String in Another (Case 1) Construct a program that has a function that receives a string and returns the number of times that the string... PCEX
641 Counting the Occurrences of One String in Another (Case 2) Construct a program that has a function that receives a string and returns the number of times that the string... PCEX
642 Counting the Occurrences of One String in Another (Case 1) Construct a program that has a function that receives a string and returns the number of times that the string... PCEX
643 Counting the Occurrences of One String in Another (Case 2). Construct a program that has a function that receives a string and returns the number of times that the string... PCEX
644 Repeating Characters of a String (Case 1) Construct a program that has a function that receives a string and creates a new string that has each character... PCEX
645 Repeating Characters of a String (Case 2) Construct a program that has a function that receives a string and creates a new string that has every other... PCEX
646 Finding the Number of Days Above the Average Temperature Construct a program that reads a series of temperatures and reports the average temperature and the number of the days... PCEX
647 Displaying the Days That are Above 32 Degrees Fahrenheit Construct a program that reads a series of temperatures and reports the days that are above 32 degrees Fahrenheit. Assume... PCEX
648 Determining When at Least One of the Three Boolean Variables is True Construct a program that determines whether at least one of the three boolean variables is True based on the inputs... PCEX
649 Determining When at Least One of the Three Boolean Variables is False Construct a program that determines whether at least one of the three boolean variables is False based on the inputs... PCEX
650 Determining When All Three Boolean Variables Are Equal Construct a program that receives the value of three boolean variables from the user and determines whether all variables have... PCEX
651 Determining When at Least One of the Three Boolean Variables is True Construct a program that determines whether at least one of the three boolean variables is True based on the inputs... PCEX
652 Determining When at Least One of the Three Boolean Variables is False. Construct a program that determines whether at least one of the three boolean variables is False based on the inputs... PCEX
653 Determining When All Three Boolean Variables Are Equal. Construct a program that receives the value of three boolean variables from the user and determines whether all variables have... PCEX
654 Seconds to Minutes Conversion Construct a program that obtains minutes and remaining seconds from the input amount of time in seconds. For example, 500... PCEX
655 Converting Milliseconds to Hours-Minutes- and Seconds Construct a program that obtains hours, minutes, and seconds from an amount of time in milliseconds. PCEX
656 Seconds to Minutes Conversion Construct a program that obtains minutes and remaining seconds from the input amount of time in seconds. For example, 500... PCEX
657 Converting Milliseconds to Hours-Minutes- and Seconds. Construct a program that obtains hours, minutes, and seconds from an amount of time in milliseconds. PCEX
658 Calculating the Winning Percentage of a Sports Team (Case 1) Construct a program that receives from the user the number of games that a sports team won in a tournament... PCEX
659 Calculating the Winning Percentage of a Sports Team (Case 2) Construct a program that receives from the user the number of games in a tournament and the number of the... PCEX
660 Calculating the Winning Percentage of a Sports Team (Case 3) Construct a program that receives from the user the number of games that a sports team won and tied in... PCEX
661 Print using variables Write a program that generates the output as below. Use only variables in the print-statements, so `print("text")` is not allowed... PCEX
662 Executing statements sequentially In imperative programming the order of the statements matters for the execution of the program. PCEX
663 String Concatenation (Case 1) Construct a program that prints the text "24 and 45 concatenated: 2445" and "24 and 45 added: 69". PCEX
664 String Concatenation (Case 2) Construct a program that prints the text "333", "63", and "36". PCEX
665 String Concatenation (Case 1) Construct a program that prints the text "24 and 45 concatenated: 2445" and "24 and 45 added: 69". PCEX
666 String Concatenation (Case 2) Construct a program that prints the text "333", "63", and "36". PCEX
667 Accessing String Characters (Case 1) Construct a program that prints the 1st, 9th, and the last character of the string "String Example!". PCEX
668 Accessing String Characters (Case 2) Construct a program that prints the 7th, 11th, and 14th character of the string "Second Example!". PCEX
669 Accessing String Characters (Case 1) Construct a program that prints the 1st, 9th, and the last character of the string "String Example!". PCEX
670 Accessing String Characters (Case 2) Construct a program that prints the 7th, 11th, and 14th character of the string "Second Example!". PCEX
671 String Comparison (Case 1) Construct the program that first checks the equality of the strings "HELLO WORLD!" and "hello world!" and then modifies the... PCEX
672 String Comparison (Case 2) Construct the program that modifies the string "hexxo worxd!" so that it matches (ignoring case) the string "HELLO WORLD!". PCEX
673 String Comparison (Case 1) Construct the program that first checks the equality of the strings "HELLO WORLD!" and "hello world!" and then modifies the... PCEX
674 String Comparison (Case 2) Construct the program that modifies the string "hexxo worxd!" so that it matches (ignoring case) the string "HELLO WORLD!". PCEX
675 String With Escape Characters (Case 1) Construct a program that prints the following output:\n"Quotes"\nSlashes\n\//\nHow '"confounding' "\" it is! PCEX
676 String With Escape Characters (Case 2) Construct a program that prints the following output:\n""Two Double Quotes""\n Slashes \//\nHow '"confounding' "\" it is! PCEX
677 String With Escape Characters (Case 3) Construct a program that prints the following output:\n"Slashes"\\//\n \\//\nHow '"confounding' "\" it is! PCEX
678 String With Escape Characters (Case 1) Construct a program that prints the following output:\n"Quotes"\nSlashes\n\//\nHow '"confounding' "\" it is! PCEX
679 String With Escape Characters (Case 2) Construct a program that prints the following output:\n""Two Double Quotes""\n Slashes \//\nHow '"confounding' "\" it is! PCEX
680 String With Escape Characters (Case 3) Construct a program that prints the following output:\n"Slashes"\\//\n \\//\nHow '"confounding' "\" it is! PCEX
681 Printing Name Initials Construct a program that prints the initials of the name "John Smith". PCEX
682 Printing Full Name with Middle Initial Construct a program that prints the full name with middle initial for the name "John Phillip Smith". PCEX
683 Printing Name in APA Style Construct a program that prints the name "Alice Ann Darcy" following the APA style, i.e., last name first, followed by... PCEX
684 Printing Name Initials Construct a program that prints the initials of the name "John Smith". PCEX
685 Printing Full Name with Middle Initial Construct a program that prints the full name with middle initial for the name "John Phillip Smith". PCEX
686 Printing Name in APA Style Construct a program that prints the name "Alice Ann Darcy" following the APA style, i.e., last name first, followed by... PCEX
687 Printing Consecutive Numbers Starting from Zero (Case 1) Construct a program that prints a sequence of numbers from 0 (inclusive) to 10 (exclusive). PCEX
688 Determining When a Student Fails a Course Construct a program that determines whether a student fails the course based on the inputs that we receive from the... PCEX
689 Determining whether the result of multiplication is forbidden Construct a program that multiplies the two integers that the user enters. However, multiplication results that are less than 0... PCEX
690 Calculating the Employee's Wage Based on the Hours That the Employee Has Worked and an Hourly Pay Rate Construct a program for the payment department of a company to calculate the wage of an employee based on the... PCEX
691 Determining the Sign of an Integer Construct a program that determines whether an integer is positive, negative, or zero. PCEX
692 Printing Numbers in Descending Order Construct a program that accepts a positive integer N and then prints all the positive numbers in the sequence N,... PCEX
693 Printing A Sequence of Repeated Numbers Construct a program that receives an integer N from the user and prints a sequence of space-separated numbers from 1... PCEX
694 Printing Sum of Integers from 1 to i, Where i Ranges from 1 to N Construct a program that receives an integer N and then prints the sum of integers from 1 to i, where... PCEX
695 Finding the Smallest Divisor of a Positive Number Construct a program that finds the smallest divisor (other than 1) of a positive number. For example, the smallest divisor... PCEX
696 Finding the Largest Divisor of a Positive Number Construct a program that finds the largest divisor of a positive number, excluding the number itself. For example, the largest... PCEX
697 Finding the Smallest Divisor of a Positive Number Construct a program that finds the smallest divisor (other than 1) of a positive number. For example, the smallest divisor... PCEX
698 Finding the Largest Divisor of a Positive Number Construct a program that finds the largest divisor of a positive number, excluding the number itself. For example, the largest... PCEX
699 Receiving Input Integers Until a Certain Condition is Met (Case 1) Construct a program that receives an integer from the user, outputs that integer, and stops receiving integers when the user... PCEX
700 Receiving Input Integers Until a Certain Condition is Met (Case 2) Construct a program that receives an integer from the user, outputs that integer, and stops receiving integers when the user... PCEX
701 Receiving Input Integers Until a Certain Condition is Met (Case 3) Construct a program that receives an integer from the user, outputs that integer, and stops receiving integers when the user... PCEX
702 Receiving Input Integers Until a Certain Condition is Met (Case 4) Construct a program that receives an integer from the user, outputs that integer, and stops receiving integers when the user... PCEX
703 Receiving Input Integers Until a Certain Condition is Met (Case 1) Construct a program that receives an integer from the user, outputs that integer, and stops receiving integers when the user... PCEX
704 Receiving Input Integers Until a Certain Condition is Met (Case 2) Construct a program that receives an integer from the user, outputs that integer, and stops receiving integers when the user... PCEX
705 Receiving Input Integers Until a Certain Condition is Met (Case 3) Construct a program that receives an integer from the user, outputs that integer, and stops receiving integers when the user... PCEX
706 Receiving Input Integers Until a Certain Condition is Met (Case 4) Construct a program that receives an integer from the user, outputs that integer, and stops receiving integers when the user... PCEX
707 Calculating the Average of Input Integers Construct a program that reads a series of integers from the user, sums them up, and calculates their average. The... PCEX
708 Calculating the Average of the Input Integers that are an Even Number Construct a program that reads a series of integer values from the user, sums up the integers that are an... PCEX
709 Calculating the Average of Floating-Point Numbers Construct a program that reads a series of non-negative floating-point numbers from the user, sums them up, and calculate their... PCEX
710 Calculating the Average of Input Integers Construct a program that reads a series of integers from the user, sums them up, and calculates their average. The... PCEX
711 Calculating the Average of the Input Integers that are an Even Number Construct a program that reads a series of integer values from the user, sums up the integers that are an... PCEX
712 Calculating the Average of Floating-Point Numbers Construct a program that reads a series of non-negative floating-point numbers from the user, sums them up, and calculate their... PCEX
713 Finding Adjacent Duplicates in a Sequence of Numbers Construct a program that checks whether a sequence of numbers, entered one at a time, contains adjacent duplicates. The user... PCEX
714 Finding Adjacent Consecutive Numbers in a Sequence of Integers Construct a program that checks whether a sequence of integers, entered one at a time, contains adjacent integers that are... PCEX
715 Finding Adjacent Numbers in Ascending Order in a Sequence of Numbers Construct a program that checks whether a sequence of non-zero numbers, entered one at a time, contains adjacent numbers in... PCEX
716 Finding Adjacent Duplicates in a Sequence of Numbers Construct a program that checks whether a sequence of numbers, entered one at a time, contains adjacent duplicates. The user... PCEX
717 Finding Adjacent Consecutive Numbers in a Sequence of Integers Construct a program that checks whether a sequence of integers, entered one at a time, contains adjacent integers that are... PCEX
718 Finding Adjacent Numbers in Ascending Order in a Sequence of Numbers Construct a program that checks whether a sequence of non-zero numbers, entered one at a time, contains adjacent numbers in... PCEX
719 Printing Digits of an Integer from Right to Left Construct a program that prints the digits of an integer from right to left. PCEX
720 The Digit Sum of an Integer Construct a program that calculates the sum of the digits of an integer. PCEX
721 Reversing the Digits of an Integer Construct a program that reverses the digits of an integer mathematically. PCEX
722 Printing Digits of an Integer from Right to Left Construct a program that prints the digits of an integer from right to left. PCEX
723 The Digit Sum of an Integer Construct a program that calculates the sum of the digits of an integer. PCEX
724 Reversing the Digits of an Integer Construct a program that reverses the digits of an integer mathematically. PCEX
725 Calculating the Winning Percentage of a Sports Team (Case 1) Construct a program that receives from the user the number of games that a sports team won in a tournament... PCEX
726 Calculating the Winning Percentage of a Sports Team (Case 2) Construct a program that receives from the user the number of games in a tournament and the number of the... PCEX
727 Calculating the Winning Percentage of a Sports Team (Case 3) Construct a program that receives from the user the number of games that a sports team won and tied in... PCEX
728 Calculating the Winning Percentage of a Sports Team (Case 1) Construct a program that receives from the user the number of games that a sports team won in a tournament... PCEX
729 Calculating the Winning Percentage of a Sports Team (Case 2) Construct a program that receives from the user the number of games in a tournament and the number of the... PCEX
730 Calculating the Winning Percentage of a Sports Team (Case 3) Construct a program that receives from the user the number of games that a sports team won and tied in... PCEX
731 (Preliminary)AverageSpeedInMarathon-CSEdPad Construct a program that calculates the average speed in miles per hour using the values stored in variables given and... AnnEx
732 Hello Construct a program that prints out hello and world on separate lines. jsParsons operators, variables
733 Two-dimensional List Construct a program that prints out [[0, 1, 2], [3, 4, 5], [6, 7, 99]] jsParsons 2d list, classes, data structures, list, stacks
734 Addition Construct a program that prints the value 8. jsParsons operators, variables
735 Dictionary calculations Construct a program that calculates each student’s average score by using `studentdict` dictionary that is already defined as follows: jsParsons classes, data structures, dictionaries, dictionary, stacks
736 Practicing class inheritance Construct a program using inheritance of classes to display a student’s name and score. Consider student as an instance of... jsParsons classes, objects
737 Clss Person Write a program that will print out "Safiira. Nice to meet you!" jsParsons classes, data structures, objects, stacks
738 Comparisons Construct a program that prints out whether variable a is bigger than b. jsParsons boolean expressions, boolean logic, comparison operators
739 Conditionals Temperature Construct a program that prints out 'Cold', when the temperature is 15 degrees celcius or below, 'Moderate' when it is... jsParsons control flow, if statement, if-else statement
740 Practicing manipulating variables and checking types Construct a program that calculate two variables' modulus and check the type of the modulus jsParsons data types
741 Dictionary Filter Construct a program that prints out all the circles that are larger than 5. jsParsons classes, data structures, dictionaries, dictionary, stacks
742 Dictionary Values Construct a program that prints out how many items in total are in storage. You can assume that a dictionary... jsParsons classes, data structures, dictionaries, dictionary, stacks
743 Power calculation Construct a program which calculates the base raised to the power of the non-negative exponent. jsParsons
744 Reorganize the list Construct a program which partition the original list of integers such that all even numbers come first and all odd... jsParsons
745 Reorganize the list Construct a program which partition the original list of integers such that all even numbers come first and all odd... jsParsons
746 Calculating power Construct a program which calculates the base raised to the power of the exponent. jsParsons
747 Practising reading a file and printing the third element in each line of the file Construct a program that opens up a file and prints out the third element in each line of the file jsParsons exception handling, file i/o
748 Updating required elements to the new list Construct a program which finds even numbers from the original list, calculates the square of each such number and adds... jsParsons search algorithms
749 Updating required elements to the new list Construct a program which finds even numbers from the original list, calculates the square of each such number and adds... jsParsons
750 Updating required elements to the new list Construct a program which finds even numbers from the original list, calculates the square of each such number and adds... jsParsons
751 Odd or Even Construct a program that goes through a list of numbers and prints out whether they are odd or even. jsParsons algorithm analysis, for loop, loops
752 Letter frequency Construct a program which counts the frequency of each character in string 'Summer' and stores it in a dictionary. Finally,... jsParsons dictionaries
753 Iteration with Addition Construct a program that prints the value 8. jsParsons loops, while loop
754 Iteration with Multiplication Construct a program that prints values 1,2,4,8 and finally prints "The end!". jsParsons loops, while loop
755 Iteration Multiplication For Construct a program that prints values 1,2,4,8 and finally prints "The end!". jsParsons for loop
756 List Iteration Zoo Construct a program that prints out all the animals in the zoo-variable. jsParsons list
757 Construct a function that returns a list of remainders from the input. Construct a program which calculates the remainder of each element of the first list and the element with the same... jsParsons
758 Reverse the list Construct a program which creates a new list that is reverse of list [1, 2, 3, 4, 5]. jsParsons value vs reference
759 Reverse the list Construct a program which creates a new list that is the reverse of the orginal list. jsParsons list
760 Reverse the list Construct a program which creates a new list that is reverse of list [1, 2, 3, 4, 5]. jsParsons value vs reference
761 Reverse the list Construct a program which creates a new list that is the reverse of the orginal list. jsParsons list
762 Reverse the list Construct a program which creates a new list that is reverse of list [1, 2, 3, 4, 5]. jsParsons value vs reference
763 Reverse the list Construct a program which creates a new list that is the reverse of the orginal list. jsParsons list
764 Reverse the list Construct a program which creates a new list that is reverse of list [1, 2, 3, 4, 5]. jsParsons
765 Reverse the list Construct a program which creates a new list that is the reverse of the orginal list. jsParsons
766 List to Dictionary Construct a program that prints out moo and oink, in that order. jsParsons classes, data structures, dictionaries, dictionary, stacks
767 Practicing using math library and check a variable's type Construct a program that accesses math.pi and check its type jsParsons data types
768 Nested ifs Construct a program that prints out a sentence depending on the time of day. Night is considered to be before... jsParsons algorithm analysis, control flow, if statement, if-else statement
769 Nested List Indexing Construct a program that first prints out [[1, 2, 3], [4, 5, 6]], then [4, 5, 6], and finally 6. jsParsons list
770 Practicing using nested while and for loops Construct a program to print a multiplication chart given the chart_size. Assume that chart_size is set to a positive integer. jsParsons algorithm analysis, for loop, nested loops
771 Nested Loops Construct a program that first prints out 15, then 14, then 12, then 9 and finally 5 on consecutive lines. jsParsons algorithm analysis, nested loops, while loop
772 Nested Loops For 1 Construct a program that first prints out 15, then 14, then 12, then 9 and finally 5 on consecutive lines. jsParsons nested loops
773 Nested Loops For 2 Construct a program to print a multiplication chart given the chart_size. Assume that chart_size is set to a positive integer. jsParsons nested loops
774 Practicing nested while loops Construct a program to print an upside-down right triangle. Assume that 'size' is defined, and holds an integer value. jsParsons algorithm analysis, nested loops, while loop
775 Creating a function that checks if the string is a palindrome or not. Construct a program which determines whether the original string is a palindrome. The function should be case insensitive i.e. upper... jsParsons search algorithms
776 Calculating power Construct a program that calculates the base raised to the power of the non-negative exponent without using multiplication. jsParsons for loop
777 Dictionary manipulation. Construct a program that prints a blue Toyota car. jsParsons dictionaries, dictionary
778 Printing file contents Construct a program that opens up a file and prints out each line of the file jsParsons exception handling, file i/o
779 Remove dublicates from the list Construct a program which creates a new list where it stores all elements except the duplicates from the original list.... jsParsons
780 Practicing searching the index of the min element Construct a program that finds the index of the minimum element in a list. num_list is a test case where... jsParsons recursion, search algorithms, sorting algorithms
781 Practicing searching the index of the min and max elements Construct a program that finds the indexes of both the max and min elements in a list. num_list is a... jsParsons algorithm analysis, recursion, search algorithms, sorting algorithms
782 String Indexing Construct a program that first prints out strings "Py", "th", "o", and "n" jsParsons strings
783 String join Construct a program that prints out a sentence from a given list of words. jsParsons strings
784 Checks whether the sum of two integers are equal as the third integer Construct a program which determines whether the value of one of variables x, y, and z is the sum of... jsParsons
785 Swap Construct a program that swaps the values of x and y variables. jsParsons operators, variables
786 Try Except Construct a program that prints out various Celcius temperatures in Fahrenheit. jsParsons exception handling, exceptions
787 XOR Construct a program that mimics a XOR gate (exclusive or). When input_a and input_b are the same, it should print... jsParsons boolean expressions, boolean logic, if-else statement, logical operators
788 Simple Function Construct a program that prints out Hello functions. jsParsons functions
789 Simple Params Construct a program that prints out 3 jsParsons functions
790 Creando un Diccionario de Pares Caracteres-Frecuencia Construye un programa que tenga una función que reciba un string del usuario y cree un diccionario que mapea cada... PCEX
791 Creando un Diccionario de Pares Caracteres-Palabras Construye un programa que tenga una función que reciba un string y cree un diccionario que mapea cada carácter a... PCEX
792 Determinando Si Uno Es Adolescente (Caso 1) Construir un programa que reciba un string que tiene el nombre de usuario y la edad separados por dos puntos,... PCEX
793 Determinando Si Uno Es Adolescente (Caso 2) Construye un programa que le pida al usuario que ingrese un string que contenga el nombre de usuario y la... PCEX
794 Concatenando Caracteres de Dos Strings (Caso 1) Construya un programa que tenga una función que reciba dos strings y devuelva un string formado a partir de los... PCEX
795 Concatenando Caracteres de Dos Strings (Caso 2). Construye un programa que tenga una función que reciba dos strings y devuelva un string formado a partir de las... PCEX
796 Encontrar el Divisor Mas Pequeno de un Numero Positivo Construir un programa que encuentre el divisor más pequeño (distinto de 1) de un número positivo. Por ejemplo, el divisor... PCEX
797 Encontrar el Mayor Divisor de un Numero Positivo Construir un programa que encuentre el mayor divisor de un número positivo, excluyendo el número mismo. Por ejemplo, el mayor... PCEX
798 Informe de Informacion del Archivo (Caso 1) Construir un programa que reciba la ruta completa a un archivo de entrada del usuario, lea ese archivo e informe... PCEX
799 Informar Informacion del Archivo (Caso 2) Construir un programa que reciba la ruta completa a un archivo de entrada del usuario, lea ese archivo e informe... PCEX
800 Funcion con Multiples Parametros Construir un programa que determine los ahorros actuales basado en su valor actual, el sueldo recibido y los gastos a... PCEX
801 Funcion con Multiples Parametros Llamando Otra Construir un programa que determine los ahorros actuales basado en su valor actual, el sueldo recibido y los gastos a... PCEX
802 Desplazando los Valores de la Lista a la Izquierda Una Posicion Construye un programa que tenga una función que reciba una lista de valores y devuelva la lista desplazada a la... PCEX
803 Desplazando los Valores de la Lista a la Izquierda Dos Posiciones Construye un programa que tenga una función que reciba una lista de valores y devuelva la lista desplazada a la... PCEX
804 Desplazando los Valores de la Lista a la Derecha una Posicion Construye un programa que tenga una función que reciba una lista de valores y devuelva la lista desplazada a la... PCEX
805 Desplazando los Valores de la Lista a la Derecha Dos Posiciones Construye un programa que tenga una función que reciba una lista de valores y devuelva la lista desplazada a la... PCEX
806 Advertir al Usuario sobre los Cambios en la Temperatura Construir un programa que reciba la temperatura de hoy y de ayer y advierta al usuario cuando esté haciendo más... PCEX
807 Advertir al Usuario sobre los Cambios en la Temperatura y Humedad. Construir un programa que reciba la temperatura y la humedad de hoy y de ayer y advierta al usuario cuando... PCEX
808 Determinando Cuando Comprar un Nuevo Telefono (Caso 1) Construir un programa que determine si es el momento de comprar un nuevo teléfono basado en las entradas que recibe... PCEX
809 Determinando Cuando Comprar un Nuevo Telefono (Caso 2) Construir un programa que determine si es el momento de comprar un nuevo teléfono basado en las entradas que recibe... PCEX
810 Pasar Valores Construir un programa que convierta grados Celsius a Fahrenheit. PCEX
811 Contando las Ocurrencias de un String en Otro (Caso 1) Construye un programa que tenga una función que reciba un string y devuelva el número de veces que el string... PCEX
812 Contando las Ocurrencias de un String en Otro (Caso 2). Construye un programa que tenga una función que reciba un string y devuelva el número de veces que el string... PCEX
813 Mostrando los Dias que Estan por Sobre el Promedio de Temperatura Construir un programa que lea una serie de temperaturas y reporte la temperatura promedio y el número de días que... PCEX
814 Mostrando los Dias que Estan por Sobre 32 Grados Fahrenheit Construye un programa que lea una serie de temperaturas y reporte los días que están por sobre 32 grados Fahrenheit... PCEX
815 Calculando el Porcentaje de Victorias de un Equipo (Caso 1) Construir un programa que reciba del usuario el número de partidos que un equipo ganó en un torneo de 12... PCEX
816 Calculando el Porcentaje de Victorias de un Equipo (Caso 2) Construya un programa que reciba del usuario el número de partidos en un torneo y el número de partidos que... PCEX
817 Calculando el Porcentaje de Victorias de un Equipo (Caso 3) Construye un programa que reciba del usuario el número de partidos que un equipo ganó y empató en un torneo... PCEX
818 Imprimir hola mundo Construye un programa que imprima hola y mundo en lineas separadas. jsParsons operators, variables
819 Practicar el orden de líneas para obtener el número correcto Construye un programa que imprima el valor 8. jsParsons operators, variables
820 Cálculos con diccionarios Construye un programa que calcule el promedio de calificaciones de cada estudiante usando el diccionario `dicc_estudiantes` que ya esta definido... jsParsons dictionaries
821 Practicar herencia de clases Construye un programa que use herencia de clases para mostrar el nombre y la nota de un estudiante. Considera que... jsParsons classes, objects
822 Crear una clase y utilizarla Escribe un programa que imprima "Safiira. Encantado de conocerte!" jsParsons classes, objects
823 Practicar el uso de comparaciones Construye un programa que imprima si la variable a es mayor que b. jsParsons boolean expressions, conditionals
824 Practicar sentencias if...elif...else Construye un programa que imprima 'Frio' cuando la temperatura sea de 15 grados centigrados o menos, 'Moderado' cuando sea mayor... jsParsons conditionals
825 Practicar la manipulación de variables y verificar sus tipos Construye un programa que calcule el modulo de dos variables y verifique el tipo del resultado. jsParsons operators, variables
826 Iterar sobre elementos (items) de un diccionario Construye un programa que imprima todos los circulos que son mayores que 5. jsParsons dictionaries
827 Acceder a los valores de un diccionario Construye un programa que imprima cuantos articulos en total hay en bodega. Puedes asumir que un diccionario llamado almacen ya... jsParsons dictionaries
828 Cálculo de potencias Construye un programa que calcule la base elevada al exponente no negativo. jsParsons
829 Reorganizar la lista Construye un programa que divida la lista original de enteros de manera que todos los numeros pares vengan primero y... jsParsons list
830 Reorganizar la lista Construye un programa que divida la lista original de enteros de manera que todos los numeros pares vengan primero y... jsParsons
831 Calcular una potencia Construye un programa que calcule la base elevada al exponente. jsParsons loops, while loop
832 Practicar la lectura de archivos e imprimir el tercer elemento de cada línea Construye un programa que abra un archivo y muestre el tercer elemento de cada linea del archivo jsParsons file i/o
833 Actualizar elementos necesarios en una nueva lista Construye un programa que encuentre los numeros pares en la lista original, calcule el cuadrado de cada uno de esos... jsParsons list
834 Actualizar elementos necesarios en una nueva lista Construye un programa que encuentre los numeros pares en la lista original, calcule el cuadrado de cada uno de esos... jsParsons list
835 Actualizar elementos necesarios en una nueva lista Construye un programa que encuentre los numeros pares en la lista original, calcule el cuadrado de cada uno de esos... jsParsons
836 Practicar iterar sobre una lista y usar módulo Construye un programa que recorra una lista de numeros e imprima si son pares o impares. jsParsons for loop, list
837 Frecuencia de letras Construye un programa que cuente la frecuencia de cada caracter en la cadena 'Summer' y la almacene en un diccionario.... jsParsons
838 Iterar sobre una lista Construye un programa que imprima todos los animales en la variable zoologico. jsParsons
839 Construir una función que devuelva una lista de restos (módulos) del valor de entrada Construye un programa que calcule el residuo de cada elemento de la primera lista con el elemento del mismo indice... jsParsons functions
840 Invertir la lista Construye un programa que cree una nueva lista que sea la inversa de la lista [1, 2, 3, 4, 5]. jsParsons list
841 Invertir la lista Construye un programa que cree una nueva lista que sea la inversa de la lista original. jsParsons
842 Invertir la lista Construye un programa que cree una nueva lista que sea la inversa de la lista [1, 2, 3, 4, 5]. jsParsons list
843 Invertir la lista Construye un programa que cree una nueva lista que sea la inversa de la lista original. jsParsons
844 Invertir la lista Construye un programa que cree una nueva lista que sea la inversa de la lista [1, 2, 3, 4, 5]. jsParsons list
845 Invertir la lista Construye un programa que cree una nueva lista que sea la inversa de la lista original. jsParsons
846 Invertir la lista Construye un programa que cree una nueva lista que sea la inversa de la lista [1, 2, 3, 4, 5]. jsParsons list
847 Invertir la lista Construye un programa que cree una nueva lista que sea la inversa de la lista original. jsParsons
848 Convertir una lista de tuplas en un diccionario Construye un programa que imprima mu y oink, en ese orden. jsParsons dictionaries
849 Practicar el uso de la biblioteca math y comprobar el tipo de una variable Construye un programa que acceda a math.pi y verifique su tipo. jsParsons operators, variables
850 Practicar sentencias if anidadas Construye un programa que imprima una oracion dependiendo de la hora del dia. Noche se considera antes de las 7... jsParsons conditionals
851 Practicar indexación de listas Construye un programa que primero imprima [[1, 2, 3], [4, 5, 6]], luego [4, 5, 6], y finalmente 6. jsParsons 2d list, list
852 Practicar el uso de ciclos while y for anidados Construye un programa que imprima una tabla de multiplicar segun el valor de tabla_tamano. Supone que tabla_tamano es un entero... jsParsons for loop, loops
853 Construir un problema con ciclos anidados Construye un programa que primero imprima 15, luego 14, luego 12, luego 9 y finalmente 5 en lineas consecutivas. jsParsons loops
854 Practicar ciclos while anidados Construye un programa que imprima un triangulo rectangulo invertido. Supone que 'tamano' esta definido y contiene un valor entero. jsParsons loops, while loop
855 Crear una función que verifique si una cadena es un palíndromo o no Construye un programa que determine si la cadena original es un palindromo. La funcion debe ser insensible a mayusculas y... jsParsons
856 Calcular una potencia Construye un programa que calcule la base elevada al exponente no negativo sin usar multiplicacion. jsParsons for loop, loops
857 Manipulación de diccionarios Construye un programa que imprima un coche Toyota azul. jsParsons dictionaries
858 Practicar leer un archivo e imprimir su contenido Construye un programa que abra un archivo e imprima cada linea del archivo jsParsons file i/o
859 Eliminar duplicados de una lista Construye un programa que cree una nueva lista donde se almacenen todos los elementos excepto los duplicados de la lista... jsParsons
860 Practicar la búsqueda del índice del elemento mínimo Construye un programa que encuentre el indice del elemento minimo en una lista. num_lista es el caso de prueba donde... jsParsons
861 Practicar la búsqueda del índice de los elementos mínimo y máximo Construye un programa que encuentre los indices tanto del elemento maximo como del minimo en una lista. num_lista es el... jsParsons
862 Practicar el corte de cadenas (slicing) Construye un programa que primero imprima las cadenas "Py", "th", "o" y "n" jsParsons strings
863 Practicar métodos de cadenas Construye un programa que imprima una oracion a partir de una lista dada de palabras. jsParsons list, strings
864 Verificar si la suma de dos enteros es igual al tercer entero Construye un programa que determine si el valor de una de las variables x, y o z es la suma... jsParsons
865 Practicar la asignación de variables Construye un programa que intercambie los valores de las variables x e y. jsParsons
866 Practicar el manejo de excepciones Construye un programa que imprima varias temperaturas en Celsius convertidas a Fahrenheit. jsParsons exceptions
867 Crear una compuerta XOR usando sentencias if...elif Construye un programa que imite una compuerta XOR (o exclusivo). Cuando input_a y input_b sean iguales, debe imprimir 0 y... jsParsons boolean expressions, conditionals
868 Crear una función que imprima hola mundo Construye un programa que imprima Hola funciones. jsParsons functions
869 Crear una función que reciba un número, le sume dos y lo devuelva Construye un programa que imprima 3 jsParsons
870 csedpad.05.LogicalOperators.no_topic_1 Given the price of item this program says if item is qualified for discount or not. An item is qualified... PCEX
871 Expressions within print (Memphis) Modifies our previous change making program to use Scanner. This is a way for the program to get user input... AnnEx input
872 If else nested (Memphis) Demo of using if with else - this program simulates a bouncer at a club. AnnEx if-else statement
873 csedpad.03.MathClass.mathclass Demonstrate understanding of Math class concepts by constructing a program that finds the length of the hypotenuse in of a... PCEX
874 csedpad.06.If.ifstatement Given a number, this program checks whether the number is even or not. PCEX
875 csedpad.MathClass.mathclass Demonisterate the understanding of Math class concepts by construct a program that finds the length of the hypotenuse in of... PCEX
876 (Exception Handling) Arithmetic - CSEdPad Given two numbers, this program checks what happens when a number is divided by zero. AnnEx exception handling
877 (If) Positive - CSEdPad Given a number, this program reports if the number is a positive number AnnEx if statement
878 (Math class) Math example 3 - CSEdPad Demonstrate the understanding of Math class concepts by construct a program that calculate and print the surface area and volume... AnnEx math
879 (MathClass) MathExample1 - CSEdPad Demonstrate the understanding of Math class concepts by constructing a program that finds the length of the hypotenuse in of... AnnEx math
880 (Strings) Change case - CSEdPad Given a string, this program converts the string into uppercase and lowercase. present on those variable to either uppercase or... AnnEx string
881 (Strings) String length - CSEdPad Given a string, this program finds out the length of a string. AnnEx string
882 Scanner input (Memphis) Description from Memphis CS1 instructor: Modifies our previous change making program to use Scanner. This is a way for the... AnnEx
883 c_kubiraj Napisati funkciju kubiraj koja računa kub cijelog broja i u glavnom programu ispisati kubove brojeva od 1 do 5. PCEX
884 Introduction Chapter for CS1: Week 1 Reading Quiz Question, Battery Intro to Software Design Week 1 battery of self-assessment questions: Programming Concepts. OpenDSA Software Design
885 csedpad.04.StringClass.no_topic_1 Given a person name, the program finds out the length, i.e., the number of characters, of the name. PCEX
886 csedpad.04.StringClass.no_topic_1 Given two names of two places, the program checks if they are equal in length. PCEX
887 csedpad.04.StringClass.strings Given a person name, this program converts the name into uppercase and lowercase. PCEX
888 csedpad.05.LogicalOperators.no_topic_1 Given the age of 3 individuals, this program compares their ages in order to check whether any two individuals are... PCEX
889 csedpad.06.If.if Given height of two players, this program finds if one player is taller than other or not. PCEX
890 csedpad.09.WhileLoops.whileloops_1 Bank overdraft warning. We implement a computer program that monitors a bank account with an initial balance of $1,000 and... PCEX
891 csedpad.15.ArrayLists.arraylist For the online order list, this program determines if Seller adds gifts or alcohol risk notes. If the ordered list... PCEX
892 csedpad.15.ArrayLists.arraylist_1 For the online sports store, this program determines if seller adds gifts to the shipping box or not. The seller... PCEX
893 Switch (Memphis) Demonstrates how to use Java switch statement. This program determines whether an integer between 1 and 10 is prime. (Prime... AnnEx switch statement
894 csedpad.04.StringClass.strings_1 Given a first name and last name of a person, the program concatenates them to form a full name. PCEX
895 Printing A Right Triangle Star Pattern A Right triangle star pattern contains N asterisks in N-th row. Construct a program that receives the number of rows... PCEX
896 Printing A Right Triangle Star Pattern A Right triangle star pattern contains N asterisks in N-th row. Construct a program that receives the number of rows... PCEX
897 Printing A Right Triangle Star Pattern A Right triangle star pattern contains N asterisks in N-th row. Construct a program that receives the number of rows... PCEX
898 c_pokazivaci_pomjeranje_kroz_niz Dat je niz cijelih brojeva i pokazivač p koji pokazuje na prvi član niza. Program treba ispisati vrijednost prvog i... PCEX
899 Printing A Right Triangle Star Pattern A Right triangle star pattern contains N asterisks in N-th row. Construct a program that receives the number of rows... PCEX
900 Printing A Right Triangle Star Pattern A Right triangle star pattern contains N asterisks in N-th row. Construct a program that receives the number of rows... PCEX
901 Expressions (Memphis) Expressions with constants from Memphis. (1-29) Casting values, using Scanner (change making program, pet store checkout) PetStore.java Program that demonstrates... AnnEx
902 Math class 1 (Memphis) Simple example of how to use Java Math methods. This program shows that the trig identity sin^2(x) + cos^2(x) =... AnnEx math
903 Dictionary Keys storage-dictionary stores the amount of certain items in storage. Construct a program that prints out a list of all the... jsParsons classes, data structures, dictionaries, dictionary, stacks
904 c_funkcija_pozdrav Napisati funkciju pozdrav() koja ispisuje poruku Pozdrav!. U glavnom programu pozvati tu funkciju 3 puta. PCEX
905 Iterar sobre un diccionario El diccionario almacen almacena la cantidad de ciertos articulos en bodega. Construye un programa que imprima una lista de todos... jsParsons dictionaries
906 Pythagorean Theorem (Case 2) Suppose that the user provides two input values for a right-angle triangle. The first input is for the length of... PCEX
907 Pythagorean Theorem (Case 2) Suppose that the user provides two input values for a right-angle triangle. The first input is for the length of... PCEX
908 c_formatirane_datoteke_citanje_broja_i_stringa Neka svaki red u datoteci datoteka.txt sadrži jedan broj i jedan string, razdvojeni razmakom. Napisati program koji će ispisati na... PCEX
909 c_formatirane_datoteke_citanje_brojeva_i_stringa Data je datoteka knjige.txt koja u svakom redu sadrži sljedeće podatke razdvojene zarezom: cijena (realan broj), broj primjeraka (cijeli broj)... PCEX
910 Finding zero a "do while" loop to iterate through an array of random integer numbers, searching for the number 0. When it... PCEX
911 c_upis_reda_na_kraj_datoteke Data je datoteka knjige.txt koja u svakom redu sadrži sljedeće podatke razdvojene zarezom: cijena (realan broj), broj primjeraka (cijeli broj)... PCEX
912 Printing an Inverted Right Triangle Star Pattern An inverted right triangle star pattern of N rows contains N-i+1 asterisks in the i-th row. Construct a program that... PCEX
913 Printing an Inverted Right Triangle Star Pattern An inverted right triangle star pattern of N rows contains N-i+1 asterisks in the i-th row. Construct a program that... PCEX
914 Pythagorean Theorem (Case 2) Suppose that the user provides two input values for a right-angle triangle. The first input is for the length of... PCEX
915 Printing an Inverted Right Triangle Star Pattern An inverted right triangle star pattern of N rows contains N-i+1 asterisks in the i-th row. Construct a program that... PCEX
916 Creating a Dictionary of Student-Scores Pairs (Case 1) Assume we have a list of students and a list of their corresponding test scores. Construct a program that has... PCEX
917 Creating a Dictionary of Student-Scores Pairs (Case 2) Assume we have a list of students and a list of their corresponding test scores. Construct a program that has... PCEX
918 Bigger Than Assume that num1 and num2 have been initialized to numbers, so that number1 is bigger. Construct a program that correctly... jsParsons boolean expressions, boolean logic, comparison operators
919 Calculate Function Define a function that returns the second value multiplied by two and added by the first value. The program should... jsParsons functions
920 Nested Calls First define a calculate function and then define double function (that returns the given value doubled). Then write a program... jsParsons algorithm analysis, functions
921 c_funkcija_djeljiv_sa_3 Napisati funkciju int djeljivSaTri(int x) koja vraća 1 ako je broj x djeljiv sa 3, a 0 ako broj x... PCEX
922 c_funkcija_djeljiv_sa Napisati funkciju int djeljivSa(int x, int y) koja vraća 1 ako je x djeljiv sa y, a 0 ako nije.... PCEX
923 c_funkcija_suma_kolicnika Napisati funkciju sa prototipom double suma_kolicnika(int a, int b) koja računa i vraća sumu: S=a/1+a/2+a/3+...+a/b. U glavnom programu unijeti a... PCEX
924 Imprimir un Patron de Estrellas en Forma de Triangulo Rectangulo Un patrón de estrellas en forma de triángulo rectángulo contiene N asteriscos en la N-ésima fila. Construya un programa que... PCEX
925 Imprimir un Patron de Estrellas en Forma de Triangulo Rectangulo Invertido Un patrón de estrellas en forma de triángulo rectángulo invertido de N filas contiene N-i+1 asteriscos en la i-ésima fila.... PCEX
926 Creando un Diccionario de Pares Estudiante-Puntajes (Caso 1) Supongamos que tenemos una lista de estudiantes y una lista de sus correspondientes puntajes de exámenes. Construya un programa que... PCEX
927 Creando un Diccionario de Pares Estudiante-Puntajes (Caso 2) Supongamos que tenemos una lista de estudiantes y una lista de sus correspondientes puntajes de exámenes. Construya un programa que... PCEX
928 c_funkcija_prebroji_znak Implementirati funkciju prebroji koja prima string i karakter, te vraća broj pojavljivanja tog karaktera u stringu. U glavnom programu omogućiti... PCEX
929 Usar expresiones booleanas como parámetros de una función Asume que num1 y num2 han sido inicializados a numeros, de modo que numero1 es mayor. Construye un programa que... jsParsons boolean expressions, conditionals
930 Crear y llamar a una función Define una funcion que devuelva el segundo valor multiplicado por dos y sumado al primer valor. El programa debe imprimir... jsParsons functions
931 Crear múltiples funciones y llamadas de función anidadas Primero define una funcion calcular y luego define una funcion doble (que devuelva el valor dado multiplicado por dos). Luego... jsParsons functions
932 Algorithm Analysis Lower Bounds Practice Exercise Question, Battery Battery of self-assessment questions on the distinction between problems, algorithms, and programs. OpenDSA Growth Rate, Lower Bound
933 Calculating Body Mass Index (BMI) BMI is a measure of body fat based on height and weight that applies to adult men and women. BMI... PCEX
934 Calculating and Rounding Up Body Mass Index (BMI) To the Nearest Integer BMI is a measure of body fat based on height and weight that applies to adult men and women. BMI... PCEX
935 Calculating Body Mass Index (BMI) BMI is a measure of body fat based on height and weight that applies to adult men and women. BMI... PCEX
936 Calculating and Rounding Up Body Mass Index (BMI) To the Nearest Integer BMI is a measure of body fat based on height and weight that applies to adult men and women. BMI... PCEX
937 Printing Table of Medal Winner Counts with Row Totals Assume that we have an array of countries that stores the names of the seven countries that participated in the... PCEX
938 Printing Table of Medal Winner Counts with Row and Column Totals Assume that we have an array of countries that stores the names of the seven countries that participated in the... PCEX
939 Printing Table of Medal Winner Counts with Row Totals Assume that we have an array of countries that stores the names of the seven countries that participated in the... PCEX
940 Printing Table of Medal Winner Counts with Row and Column Totals Assume that we have an array of countries that stores the names of the seven countries that participated in the... PCEX
941 Determining the Maximum Rating for Each Soda in The Survey Suppose a soda manufacturer held a taste test for four new flavors to determine if people liked them. The manufacturer... PCEX
942 Determining the Average Rating for Each Soda in The Survey Suppose a soda manufacturer held a taste test for four new flavors to determine if people liked them. The manufacturer... PCEX
943 Determining the Average Ratings of each Respondent and Average Ratings Given to Each Soda in the Survey Suppose a soda manufacturer held a taste test for four new flavors to determine if people liked them. The manufacturer... PCEX
944 Determining the Maximum Rating for Each Soda in The Survey Suppose a soda manufacturer held a taste test for four new flavors to determine if people liked them. The manufacturer... PCEX
945 Determining the Average Rating for Each Soda in The Survey Suppose a soda manufacturer held a taste test for four new flavors to determine if people liked them. The manufacturer... PCEX
946 Determining the Average Ratings of each Respondent and Average Ratings Given to Each Soda in the Survey Suppose a soda manufacturer held a taste test for four new flavors to determine if people liked them. The manufacturer... PCEX
947 Vending Machine With Dollars and Quarters Suppose we have a vending machine that gives change. A customer selects an item for purchase and inserts a bill... PCEX
948 Vending Machine With Quarters-Dimes- and Nickels Suppose we have a vending machine that gives change. A customer selects an item for purchase and inserts a bill... PCEX
949 Vending Machine With Dollars and Quarters Suppose we have a vending machine that gives change. A customer selects an item for purchase and inserts a bill... PCEX
950 Vending Machine With Quarters-Dimes- and Nickels Suppose we have a vending machine that gives change. A customer selects an item for purchase and inserts a bill... PCEX
951 csedpad.10.DoWhile.do-whileloops_1 The world's tiniest command-line calculator. Repeatedly prompt the user for a command (add, sub, or exit). The add command increments... PCEX
952 csedpad.11.ForLoops.no_topic_1 50 chickens are separated in odd-numbered and even-numbered cages with the first chicken being in cage 1 and the last... PCEX
953 My books The book is described by identifier, title, authors, publisher, unit price and year of publication. There cannot be two books... PCEX
954 Counting the Number of Valid and Banned Product Codes (Case 1) Suppose a hypothetical company uses codes to represent its various products. A product code includes, among other information, a character... PCEX
955 Counting the Number of Valid and Banned Product Codes (Case 2) Suppose a hypothetical company uses codes to represent its various products. A product code includes, among other information, a character... PCEX
956 Counting the Number of Valid and Banned Product Codes (Case 1) Suppose a hypothetical company uses codes to represent its various products. A product code includes, among other information, a character... PCEX
957 Counting the Number of Valid and Banned Product Codes (Case 2) Suppose a hypothetical company uses codes to represent its various products. A product code includes, among other information, a character... PCEX
958 Reporting the Total Hours Each Employee Worked (Case 1) Suppose we have an input file that contains information about how many hours each employee of a company has worked.... PCEX
959 Reporting the Total Hours Each Employee Worked (Case 2) Suppose we have an input file that contains information about how many hours each employee of a company has worked.... PCEX
960 Reporting the Total Hours Each Employee Worked (Case 1) Suppose we have an input file that contains information about how many hours each employee of a company has worked.... PCEX
961 Reporting the Total Hours Each Employee Worked (Case 2) Suppose we have an input file that contains information about how many hours each employee of a company has worked.... PCEX
962 Printing Table of Medal Winner Counts with Row Totals Assume that we have an array of countries that stores the names of the seven countries that participated in the... PCEX
963 Calculating Body Mass Index (BMI) BMI is a measure of body fat based on height and weight that applies to adult men and women. BMI... PCEX
964 Calculating and Rounding Up Body Mass Index (BMI) To the Nearest Integer BMI is a measure of body fat based on height and weight that applies to adult men and women. BMI... PCEX
965 Calculating Body Mass Index (BMI) BMI is a measure of body fat based on height and weight that applies to adult men and women. BMI... PCEX
966 Calculating and Rounding Up Body Mass Index (BMI) To the Nearest Integer. BMI is a measure of body fat based on height and weight that applies to adult men and women. BMI... PCEX
967 Counting the Number of Valid and Banned Product Codes (Case 1) Suppose a hypothetical company uses codes to represent its various products. A product code includes, among other information, a character... PCEX
968 Counting the Number of Valid and Banned Product Codes (Case 2) Suppose a hypothetical company uses codes to represent its various products. A product code includes, among other information, a character... PCEX
969 Printing Table of Medal Counts with Row Totals Assume that we have a 7x4 matrix that stores the number of medals that seven countries won in the skating... PCEX
970 Printing Table of Medal Winner Counts with Row and Column Totals Assume that we have a 7x4 matrix that stores the number of medals that seven countries won in the skating... PCEX
971 Determining the Maximum Rating for Each Soda in The Survey Suppose a soda manufacturer held a taste test for four new flavors to determine if people liked them. The manufacturer... PCEX
972 Determining the Average Rating for Each Soda in The Survey Suppose a soda manufacturer held a taste test for four new flavors to determine if people liked them. The manufacturer... PCEX
973 Determining the Average Ratings of each Respondent and Average Ratings Given to Each Soda in the Survey Suppose a soda manufacturer held a taste test for four new flavors to determine if people liked them. The manufacturer... PCEX
974 Vending Machine With Dollars and Quarters Suppose we have a vending machine that gives change. A customer selects an item for purchase and inserts a bill... PCEX
975 Vending Machine With Quarters-Dimes- and Nickels Suppose we have a vending machine that gives change. A customer selects an item for purchase and inserts a bill... PCEX
976 Reporting the Total Hours Each Employee Worked (Case 1) Suppose we have an input file that contains information about how many hours each employee of a company has worked.... PCEX
977 Reporting the Total Hours Each Employee Worked (Case 2) Suppose we have an input file that contains information about how many hours each employee of a company has worked.... PCEX
978 Calculating the Growth of the Balance Over a Period of Years Assume that you want to invest your money by putting it in a bank account that earns a certain percent... PCEX
979 Calculo del Indice de Masa Corporal (IMC) El IMC es una medida de la grasa corporal basada en la altura y el peso que se aplica a... PCEX
980 Calculo y Redondeo del Indice de Masa Corporal (IMC) al Entero Mas Cercano. El IMC es una medida de grasa corporal basada en la altura y el peso que se aplica a hombres... PCEX
981 Contando el Numero de Codigos de Producto Validos y Prohibidos (Caso 1) Supongamos que una empresa hipotética utiliza códigos para representar sus diversos productos. Un código de producto incluye, entre otra información,... PCEX
982 Contando el Numero de Codigos de Producto Validos y Prohibidos (Caso 2) Supongamos que una empresa hipotética utiliza códigos para representar sus diversos productos. Un código de producto incluye, entre otra información,... PCEX
983 Imprimir Tabla de Conteo de Medallas con Totales por Fila Supongamos que tenemos una matriz de 7x4 que almacena el número de medallas que siete países ganaron en las competencias... PCEX
984 Imprimir Tabla de Conteo de Medallas con Totales por Fila y por Columna Supongamos que tenemos una matriz de 7x4 que almacena el número de medallas que siete países ganaron en las competencias... PCEX
985 Maquina Expendedora Con Dolares y Monedas de Veinticinco Supongamos que tenemos una máquina expendedora que da cambio. Un cliente selecciona un artículo para comprar e inserta un billete... PCEX
986 Maquina Expendedora Con Monedas de 25, 10, y 5 centavos Supongamos que tenemos una máquina expendedora que da cambio. Un cliente selecciona un artículo para comprar e inserta un billete... PCEX
987 Informe de las Horas Totales Trabajadas por Cada Empleado (Caso 1) Supongamos que tenemos un archivo de entrada que contiene información sobre cuántas horas ha trabajado cada empleado de una empresa.... PCEX
988 Informe de las Horas Totales Trabajadas por Cada Empleado (Caso 2) Supongamos que tenemos un archivo de entrada que contiene información sobre cuántas horas ha trabajado cada empleado de una empresa.... PCEX